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Revolution Thoughts

3rdman

Member
Ever since the conference, I've been thinking about their strategy for next-gen. Now, I know that everybody (including me) was excpecting Revolution to be more than what was shown. But, after thinking it over, I really like this direction for Nintendo.

Once I saw the machine, I knew it wasn't meant to compete with either Sony or MS. Essentially they dropped out of the "heavyweight division" into something far less costly. If the GC showed them anything it was that 1) Big name 3rd party franchises don't always sell well and 2) 1st party titles do.

Where I see Nintendo going is slowly into their own "private" console market. A market that will have VERY few 3rd party titles. Instead it will be dominated by their 20 years of titles for download, 1st party titles, and (maybe) a few big 3rd party titles (Madden, Sport titles, arcade ports). In essence it is what they have now :P but the difference is in the hardware that allows them to streamline themselves into this business model.

I even envision them selling the item in places you wouldn't normally find them. Boutique shops, specialty shops, toy stores, and in a cart next to those clone NES consoles too. In any case, I think its a good idea and it is, I believe, a strategy that gaurentees their survival. What do you think?
 
They better make it cheap, because I doubt more than 10 people are going to make it their only console.

It looks to me like Nintendo is gunning for the older, casual gamers who don't play many games at all and nintendrones.
 
Well i was reading a page in the new EGM about the 360 and they said that this gen it don't matter to much about graphics they can't really get any better right now. it depends on creativeity. Nice that they said that but they kinda are tryin the same thing that nintendo is doing.


I don't think nintendo is tryin to do that they jsut don't want to flood the market with the same thing over and over again which would end up causing a game crash like in the early 80's



If anyone knows what i was talkin about in that egm please wright it out, i dont have with me
 
The Abominable Snowman said:
They better make it cheap, because I doubt more than 10 people are going to make it their only console.

It looks to me like Nintendo is gunning for the older, casual gamers who don't play many games at all and nintendrones.

Is that avatar a self-portrait? I'm just sayin. :lol
 
I'm going to keep pushing this until it happens:

High-resolution texture packs for N64 games downloaded to Revolution

DO IT
 
puck1337 said:
I'm going to keep pushing this until it happens:

High-resolution texture packs for N64 games downloaded to Revolution

DO IT

You know, I'm currently playing Zelda 1 on Zelda's collector edition for GC and curiously it has the exact same slowdowns of the original, you would think that wouldn't happen since the GC is thousands of times as powerful as the NES and yet it felt just like I was playing it on one, and I'm inclined to think that was intentional. So unless that by high-resolution texture packs you mean the high-res mode you could get with the RAM expansion in some games, you probably shouldn't expect any changes whatsoever in the original form of the games.
 
here's the thing. if nintendo came out with a console with the same power as the other two and sold it for a loss, would it make any difference? if you asked me a couple of weeks ago i would've said "yes". after seeing this e3, i'm not sure... with everybody beating each other up, losing money on consoles and selling identical and expensive hardware, nintendo would have been the short man in a pissing contest and i would have way less variety to choose from between next gen consoles.

i think it is concievable that nintendo could make up some ground next gen with this strategy, because i'm starting to believe the ps3 is going to be WAY overpriced... like a 400 - 450 dollar launch, They did it with the psp and i think it's going to hurt them but sony is the market leader. i think they believe they can get away with it.. Being cheaper didn't make enough difference for the gamecube this gen, but it could make a big difference next gen if sony launches that high.

i also agree with the original poster that they're gonna try to sell and market this thing in a completley different way. The retro thing is a MAJOR selling point, especially to people who don't know anything about modding consoles and stuff like that. third party's are going to jump all over it. you'll be able to buy the old square RPG's and pretty much anything else you can remember enjoying and play through it again.. This feature will cause major word of mouth advertising, because it's just so neat. it's also a cool looking console. just looking at it almost causes nintendo's kiddie rep to melt away in an instant. it does NOT look anything like a toy. it's minimalist and efficient looking. I think it's overall design will especially appeal to the japanese market.

