Physics are already in Half-Life 2, and they're doing a good job.Xellotah said:Well we are only at the beginning of the generation. Their will likley be better physics to come in later in the next generation, though they are likely to be limited to a handful of games. The thing is can you sell physics as easily as you can sell shiny graphics.
Xrenity said:/edit: oh, and by the way, what would you need 12gb for?
elostyle said:Well the shift to PS2 from PS1 allowed it to be 3D which has different gameplay too. I don't think upping the poly count and texture resolutions on characters and cars and denser traffic is going to make a difference quite as substancial as that. Part of the argument is that gfx has reached sort of a saturation point with diminishing returns. That was certainly not even vaguely the case after the PSX (god was it ugly).
Xrenity said:Physics are already in Half-Life 2, and they're doing a good job.
Problem with destructible buildings is that the level design is of no use.
jett said:Holy crap this thread got huge. So, any suicides yet? Nboyz am cry?
Happy details?Dracos said:FYI Matt mentioned that he has some more details that he is saving for a later date.
By the way, what is your reaction to this news SolidSnakex? I'm curious to know what your thoughts are.SolidSnakex said:Nope, just more about how the industry is going to crash.
If the buildings aren't fully destructible, the physics might look weird. And what happens to a second floor? It just collapses and you won't have to explore that part of the map.Shaheed79 said:Thats not true at all. It just forces developers to think more intelligently about level design when creating those destructible enviroments and how destructible to make them.
TrueThis is generally a pretty good thread, I'm enjoying it.
Although Nintendo has downplayed the raw processing power of Revolution, saying that it has designed the console to be small, quiet and affordable, Retro seems confident that it will be able to take the franchise to new visual heights. "The 'engine' [we developed] underwent drastic improvements between Metroid Prime 1 and 2, and will see even more between 2 and 3," the company stated. "Our engineers are a very talented and dedicated bunch, and they're constantly looking for ways to make our games run smoother with more detail."
The game will be enhanced by way of Nintendo's new controller for Revolution. "We plan on taking advantage of a number of new features in the Revolution, including the controller," the developer said.
littlewig said:I expect a lot of people eating crow come E3, or whenever Nintendo shows off their games. :lol
And wow to all the people predicting doom for Revolution, did DS not teach you guys anything?
radioheadrule83 said:A few things that I've been thinking about today.
Xbox 1 was technically capable of outputting in 720p with certain software (legit and otherwise) - Revolution should be too surely, unless theres something to this secret...
Like OG gamer stated, all that really gets revealed in that article is a ballpark figure on the RAM. Developers are waiting to hear about the ATI GPU before they will have an idea about what it will do. The IGN article actually says this
Now consider the 'souped up Xbox' statement. How can they know that before they know what the GPU is capable of? Is is not possible as OG gamer suggested that this presupposition is based purely off the ballpark RAM figure? Or some kind of CPU estimate? Either way, its clear even devs themselves aren't 100% sure what it will output to TVs.
The "d00m3d" discussion has been had so many times, but it is an interesting debate, I might come back to it when I've had something to eat...
Yep.Dinosaur Sr. said:Nintendo's doing fine in the handheld market, they always have. In console-land, though? Looks like their death spiral will continue.
Right, but I think what we're going to see is people more reticent to buy three consoles or the two more expensive ones. Of course, that depends on what PS3 launches at. If Revolution is half the cost and offers a new experience, it might see a huge boost as a secondary console.[Nintex] said:thanksgiving it is...
Before the Rev hits... damn.. how many people dumped there Gamecube and bought a Xbox 360? Having to consoles this gen was affordable :
$100 Gamecube
$200 Xbox
Having to consoles next gen..
$199 Revolution
$400 Xbox360
People only buy one console at launch.
People really thought Nintendo was going to die in the handheld arena? I thought that the PSP would outsell the DS (still do, but it's about the power and versatility of the PSP, not because of the DS being non-traditional), but there are just so many games for the GBA and DS that Nintendo will continue to rack up sales.yoopoo said:Yep.
