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Rune Factory 3 |OT| Third Time's The Charm

zigg

Member
I should be doing hw said:
Schizophrenic trannies?
Honestly, I'm for it

:lol There is that, but I'm just not sure about deemphasized farming. Have to see how it really plays out, I guess.
 

Zihark

Member
Added preview, Famitsu review, and links to official site and fogu where people can also go to for help with this game. Title is called third time's the charm- because its the third RF game on DS, third mainline RF game, and because its finally becoming the rpg I thought it'd be from the beginning.

Gamestop shipped my order yesterday, so hopefully i'll receive it soon. And just a reminder to people, you can explore the wireless dungeons in singleplayer- no multiple RF3 carts needed.
 
zigg said:
:lol There is that, but I'm just not sure about deemphasized farming. Have to see how it really plays out, I guess.
Has it been deemphasized though? All they have said is they are adding to the RPG elements, which have been, understandably, lacking. I couldn't think of much they could add to the farming aspect of the games. 3 seems to be streamlining it pretty much which is great. Ocean couldn't really be any worse than that, and there is potential to add 'sea-farming' of coral etc. without the need to water plants. That's speculation but it seems about right.
So I wouldn't call it a deemphasis as much as I would say they are just going to focyus more on the RPG part of the game.

Enough about Ocean though, bring on RF3. I'm ordering from Australia and the wait is killing me. Still playing Frontier on Dolphin though at the moment, I should really wait till I finish that I guess anyway.
 

zigg

Member
I should be doing hw said:
Has it been deemphasized though? All they have said is they are adding to the RPG elements, which have been, understandably, lacking. I couldn't think of much they could add to the farming aspect of the games.
Oh, I'd thought I had read that it was deemphasized. Sorry, and thanks for clearing it up. Admittedly, I haven't been following it much--all my attention has been on 3. Oceans can come later. And maybe on 3DS :D
 

matmanx1

Member
Love the new "skill-up's" you get for just about everything and the fact that you can regenerate RP's by just standing in one spot! That really fixes my biggest gripe about RFF, honestly.

My early favorites among the gals would have to be Sophie or the bathhouse girl (Pai?) but they all seem to be on the young side in terms of presentation. Not a big deal though as it's kept at a fairly innocent level in these games, which I appreciate.
 

ronito

Member
matmanx1 said:
I picked up a copy today as well on a whim. My only other experience with this series is Rune Factory Frontier for the Wii which my wife has tons of hours in while I have only watched her play.

I've gone through the first couple of days now in RF3 and I already like what I am seeing. There are lots of little convenience upgrades over RFF (being able to see where everyone is in town on the top map is a huge help) and the graphics and sounds actually hold up really well in comparison to the Wii version. I also appreciate that the first request (quest) is to go around town and introduce yourself to everyone. The family that says the opposite of what it really means is quite funny!

There are ALL kinds of clickable things to interact with around town and in everyone's houses (read the lazy girl's diary, it's worth a chuckle) and I can already see myself becoming attached to some of these characters. There's alot of charm invested here and I can see myself putting many hours into this one!
Man, it's about freaking time they did something like that.

Now if they could just work on the pedo feel...
 
zigg said:
Oh, I'd thought I had read that it was deemphasized. Sorry, and thanks for clearing it up. Admittedly, I haven't been following it much--all my attention has been on 3. Oceans can come later. And maybe on 3DS :D
Not much to follow really, I think there has only been one Famitsu article on it so far. 3 has been under my radar for so long, I completely forgot it existed. When I saw this thread I thought "cool, I wonder how long the wait will be..". It was a pleasant surprise to what is probably my most played game/series this year that I can think of.
 

zigg

Member
matmanx1 said:
Love the new "skill-up's" you get for just about everything and the fact that you can regenerate RP's by just standing in one spot! That really fixes my biggest gripe about RFF, honestly.

Interesting, hadn't heard that. How's the thing about HP draining a lot faster when you're out of RP?

Has anyone seen any Runeys yet? I know they're not the same as they were in Frontier, but I'm still curious how they work.

Hope my copy shows up sometime soon...
 

matmanx1

Member
Basically if I perform an action while out of RP's it automatically drains about half (or more) of my HP pool. You can do it once or twice but after that your hit points will be about gone. At first I thought it was a harsh change but with the easier RP regeneration and the wealth of RP items I think it balances out.

One thing I wish they had not changed was the time progression while indoors. In RFF it allowed you to craft in your house for a good long while and not use the whole day up. In RF3 time still progresses indoors unless you are engaged in an event/quest with someone so the days feel really short. The upside is you have a handy teleport spell that costs no RP that will return you to your house if you are in town or to the entrance of a dungeon if you are in a dungeon thus making it easier to get to bed at a reasonable time.