Anyway, thats the way i'm seeing the revolution now. I need to see the games, and i need to see the controler, but i already know i'm gonna buy it... i'm actually starting to get a little excited about it. i also know i'm gonna buy at least one of the other consoles but the're so similair i can't pick between them... i know i won't pay 400 bucks for the ps3 if sony actualy tries to launch it that high, but so far it looks more impressive than the xbox.
 
i think it is concievable that nintendo could make up some ground next gen with this strategy, because i'm starting to believe the ps3 is going to be WAY overpriced... like a 400 - 450 dollar launch, They did it with the psp and i think it's going to hurt them but sony is the market leader. i think they believe they can get away with it.. Being cheaper didn't make enough difference for the gamecube this gen, but it could make a big difference next gen if sony launches that high.

:lol :lol

The only thing sony did was force you to buy a value pack in the USA
If the value pack was non-existant, the system would have been $200, that sure is ultra expensive over the $150 DS.
 
Suikoguy said:
:lol :lol

The only thing sony did was force you to buy a value pack in the USA
If the value pack was non-existant, the system would have been $200, that sure is ultra expensive over the $150 DS.

but it wasn't 200, it was 250 and the games are more expensive than handheld games should be. it's ungodly for a handheld. i won't even pay 150 for one (which is why i don't have a ds either). The other problem is they can't even really afford to cut the price that much. Apparently they are losing money on it hand over fist and the cost of games and development are making it difficult for the psp to establish itself as a unique platform. It's just a place to port ps2 games.


if sony charges 400 bucks for the ps3, it will be a stupid mistake... if the console is so expensive to produce they need to cut some features. they need to take that blue ray drive out and put a regular dvd in there. Consumers will not think 100 dollars extra is worth it for a blue ray drive. they will be buying this primarily as a game console and blue ray is not like dvd. HD isn't gonna be that popular for years. Most people just don't care enough about it. Being first in tech is only a big advantage if you can afford to sell close to your competitions price (unless the difference is drastic). what if microsoft goes to 250 on the 360 when the ps3 releases? I would rather buy a ps3 than a 360, but not at 400 bucks, even IF killzone is real, it's not worth 400 bucks.. hopefully sony knows that.
 
Yeah, my thoughts about Nintendo and its business model hav changed over E3... in the way it makes me seriously think about where this game industry iz going.

Looking at Microsoft and Sony, they seem to be in pursuit of having the hawtest graphics and sound, which iz great, but leaves developers taking even greater risks. Gone are those independent developers that had the power atleast to publish their own games.

They apparently still exist in the handheld market, which iz great, but are sorely missing on consoles thanks to the rising cost of technology upgrades. Hopefully, Nintendo will change all that and bring back a scene in gaming that seems long forgotten to the mainstream.

If it worked for DS, then i'm certain it'll work for Revolution (given Nintendo's credentials).
 
3rdman said:
Once I saw the machine, I knew it wasn't meant to compete with either Sony or MS.

Although I completely agree with your thoughts I think it is to early to jump to conclusions about power just on the look/size of the system. Nintendo is well known for small and/but efficient hardware. And the revolution is still a year away, maybe one and a half.

I am pretty sure Nintendo is going for lower clock frequencies to keep the system cheap and cool. But lower clock frequencies wont mean the 3-4x or more power difference between Rev and X360/PS3 everybody is expecting.

If they keep their 5 year cycle they may be able to make their small $199 system that probably is in the power difference range as GC/Xbox was. That would allow 3rd parties to easily throw out their usual ports for Rev, as they dont usualy tap the full power of the machines anyway.
 
I don't see where you guys are coming from with these ideas, if your gonna release a inferior console next to the competition and point to the market leader as the one to beat, it wouldn't make any sense. Don't give me this Perrin Kaplan crap, I doubt she even understand the tech. She has never been one to comment about hardware specs.

Nintendo has the same chip designers, same memory providers. This is the same conpany that spent 1 Billion on Gekko development.
 
The Abominable Snowman said:
They better make it cheap, because I doubt more than 10 people are going to make it their only console.

It looks to me like Nintendo is gunning for the older, casual gamers who don't play many games at all and nintendrones.


I agree. If they're really going in a different direction, I hope they make sure it reflects in the price.
 
Azelover said:
You know, I'm currently playing Zelda 1 on Zelda's collector edition for GC and curiously it has the exact same slowdowns of the original, you would think that wouldn't happen since the GC is thousands of times as powerful as the NES and yet it felt just like I was playing it on one, and I'm inclined to think that was intentional. So unless that by high-resolution texture packs you mean the high-res mode you could get with the RAM expansion in some games, you probably shouldn't expect any changes whatsoever in the original form of the games.

