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Revolution Controller = Future of LARP?

Unless a thread has pictures of Revolution games, i'm boycotting anything with Nintendo in the title.

Ecspecially threads about people running thru the forest dressed as videogame folk.

All I know is that I hope they wear thier orange vest's during hunting season...
 
Aurora said:
:lol

6ota03.jpg


Watch out!


MEGATON!
 
If by "future of LARP" you mean "waved around by swishy little poofters lost in their own tepid, immature reveries" then I agree 104%
 
Wario64 said:
i like whatever drugs you're having tonight

I dread the time when "Nintendos controller would be great for this!" and "This is what Nintendo ended up putting on the Revolution!?!" meet. Ugh.
 
Remember all those idiotic and unfeasible ideas the fankids had for using the DS' dual screens and stylus? Then note how what they currently clamor the most for are installations in existing Nintendo franchses mildly repurposed for DS feature support?

Exactly.

(If you were trying to forget, sorry.)
 
Drinky Crow said:
Remebmer all those idiotic and unfeasible ideas the fankids had for using the DS' dual screens and stylus?

(If you were trying to forget, sorry.)
what makes this unfeasible?

and while we're at it, i would like to hear some of those DS ideas.
 
Ugh. Can we make it so that every time someone types LARP in a thread title they get an automatic 1 week ban?

*goes back to live roleplaying as a GAF forum mod*
 
What makes them "unfeasible" is the fact that A) they have no real practical considerations in terms of real usability beyond some gestural similitude, and B) the only people who really give a wank about gestural immersion are sad little pale types like those who LARP or fetishize Nintendo.

I can't begin to count the number of ideas that involved a player having to maintain his attention on both screens simultaneously, as though that would be fun in ANY sense beyond the purely silly, or a billion half-assed and ill-considered RTS implementation ideas. In fact, I can't recall a single DS-specific game concept spawned on this forum last year that WASN'T consummately retarded and totally demonstrative of the Nintendo set's self-love for their unqualified imaginations -- and believe me, I was looking for a decent idea just so I could prep my arguments to excuse or compensate for them.
 
phantomile co. said:
oh, and i find the larp stuff as funny as the next guy, but what's with some of you guys being prejudice?

Yeah, frankly why does it mater, they have the right to do what they want, you don't have to watch it, and obviously its not effecting you.. so why does it mater so much to some people here?
 
And I have the right to mock the fuck out of them.

As with furries and Ninthings and other elements of usually non-exploitative subnormalcy, I'd never legislate or take action to STOP them, but I completely reserve the right to make mean-spirited and hurtful jokes at their expense.
 
Yeah, since when can I not make fun of someone?

It's just my opinion on what they're doing. I'm not AGAINST it, I just think it's stupid. I'm not hurting anyone any more than the LARPers are.

...























:lol LARP :lol
 
ghostlyjoe said:
Let's be honest, though. Live-action role-players are the spiritual siblings of hardcore gamers, at least on a mainstream coolness scale: One step above Trekkies and people who dress up like Frodo Baggins.

Since everyone is being honest, i would like everyone to know that swingers are also the spiritual siblings of hardcore gamers, at least on the mainstream coolness scale: one step above people who masturbate at their computers in the dark, and people who work at 'Birds and Bees.'
 
James-Ape said:
http://www.rllmukforum.com/index.php?showtopic=104969

Have you guys seen this? A mockup that someone made of the rev controller (using a gyro mouse and a one handed controller) There is also a video of him playing Half life 2? Using it.

looks very good.

Excellent find. Even though this is especially crude and probably isn't a tenth as accurate as the Rev Con it is a good basis for those who still remain oblivious to the direction to one of the ways the controller can be utilized.

And this topic is pure comedy.
 
The Revolution critics are oblivious to that particular usage? In my case, it seems like a perfectly viable use; it's just not one that I'm interested in trying. I don't need gestural immersion to find myself engaged in an FPS.
 
Drinky Crow said:
The Revolution critics are oblivious to that particular usage? In my case, it seems like a perfectly viable use; it's just not one that I'm interested in trying. I don't need gestural immersion to find myself engaged in an FPS.

Yes some very much are oblivious to even that on this very board even. I like the fact that he dared to use his "rev-con mockup" in an actual deathmatch and it seemed to get the job done. I can imagine a more refined version being pin-point accurate with an absolute minimal of movements of the wrist no more than a mouse. He had to keep reseting center with every turn because His version does not actually detect x&y the same way the Rev does to simulate a virtual analog stick in the air yet it seemed to work none-the-less. For the first time we have a crude picture of what the TGS show attendees may have experienced and I do stress crude.
 
Drinky Crow said:
The Revolution critics are oblivious to that particular usage? In my case, it seems like a perfectly viable use; it's just not one that I'm interested in trying. I don't need gestural immersion to find myself engaged in an FPS.