Though Nintendo was suppose to die in handheld area too cause the DS wasn't as powerful as the PSP and it wasn't a traditional device.
Well we, I mean you, can only hope.
No, it's not a visual medium. It's an interactive medium.Tyrone Slothrop said:you can't escape the fact videogames are still a visual medium, so im disappointed
[/2 cents]
Dinosaur Sr. said:Nintendo's doing fine in the handheld market, they always have. In console-land, though? Looks like their death spiral will continue.
This is the key.[Nintex] said:I just dont understand there strategy.
Every generation they are the cheapest and the most innovative.
However since the SNES they are losing market share. Some people say they have changed.. well they haven't changed one bit. Making the same stupid mistakes gen after gen... , Gamecube=N64 the line up is just horrible at the moment. And if they do the same with the revolution , that will be my last Nintendo console.
SolidSnakex said:Once again, I think next gen will turn out to be alot about physics which will add a big jump over current games once developers really start digging into it. Just look at the Motorstorm demo for example.
frankly after so many generations, with so many advancements in technology, the best game every created is a SNES game called SMB3, go figure.D3VI0US said:Most games can benefit from better hardware, Nintendo questions the worth of graphics and horsepower, I question the worth of the Revmote.
D3VI0US said:Most games can benefit from better hardware, Nintendo questions the worth of graphics and horsepower, I question the worth of the Revmote.
I can't believe no one will talk about 3D. It seems as obvious to me as the controller using gyroscopes. It was accepted as fact, we just didn't know how Nintendo would implement it or what the controller would look like. I feel the same way about 3D. How can it not support 3D? In fact, I think Revolution will fail if it doesn't have true 3D. The controller alone is not enough to get people to buy it. We want to see graphics. What better way to differentiate themselves and draw in customers than to do this? Think about the nontraditional games Nintendo has been making lately like Nintendogs and the Brain Training games. Their goal is to draw in a different crowd; people who don't play traditional games. Now think about the video we've seen of Revolution. Think about all the actions the player is making in nontraditional games. Wouldn't most of those work better if it was in 3D? I think the drumming, cooking and surgery ones would in particular.User Tron said:What if the secret are 3d glasses? Wouldn't all things make more sense?
Gaia Theory said:This is the key.
The Revolution absolutely cannot depend on Nintendo's key franchises (Game Giants, as Nintendo likes to call them) the way that Nintendo relied on them for Gamecube.
Looking back at old Nintendo Power magazines, there have actually been instances when the game lineup between the N64s past versus the Gamecube lineup of the present has almost matched each other identically.
The holiday season that saw Paper Mario 2 for Gamecube and others, looked a lot similar in terms of game lineup to the holiday season that saw Paper Mario for N64.
Nintendo MUST leverage their game history to help usher in a new era of popular IPs. They have been promising new IP for some time... so let's hope they finally capitalize on that promise.
Super Mario Bros. 3 came out on the NES.monkeyrun said:frankly after so many generations, with so many advancements in technology, the best game every created is a SNES game called SMB3, go figure.
Dracos said:FYI Matt mentioned that he has some more details that he is saving for a later date.
shoot .. my fault. I forgot for some reason I never really got the SNES.AndoCalrissian said:Super Mario Bros. 3 came out on the NES.
vitaflo said:The only problem is that better physics only sells games to uber dorks. The general public could honestly care less. The public can distinguish better visuals, but like hell any of them will even notice the physics improvement. It's not a selling point.
Bluemercury said:later date???he says today at night...
Bluemercury said:later date???he says today at night...
TheJesusFactor said:You all know these questions, but it helps to breifly look at it again to understand why Nintendo is going for the cheap, less powerful system. Takes these questions from the perpective of an avg consumers point of view.
1) Is 5.1 Dolby Digital setup worth $500 or more to your living room? Radios and TV stations are Stereo for the most part.