Like I said in a previous post I am really liking most of the little tweaks they have made to the formula this time around. It's still a really fun and very deep game but also feels friendlier to the player for this iteration. I'm only about 10 days in but I can already feel the addiction setting in!:D
 

ronito

Member
matmanx1 said:
One thing I wish they had not changed was the time progression while indoors. In RFF it allowed you to craft in your house for a good long while and not use the whole day up. In RF3 time still progresses indoors unless you are engaged in an event/quest with someone so the days feel really short.
Man, it's like they're reading my mind.

That was one of my main complaints about RFF was that if I needed to wait for an event or something it was a bit of a pain. Now I can fill the time with crafting. I know you hate it, but I'll love it.
 

Wilsongt

Member
RFF would have been absolutely perfect if not that those damn Runeys.

I finished the first Rune Factory a few months back, and I started RF2 but didn't get far. Totally picking up 3 today.
 

ronito

Member
Wilsongt said:
RFF would have been absolutely perfect if not that those damn Runeys.

I finished the first Rune Factory a few months back, and I started RF2 but didn't get far. Totally picking up 3 today.
You're not kidding. I probably would've played another 20 hours easy if it wasn't for the Runeys.What a stupid idea.
 

matmanx1

Member
As stated previously the Runey's are still in part 3 but I'm not sure what their function is yet. I still see them around town flitting around and I presume at some point I'll get an explanation about them. One of the high points of this game (and series) is that someone in the game is always teaching you something new. The depth of stuff to do is just awesome.
 

zigg

Member
matmanx1 said:
As stated previously the Runey's are still in part 3 but I'm not sure what their function is yet. I still see them around town flitting around

Aren't those butterflies?
 

matmanx1

Member
zigg said:
Aren't those butterflies?

Maybe? Could be! /em goes to look at the game again... Yeah there are butterflies but there are also other things that fly away when you get close as opposed to butterflies which sort of slowly flap around. I thought those other things were Runey's but they could be something else.

Anyway, I'm about 15 days in now and getting in to the swing of things pretty well. Raven's story has me pretty fascinated so I've all but decided I'm going to have to make her fall in love with me. There's a mystery there I need to get to the bottom of!
 

matmanx1

Member
Well, whatever they are it isn't affecting the amount of fun I'm having with this game right now. I just finished a 3 hour or so session and only stopped because I needed a snack. It's a very rare DS game that compels me to play for that length.

I've gotten to the point where the plot has started to come into focus abit and major story elements are falling in to place. The monster transformation looks goofy but fights awesomely and the play of the dual life/dual form that the main character has is something I've not seen dealt with before in another game. Racism is of course not a new topic but when the MC is secretly part of both races and can choose to be either or at any time it certainly opens up new avenues for story telling.

I've got my workshop and barn in place and am saving for the forge next which is a good thing because I'm running out of space to store materials. Once I jump back into the game I'm going to have to do some money and wood gathering. 5k gold and 100 wood for the forge!
 
Mine should be arriving on Monday, can't wait. Although my DS dpad has gone to shit from overuse, I think I've developed thumb calluses from the first Rune Factory game because of it.
 
Might get married to Carmen just so I can save her from an inevitable incest relationship with her brother. :lol :lol

played 4 in game days so far. Everything seems faster. Not used to the time moving so fast but slowly getting more efficient with farming and talking to the villagers.

I know the quality of fields decrease over time but how many times can you plant before it becomes really awful?

My plan was to use the left side of my field for one season then use the other the next so the other field recovers. Is that feasible or will my field turn awful still?
 

Jintor

Member
This game is fuckin' boss. It's like playing Friends of Mineral Town all over again, except this time I have a goddamn giant hammer I use to whale on Orcs.

Oh, and bad news for Mat... the Forge doesn't have new storage space. :T You'll use up your minerals quicksmart though.

Me, the main difficulty is finding lumber...
 
Jintor said:
This game is fuckin' boss. It's like playing Friends of Mineral Town all over again, except this time I have a goddamn giant hammer I use to whale on Orcs.

Oh, and bad news for Mat... the Forge doesn't have new storage space. :T You'll use up your minerals quicksmart though.

Me, the main difficulty is finding lumber...

For previous Rune factory games I usually leave a part of my field unplowed so tree stumps and branches can spawn(in RF3 if you leave and reenter your field some branches respawn).
 