Gestural immersion? Immersion is just another word for suspension of disbelief, essentially. User interface is just one aspect of it, and even the most confusing control scheme can be mastered to the point where it no longer hinders immersion.

The real question here is precision, accuracy and ease of use. If it accomplishes those things better than current controllers, then it's superior.
 
ghostlyjoe said:
Gestural immersion? Immersion is just another word for suspension of disbelief, essentially. User interface is just one aspect of it, and even the most confusing control scheme can be mastered to the point where it no longer hinders immersion.

The real question here is precision, accuracy and ease of use. If it accomplishes those things better than current controllers, then it's superior.

QFT

Drinky's pretty much always saying this.
"Things are just fine the way they are now. If you think otherwise, you're jaded."

What happened to new experiences? What happened to improvement? Of course at this point, we don't really know whether its an improvement or not, but it's deffinately different.
Even if this controller somehow manages to be better than a mouse and keyboard setup, you'll still have people that prefer the the old way. check this out for proof.
 
I think in some scenarios, the revolution controller might only register movement if you have the trigger buton held down, and return to center when you release it. Not quite sure how/when that would work well, but it was something that occured to me awhile ago.
 
Anybody who thinks that any iteration of the Dual-analog standard is the "pinnacle" of game controller design needs to shut off their brains for the next 7 years so as not to explode in a sea of humble pie.

Servizio said:
I think in some scenarios, the revolution controller might only register movement if you have the trigger buton held down, and return to center when you release it. Not quite sure how/when that would work well, but it was something that occured to me awhile ago.

It can be programmed as such but it certainly isn't limited to it the way the gyration mouses are.
 
2. LARP

Stands for: Live Action Role Playing. Most people who LARP are batshit insane, not to mention hambeasts as well. Many LARPers have a very weak grasp of reality, as the game usually carries over into their real "lives." There are LARPers who do it because they find it a fun pastime, which is okay. Then there are those who let it take over their lives, going so far as to have "in game" sex (often a form of infidelity.) They believe that all actions "in game" are forgiven, and those they may hurt have no right to be mad. Also refer to non-LARPers (normal people) as "plebians," suggesting that they possess greater intellectual capabilities than non-LARPers. This is usually not the case. LARPers are usually harmless to normal people, as they are easily beaten up. They may also put a "hex" on you, which shows just how deluded they are.Man, I ain't gonna touch that girl. She's a buttertroll and a LARPer to boot.

:D
 
I can't wait to play Super LARPio Brothers melee, and LARPio Kart.

LARPio is playing tennis
LARPio is dancing
LARPio is reading a book
LARPio is racing a kart
LARPio is racing a kart online in borked 3D
 
Drinky Crow said:
I don't think the Dual Shock is pinnacle of controller evolution. I also don't think the point of videogaming is "immersion".

The old circular-logic bit aye? First off this has nothing to do with the video or the difference between the Dual-Shock or Rev-con. If the Rev-con is more accurate and better suited for certain genres than the Dual-analog standard then where is the sacrifice? If it IS an improvement then at that point nobody should complain. If Nintendo are attempting to improve the standard of the control interface we use to play games then where is the resentment? If it works, it works, if it doesn't, we'll cast it down to the endless abyss to join the Virtual-boy. I have a feeling it will work and it will make several popular game genres easier and more intuitive to play that's just me though.
 
Drinky Crow said:
I don't think it's an improvement.

Well I'm definitely willing to give it a chance. I'm not going to pretend it is a great control device if it sucks. What I see is very promising though. You apparently see the opposite. Will you give it a fair shot along with millions of other skeptics? Only time will tell.
 
phantomile co. said:
so i take it you guys can't imagine the controller being used for LARP at all?
How is it an RPG anymore if its based on skill?
 
The scary thing is that the Wikipedia (another internet thing I find silly) seems to show LARP as springing up around the word in multiple places, seemingly independent of each other. It's as though alien pods crashed into the earth in the 1980's and began taking over local populations.

I'm starting to wonder how ...er... "interesting" it would be to infiltrate a LARP group and cheat. If their entire system is based around "random occurrences" and tracking your own damage, it shouldn't be that hard to intentionally disrupt the whole game while appearing innocent, or to play by the rules in a bizarre manner. ("Sorry, I'm actually a time traveler from the 25th century. Your weapon bounces off me and you are frozen in space. I'll now take your wallet.")

Oh, I'm going to hope that murder mystery games aren't in the same catagory as LARP, as I've always planned on putting together a murder mystery party night with some of my friends. As we wouldn't be dressing up as DND illustrations and romping through tree-filled bogs whilst hurling sponges at each other, we wouldn't be LARP-ing, right???
 
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