2) Is the current cost of an HDTV worth $1000 or more to your living room? Especially since there are only a handful of HD boardcasting stations and DVD are still 480p. Majority of the market will not own HD until the end of the next generation life cycle.
3) Is a Xbox360 or PS3 worth $400 - $500, especially if you don't have 5.1 or HDTV to take full advantage of it?
Now, what if you can give these consumers a system that is built for people who don't want to pay extra for all the HD/5.1 setup. I hope you guys start to see that Nintendo is not doomed, but they have a good idea if they can release the system for $149 - $199.
Sure, we want HD, the Best Graphics, the best controller, the best franchise, the best sound, but do we want to pay the highest price for all of them? Only the Hardcore will go for it.
methodman said:You can question the worth of the Revmote however you'd like, but until you try it, it's Fucking Pointless. How much will this remote be able to change FPS's compared to an Dual-Stick setup? How much will it change Platformers? How much will it change Adventure games, Action Games, RPGs, Strategy games blah blah blah
We Don't Know, so you can't "Question" the worth of the product until you see how it is actually used.
P90 said:Right. I am an avid game, but I am not going to shell out the cash to be a "HD gamer". I have said this before and I'll say it again, make gaming affordable or I'll find another form of entertainment.
Yeah but at some point that worth will become less and less significant generation to generation. Graphically there will always be a better benefit but like I pointed out publishers can't afford to make all their games look like they are cutting edge. Power will have less and less to do with advancing gameplay and I'm struggling to see what 360 games can't be efficiently developed for the Xbox. Hundreds of characters on screen at a decent framerate is the only real benefit I see so far and that might not even be next-gen exclusive.D3VI0US said:Most games can benefit from better hardware, Nintendo questions the worth of graphics and horsepower, I question the worth of the Revmote.
GitarooMan said:Yeah, but that depends on what you mean by affordable. Given the rising average age of gamers, I think in the future the people who have games as a hobby will be willing to spend higher amounts of money to play games. I'm not sure that many people who bought a 360 for 400 dollars thought it wasn't "affordable". I mean, being a 20 or 30 something gamer with a decent job like many gamers are nowadays, 400 dollars for a system that will last 4-6 years is not a huge investment. Just my 2 cents.
Shaheed79 said:Yeah but at some point that worth will become less and less significant generation to generation. Graphically there will always be a better benefit but like I pointed out publishers can't afford to make all their games look like they are cutting edge. Power will have less and less to do with advancing gameplay and I'm struggling to see what 360 games can't be efficiently developed for the Xbox. Hundreds of characters on screen at a decent framerate is the only real benefit I see so far and that might not even be next-gen exclusive.
Of course I will wait until I see games make more efficient use of the 360 hardware before I make a final judgement. If games like Heavenly Sword and Killzone are the real deal with that level of animation, AI, graphics, destructible enviroments and number of enemies on screen at once then I will be the first in line. And if the majority of PS3 developers can utilize that level of power relatively cheap and easily then Nintendo is indeed screwed if Rev is only Xbox 1.4 because that is a huge leap. But as of right now nothing on the 360 has me thinking the Rev will look like the 3D0 in comparison.
Some of you guys act like nobody owns these things. Have you seen how sales of HDTVs are taking off? People aren't buying them so they get the best experience with their gaming console, they're getting them because they're fucking awesome and prices are nice. The fact that some newer consoles can take advantage of them is excellent icing on the cake and good incentive to get those consoles.P90 said:You miss my point, it isn't just the console, though $400 for an operative unit is high for anybody that is not a high school or college kid living off their parents. It is the whole shabang: upgrade stereo and speakers, upgrade to $1500 TV, monster cables, price increase on games, the price of controllers, the list goes on. The JesusFactor listed it. I agree with him. You don't think the cost of the other requirements of "HD gaming" is not prohibitive for anybody with other responsibilities like mortgage, car insurance, day care, etc.?