The games were being emulated. The program they're running on tries to emulate the NES perfectly, hence the slowdowns.

The hi-res texture packs are somethnig that's being worked on now for N64 emulators. They allow you to dump all the textures in the game (the images the go on clothes, walls, items, etc.) and replace them with new images that are up to 4x larger. You can replace them wither whatever you like, and most people are just doing it to un-blurrify N64 games by remaking the textures at a higher, and not-blurry, resolution.
 
The Abominable Snowman said:
They better make it cheap, because I doubt more than 10 people are going to make it their only console.

It looks to me like Nintendo is gunning for the older, casual gamers who don't play many games at all and nintendrones.
Older multiconsole/PC owners? Yes!
Nintendrones? Sure!

But first they go for the kids (and their parents) again and even more. Cheap christmas present for the youngsters that plays games for children. I think Sony and Microsoft are still missing that market.
 
damnit ecrofirt what the hell is your avatar? It makes me want to burn things.
 
So your basically saying Nintendo got their asses handed to them at their own game. And are now retreiting to a business model that effectively drops them out of the console race. Why not just go third party and call it a day?
 
Any1 said:
So your basically saying Nintendo got their asses handed to them at their own game. And are now retreiting to a business model that effectively drops them out of the console race. Why not just go third party and call it a day?
Because they make money from hardware plus shitloads of money from 1st party games. Why should they bother with less?
 
Any1 said:
So your basically saying Nintendo got their asses handed to them at their own game. And are now retreiting to a business model that effectively drops them out of the console race. Why not just go third party and call it a day?
Because of this quote: "‘the day Nintendo stops making hardware, is the day Nintendo stops making games" - Iwata
 
You know, I'm currently playing Zelda 1 on Zelda's collector edition for GC and curiously it has the exact same slowdowns of the original, you would think that wouldn't happen since the GC is thousands of times as powerful as the NES and yet it felt just like I was playing it on one, and I'm inclined to think that was intentional.

I always thought those games were just merely being emulated - just about every 8 or 16-bit collection disc out there contains software that just emulates the old titles. And that would explain why the games play exactly the same as they did on their original systems.
 
Thing is, is the Rev gonna be different enough to justify Nintendo's approach to the console. i know we don't know much about the console but how different can it really be? I think that all these rumours about holograms, 3D glasses and the like are way OTT. I don't think the technology exists yet to do these things well enough for home gaming but I could be wrong. Assuming the games will be displayed as normal that leaves the controller, which by Nintendos own admission will be very different. But is the controller alone going to be enough? I hope I'm wrong and narrow minded but I think we're all just hyping this up to the heavens and in the end we'll probably get a feel-sensitive pad with gyroscopes or something. I'm just not sure the masses will buy into this. They will have the choice of a media-centric console with better graphics and all the usual kiler apps they've come to love, against an underpowered console with less 3rd party support and a different joypad. I think they'll choose the former.
 
At first during the conference I was really dissapointed but now after thinking a bit on it I think it's a great idea.


Both Sony/MS can say whatever they want but next-gen is gonna be tough for small developers. Hence the existance of a low-end platfform could be pretty welcome for some of them.
Besides, remember there is a thing called PSP on the market and that devs want to make games for it. I can see a scenario in which PSP titles are ported to Revolution or visceversa. Actually that would benefit both systems.

It's out of question that Nintendo is out of the mainstream market now but they can do pretty good things on niche sectors.
 
I personally don't care how powerful the revolution is, and the power pissing contest between Sony and MS makes me think that they might be taking the right route, but just give us some goddamn info on the console already. If they are not going down the same path as MS and Sony as they claim then there is no reason to believe that their ideas will be stolen.
 
Even if it is only 3x as powerful, the next Zelda will look gorgeous anyway. I might not have 1000 soldiers on screen or whatever, but it will look beautiful and play great.

Sure the graphics whore in me will be taken care of by Sony (most probably) this time, still I will get a Rev.
 
so with the rev
The developer makes the rules?

Make a low budget fun game and release it yourself on the Rev, not looking for a big publisher to barter with you for rights ETC
 
I'm pretty sure the old-skool downloads are all going to be first party. There is no way that they will be able to publish anything else seeing that some of these old companies don't exist anymore.
 
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