Zihark

Member
Got the game yesterday, been playing it- awesome as expected. Loving the fast pace-especially how fast the skills level up- nice. And theres a frikking ton of skills. Love how you can picked wild items off your field and sometimes they'll drop a seed bag. Does anybody have a list of all the skills in this game? Haven't done much fighting just exploring the towns- runnies replenish rp and raise a stat level- which is awesome.

Oh and I believe that quality deteriotates after you harvest first crop in that particular 3 by 3 area. Withered grass can easily fix that problem and its easy to obtain by growing crops out of season.
 

matmanx1

Member
I'm at the end of Spring now with the opening of the Lake for swimming tomorrow. You know what that means! The girls have all been talking about it and based on past RF experience it should be slightly humorous.

I'm at the point now where I have the option to add a new storage box to my Tree for 6k gold and 160 lumber and I need it badly. Item drops are frequent and plenty so between those and all the items I'm making in the kitchen, forge and workshop I am frequently juggling to find spaces for everything. It's a fun problem to have, honestly as there's just so much to do!

As to that, I charged my DS Lite up yesterday afternoon completely and by 9pm this evening the battery light turned red. That tells you how much I've played RF3 in the past day.

Regarding skills, if you hit the start button there are a series of tabs across the top of the screen. One of those is the skills tab and it shows you all the skills and the stats that those skills modify. For instance, taking damage (yes, there is a skill for taking damage) raises your Vit a little and your HP alot. It's good to get smacked around, it seems.

Now that I've played around with it a little bit more the monster form is a blast. And it's good to play around with because that form has it's own skill that's separate from your weapon skill. It's a hand to hand combat form with the trick being that if you knock something down you can then choose to "throw" it in one of 4 ways as long as you are within melee range. Each face button is a different throw and I had one crit (the A button one) tonight for over 500 damage on a goblin at level 15! Pretty sick!
 

Clevinger

Member
Holy fuck, tornadoes suck.

On the day after I set up the new seasons crops (payed a shitload for like 40 seeds) and I was all proud, a tornado comes and wrecks pretty much every fucking crop.

fuck
 

Clevinger

Member
oh my god, another tornado the day after I set up my new crops

Is there any way to ward off that shit? And why are tornados affecting the inside of a tree? grrrr
 

ronito

Member
Hey guys, any news on how the monster taming goes?
One of the things that bugged me about RFF was that you could only have one animal doing a job at a time, which mean I could never get them to take care of my entire field (that and their heart levels grew at a snail's pace).
 

RedSwirl

Junior Member
God damnit Natsume. I want to try the Rune Factory games out. I really do, but not to the exclusion of the AAA games that always come out on the SAME DAY.

Rune Factory 2 came out on the same day as Gears of War 2. Frontier came out the same week (or month) as Resident Evil 5 and Samurai Shodown Anthology. This game comes out on the same day as Black Ops.

I'm sorry, but I can't get into this series if I keep having to choose between it and whatever AAA Blockbuster Natusme decided to throw them next to.
 

matmanx1

Member
RedSwirl said:
God damnit Natsume. I want to try the Rune Factory games out. I really do, but not to the exclusion of the AAA games that always come out on the SAME DAY.

Rune Factory 2 came out on the same day as Gears of War 2. Frontier came out the same week (or month) as Resident Evil 5 and Samurai Shodown Anthology. This game comes out on the same day as Black Ops.

I'm sorry, but I can't get into this series if I keep having to choose between it and whatever AAA Blockbuster Natusme decided to throw them next to.

Yeah that's probably one reason why this series is so often overlooked. That and the complete lack of any sort of marketing! There's alot to like with the series so I recommend it to friends looking for unique RPG experiences every chance I get.
 

zigg

Member
matmanx1 said:
Yeah that's probably one reason why this series is so often overlooked. That and the complete lack of any sort of marketing! There's alot to like with the series so I recommend it to friends looking for unique RPG experiences every chance I get.

I half-recommended it to a friend I met playing DQIX, and he's addicted to it now :D

(my copy should be here... maybe today? I hope so!)
 

zigg

Member
Got my (review) copy today. Man, I love how this feels; huge improvement over RF2. Very snappy and responsive.
 

matmanx1

Member
zigg said:
Got my (review) copy today. Man, I love how this feels; huge improvement over RF2. Very snappy and responsive.

Yeah the game just plays great. I'm super impressed with how well crafted this game is especially as a DS game. It feels like sometimes the production values in DS games sometimes lack when compared to home console games but games like DQIX and now Rune Factory 3 prove that they don't have to.
 

