• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Revolution Controller hint from Reggie on G4tv

I just got finished done watching G4's interview with Reggie (Am I the only one shocked by G4's quality this week?) And he let loose this tidbit about the Revolution controller.

We all thought that the Gamecube controller ports were there for backwards compatibility, but Reggie said this, or something like it.

"When thinking about the controller for revolution, try to think of something that could play all those games. Whether it be NES, SNES, N64 or Gamecube or Revolution. That's all I'll tell you about it."
 
Technically you could play all thos games with the GC controller.

Which leads me to believe that the rovlution controller might not be as different as we think?

Or maybe, just extremely versatile. The touchscreen for buttons sounds pretty plausible here.
 
Yeah, that's what I'm thinking, as well. Use the GC controller for all of the old games while the new one will be generally used for the new games.
 
Gek54 said:
Technically you could play all thos games with the GC controller.
You could also end in a mental sanatory too after 5 minutes of play with that horrible D-PAD and button layout (for SNES games) .
 
i think he's trying to say something, but doesn't know enough about games to express himself correctly... i think he's trying to say that extreme versatility is one of the revolutionary things about the controler..

i saw a post on another board where this person was talking about the idea of a controller with no interface, but three or four plugins on it where you could attach different interface elements... like you could have two analogue sticks or one stick, or or six face buttons, or two buttons and a dial for controlling something special for that game.. for fighting games you could plug in an arcade stick.. and games could ship with the special interface elements they needed.


neat idea but it would up the manufacturing cost of third party games that wanted to take advantage of it, plus where would you put all the pieces when they weren't being used?
 
It transmits the nerve impulses of your hands directly into the console.
 
Krowley said:
i think he's trying to say something, but doesn't know enough about games to express himself correctly... i think he's trying to say that extreme versatility is one of the revolutionary things about the controler..

i saw a post on another board where this person was talking about the idea of a controller with no interface, but three or four plugins on it where you could attach different interface elements... like you could have two analogue sticks or one stick, or or six face buttons, or two buttons and a dial for controlling something special for that game.. for fighting games you could plug in an arcade stick.. and games could ship with the special interface elements they needed.


neat idea but it would up the manufacturing cost of third party games that wanted to take advantage of it, plus where would you put all the pieces when they weren't being used?

Sounds similar to the idea of this controler which ironically is called the Revolution:
PS2-Phoenix-Controller.gif
 
It won't have a touchscreen, it just won't. besides nintendo would much rather have you buy DS or GBA2 w/touch screen for the Ninovation conectivity titles they are working on. My guess is a set up similar to the GC controller with 6 face buttons (in a N64 layout) this covers all button requirements and gives N64 games an option for which is better suited to the title (C stick control or buttons). My guess is that the revolutionary feature will be gyro interaction since they already have the technology trimmed down into GBA cart size.

Shit with wireless controllers you could flip the wholcontroller upside down for mario party minigames and stuff. Miyamoto would surely pop a boner over this.

EDIT
scola said:
THe only thing that is making me believe the revolution controller will have more than one giant green A button is that the legacy content wouldn't be playable. :lol

edit:win button
 
The more I hear about it the more I get this sinking feeling in my gut. Like it'll be a revamped Power Glove that tightens itself the moment it's put on and then shocks you hourly unless you buy another SNES game.
 
Gek54 said:
Sounds similar to the idea of this controler which ironically is called the Revolution:
PS2-Phoenix-Controller.gif


hah when i first saw that i thought you had photoshopped the word "revolution" on there. :lol :lol :lol

yeah i think that was the idea. i guess that could be it, but i imagine nintendo would have a better implementation of it.
 
bobble said:
If its a touch screen I'm gonna take a big fat shit right on it.

That'd be funny if you did that and the shit somehow passed the first level in "Mario Touch Me Castle" for the Revolution.

Yeah I said I'd go to bed...I LIED.
 
Hmmm, makes you wonder how much they can innovate if their controller is hampered by having to play 4 generations of previous games as well.
 
Good to hear that Reggie left us a nugget of info to talk about for the next months. :/

On the subject of touchscreens, there are tactile touchscreens, basically those that provide some feeling of actually pressing a button when touched. i don't think the tech is really advanced enough to make it feasible in Nintendo's case, considering the cost, durability, and power issues.
 
aoi tsuki said:
On the subject of touchscreens, there are tactile touchscreens, basically those that provide some feeling of actually pressing a button when touched.

How would that be even plausible? Unless they could some how ellivate certain parts of the screen?
 
aoi tsuki said:
Good to hear that Reggie left us a nugget of info to talk about for the next months. :/

On the subject of touchscreens, there are tactile touchscreens, basically those that provide some feeling of actually pressing a button when touched. i don't think the tech is really advanced enough to make it feasible in Nintendo's case, considering the cost, durability, and power issues.

There is also plastics technology that can form the surface of a material into almost any shape desired through electrical pulses. this could give you a controller surface that can have as many or as few buttons as you desire. This tech is a long way off for this kind of app though
Gek54 said:
How would that be even plausible? Unless they could some how ellivate certain parts of the screen?
Yeah its possible. Electroactive Polymer activators (I think? and the name is redundant) you see it in pop-sci mags like scientific american as Artificial Muscles. The technology has a wide range of aplications from, yes, artificial muscles, to micro power generators, to tactile deformation of the polymer surface (making a smooth surface ridged) and I see no reason it couldn't be altered to produce specific things like buttons, but the tech is still very much in its infancy
 
bobble said:
If its a touch screen I'm gonna take a big fat shit right on it.
I will join you in this shit, and we can unite our shits to create an Optimus Prime of shit that we shall dump right on top of this touch screen.
 
bobble said:
If its a touch screen I'm gonna take a big fat shit right on it.

