Killjoy-NL
Banned
Asylum sold ~9.5 million. Arkham City sold ~12.5 million copies. Knight sold ~7 million. In no way were any of those games not considered hugely successful, critically or commercially.
Again, the issue was being forced by upper management at WB to make something they had no experience making.
That's a shitty move from the execs then.SS:KTJL was clearly a case of the executive team setting a goal for Rocksteady that they had no chance of meeting. They set them up for failure. If that team is then blamed for the failure and laid off, and the executive team doesn't take any responsibility for the failure, that's a shitty situation.
But I don't see a reason to get emotional.