Jintor

Member
I honestly can't find anything wrong with this game (not that I'm looking, but nothing has jumped out at me)
 

zigg

Member
Jintor said:
I honestly can't find anything wrong with this game (not that I'm looking, but nothing has jumped out at me)
Storage space? Chest and fridge look familiarly small :D
 
zigg said:
Storage space? Chest and fridge look familiarly small :D

My biggest complaint so far.

Can't play Iron Chef cause no place to put ingredients and can't be a big time arms dealer cause no space for materials :(

Game is so smooth(there is slow down though but we're talking about 8+ on screen when RF2 would slow down at around 3 or 4 people.)

Love "grinding" the multiplayer mode dungeon in single player(time stops and doesn't affect your real RP/HP)
 

Jintor

Member
zigg said:
Storage space? Chest and fridge look familiarly small :D

Upgrade that shizz. Prioritise items you actually need/plan to use. Ship the rest. You really don't need to be a packrat in this game. :D

The only improvements I'd really suggest is icons showing where characters are in houses, perhaps, and maybe a 'quest objective' marker or something. Then again, that might make the game too easy. Maybe a logbook so I know what the hell I'm looking for again? Generally speaking to the person who gave you the quest works, but just once in a while you're like, "Fried S. Flounder? What the hell is that?"
 
I always wished that they had some sort of character profile system where if you talked to them or gave them gifts it would log whether they liked it and how much and if in conversation they tell you about something they like, it would be logged to.
It would actually foster gift experimentation rather than me just going to GameFaqs and printing out a guide.
 

Man God

Non-Canon Member
I should be doing hw said:
I always wished that they had some sort of character profile system where if you talked to them or gave them gifts it would log whether they liked it and how much and if in conversation they tell you about something they like, it would be logged to.
It would actually foster gift experimentation rather than me just going to GameFaqs and printing out a guide.

If you give them something they love hearts show up, if it's like they mention it, if its hate they mention it, and if its none of the above they usually mention exactly what they like instead of that.

It's not rocket science.
 
Man God said:
If you give them something they love hearts show up, if it's like they mention it, if its hate they mention it, and if its none of the above they usually mention exactly what they like instead of that.

It's not rocket science.
Some of us don't have a photographic memory like you I guess, what can I say? After a month long hiatus it's quite hard to remember what such-and-such's preferred food is, then I have to go waste more product and time trying to find out what they like again. Or use a guide.
It's obviously not a must have feature that I'm asking for, just something to make the game that much more accessible. Besides, I'd prefer to go GameFaqs as little as I possibly can.
 

Jintor

Member
I write down stuff on paper. After a while it kinda just sinks into memory, the easiest stuff.

But a system like you suggested would be pimpin'.
 

zigg

Member
Jintor said:
Upgrade that shizz. Prioritise items you actually need/plan to use. Ship the rest. You really don't need to be a packrat in this game. :D
Doesn't mean I don't want to! :lol. It is pretty handy to have a lot of things on-hand for cooking, forging, crafting, etc. though, really, particularly as I'm still chomping recipe bread. I understand the intent is to drive you to ship what you don't need though, yeah.

Played an unhealthy amount yesterday, though, and my key word is "impressive." There is really an amazing number of things that may seem small on their own, but together bring this game out of "cult hit that I am obsessed with" and into a mainstream-quality great game, period. I think I may go write a bunch of them down in an article over breakfast, actually.

Passive readers of this thread: Buy this game. Now. :D
 

zigg

Member
Hobbun said:
zigg, would you say it is better than the first two? How does it compare to RFF?

Best thus far, Frontier included. I guess if I had to rank it'd be 3 (keeping in mind I've only played one night thus far) > 2 > Frontier > 1.
 

Hobbun

Member
Well great, I guess I have the best to look forwards to in the series as I’ve only played 1 and a portion of Frontier and enjoyed them both. :)
 

matmanx1

Member
I guess I'm going to have to resort to Gamefaqs or Google or something. Sophie wants me to "catch 3 birds" for her before 10am and I really don't know what that's supposed to mean. I've also got some recipes for weapons and accessories that require items than I've never seen before despite being lvl 20'ish. I've done really well so far about not looking anything up but looks like I am going to have to cave on this one.

Always happens with these games so it's no shame I guess.
 

zigg

Member
matmanx1 said:
Sophie wants me to "catch 3 birds" for her before 10am and I really don't know what that's supposed to mean.

Maybe those aren't butterflies flitting about either?
 

zigg

Member
zigg said:
Maybe those aren't butterflies flitting about either?

Some are, some are birds. I wonder if she means catch them, somehow, or maybe tame some bird-monsters in another area? What's your love level with Sofia, matmanx1? I want to know when I'm getting this quest.
 
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