Hahahahaha, that was awesome. Every time I read it I laugh. The fact that you have a shark skeleton from Bubble Bobble as you avatar makes it even better.
 
Most touchscreens I've seen only detect pressure at one point at a time. So if they really are going to use soft buttons...I'd say the controller wouldn't be usable for most games.
 
In the other thread Iwata goes on about Revolution being designed for people who find current controllers intimidating and cluttered.

And yet if the controller is going to be able to play all their previous games it's going to need the same 'clutter' of buttons and dual-analog sticks etc.

It's a paradox. The universe is going to implode on Revolution's release.
 
civilstrife said:
I just got finished done watching G4's interview with Reggie (Am I the only one shocked by G4's quality this week?) And he let loose this tidbit about the Revolution controller.

We all thought that the Gamecube controller ports were there for backwards compatibility, but Reggie said this, or something like it.

"When thinking about the controller for revolution, try to think of something that could play all those games. Whether it be NES, SNES, N64 or Gamecube or Revolution. That's all I'll tell you about it."

wht happened to that no d-pad no AB button horseshit
 
It won't be one controller. Nintendo is just going to re-release every single Nintendo controller so that it works for the Revolution. So you can go to the store and spend $29 or however much a controller costs and buy a NES controller that plugs into the Revolution. Likewise with SNES and N64.

This makes sense because:
1. It's simple.
2. It will make them alot of profit. (It's Nintendo)
 
I believe the controller will be simple, very simple. Nintendo state current controllers are too complicated for non gamers , I agree with them.

Hardcore gamers will laugh at the new interface and its lack of depth or sophistication. Nintendo could be about to become more kiddy than ever.
 
I'm telling you, two analog sticks, two analog shoulder buttons (without digital click) and a start button, that's it. Gamecube controllers will be used for all NES/SNES/N64 games. Nintendo are going to be ballsy and force developers to actually be creative in their game design by preventing them from just continuing with the shallow, shitty upgrades to old designs that we've been getting this gen and look to be getting on the PS3 and X360. At least that's what I hope they're up to, but it could equally well just be some sort of configurable controller, although it would have to be one hell of a design to support that many configurations and still appear simple and intuitive enough for non-gamers to want to pick it up.
 
civilstrife said:
Or maybe, just extremely versatile. The touchscreen for buttons sounds pretty plausible here.


Touch screen plus interchangable parts. Fully customizable controllers, can't think of something more accessible to the general public.
 
Romaji said:
Wouldn't they need it to cover the Zapper and Super Scope 6 as well?

People should pay attention to this. I don't think Reggie just meant games that could played on a controller--you could do that with the GC controller right now if you can get pass some of its problems.
 
I'm thinking it is going to be a mix of a standard controller(analog sticks, some combination of buttons) and a touch screen. It seems that nintendo want a control system that will work with simplistic games as well complex games. I can't wait to see it, it could eithee be the greatest thing ever or the worst thing ever.
 
You know that thing that Necrid had in Soul Calibur 2 that morphed into any weapon. Think that but it morphs into any controller.
 
I think maybe he's just confirming that the controller won't be so odd and out there that it'll be able to play "normal" games from the past...OR...that maybe there's a "nomal" basic controller as well as a revolutionary one?

I think one thing they're gonna do to eliminate complexity issues is to have only two home possitions. The N64 had three and the GCN controller had 2 home + 2 secondary...this confuses non-gamers. I'm thinking that they'll meld the functions together into two more basic home possitions so it looks/feels less complex. Add in gyro motion control (simple natural motions non-gamers can understand better than button names) and you've got an inviting controller.
 
Zaxxon said:
It won't be one controller. Nintendo is just going to re-release every single Nintendo controller so that it works for the Revolution. So you can go to the store and spend $29 or however much a controller costs and buy a NES controller that plugs into the Revolution. Likewise with SNES and N64.

This makes sense because:
1. It's simple.
2. It will make them alot of profit. (It's Nintendo)


That fits with my favorite Nintendo story.

Apparently, when Mario Party was originally pitched, the key selling point was that it would make people wear out their controllers faster. Six sequels and millions of controllers later, Nintendo bought the guy a house.
 
MattCoz said:
Why does everyone just look past Iwata clearly stating that it will not have a touch screen?


Well more than that, people look past the fact that a touch controller just wouldn't work well. Yeah, you could assign it to have as many or as few buttons as can fit in a given area, but then you'd never be able to play without taking your eyes off the controller to make sure you're actually hitting the right area.


The only reason it sort of works on the DS (and that's debatable) is because the system itself amounts to having the controllor and display area in one. If you're dealing with a system where the display area is a separate unit sitting a few feet away, it pretty much makes it impossible to rely on a touch screen for controls.
 
I wouldn't be surprised if the Nintendo DS could be used as a controller for the Revolution. It could do NES/SNES perfectly, and it'd be wireless.

I hope there's multiple options as far as controlling games goes.
 
Top Bottom