S.T.A.L.K.E.R. 2: Heart of Chornobyl ⚠️|☢︎T|⚠️ Don't Be a Menace to Bloodsucker While Trying to Catch an Olive in The Zone

There are some noticeable AI improvements, but no, A-Life itself is still not done properly.
damn. I was kind of expecting it to be sorted by now... Have any of the modders helped the situation beyond what the devs have? usually this kind of thing gets fixed by modders before the devs themselves.
 
Finished the story last week with 110 hours of gameplay. Enjoyed my time with it. Really liked the weapons and customization of them, liked the world, story wise i think it's a bit messy and unfocused, but that's what happens with all the factions.
 
Since the game is starting to give the impression that it's nearly finished, it might be time to announce the PS5 version.

Waiting GIF by MOODMAN
 
Still waiting to buy it, I'm not falling for the 'release broken now and fix later' trick again.

That said doing so does ruin the hype. With this game I went from 'wow this looks amazing' before launch to 'eh I'll give it a try sometime' right now.
 
Patch sounds pretty dope. Seems to be the A-life changes people were waiting for.

Highlights

  • A-Life changes
    • Life in the Zone is now simulated for all characters, not just those in the player's view.
    • Characters continue to live their lives and pursue their goals in the Zone until they meet their end.
    • The player can meet the same stalkers after some time.
    • Players may encounter more A-Life characters resting or interacting in various locations, adding to the world's immersion.
    • Characters will no longer respawn directly in front of the player. When the player clears the mutants' lair, for example, those mutants won't simply reappear moments later.
    • A-Life Director will no longer respawn characters at the edge of visualization. Instead, respawn moved further away from the player, while maintaining the Zone's population.
    • Visualization range is slightly increased. Characters now appear in visualization range with relevant animations and equipped weapons. This reduces the "pop-in" effect and contributes to a more seamless character visualization.
 
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Wait until a-life is exactly like before, if you waited this much, you can wait a bit more.

A Life how it was in the original was quite the feat and only evolved thanks to the modding scene . Might take a while to ever get that to that level so might be worth doing a run through now if got the time.
 
A Life how it was in the original was quite the feat and only evolved thanks to the modding scene . Might take a while to ever get that to that level so might be worth doing a run through now if got the time.
If he is a guy that replay games a lot, be my guest, but if he is like me that barely replay anything, you may want to wait the ultimate version of the game.
 
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Wait until a-life is exactly like before, if you waited this much, you can wait a bit more.
Well I need to beat it before November. Likely on GP a year. Sounds like its getting close.

Im not playing this in October with Ninja Gaiden out.
 
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Since the game is starting to give the impression that it's nearly finished, it might be time to announce the PS5 version.

Waiting GIF by MOODMAN
I'm assuming with everything going on it's progressing slower then normal, or they made a 1 year deal with Microsoft.

I think it's a combination of both.
 
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Well I need to beat it before November. Likely on GP a year. Sounds like its getting close.

Im not playing this in October with Ninja Gaiden out.
Wait until the last moment is all i'm saying.

There are stalker channels on yt where they make comparison with old games a-life so you can see how close they are to the real thing.
 
I swear to god developers keep killing their own hype with these botched launches.
They hit a 120k peak on Steam while also getting gamepass money. I think sometimes the devs just have to get a game out there or they never will.
Sometimes what you have is enough to be a hit like STALKER 2, justifying and paying for the extra work to improve the game, and sometimes you release Mindseye and head off the cliff anyway.
 
So maybe it is finished now? Now I am not in the mood to play it. We will see what summer and winter sales look like.
 


☢️ A detailed overview of the features of Offline A-Life in S.T.A.L.K.E.R. 2: Heart of Chornobyl with the latest changes in patch 1.5 and the end of Q2 2025 with A-Life Roadmap goal to improve this system to stalkers live their lives and pursue their goals far from the player.

☢️ Good watching and hunting, Stalkers!

0:00 A-Life: Introduction
0:38 Online bubble
2:31 Offline movement
6:57 Lairs/Campsites
9:58 Offline battles

A-life still needs more updates and increase the bubble of 100 m.
 
I started up another run for the first time in forever after seeing this video. I'm using his modlist minus a couple of mods that haven't been updated. It's far from perfect, but it's miles better than it was six months ago. I can't put it down now. I've spent more time playing this over the past week than I have spent playing games over the past few months.


There's also a new free play mode mod that looks promising: https://www.nexusmods.com/stalker2heartofchornobyl/mods/1211
 
90 hours put in, having a blast. What an incredible atmosphere, exploration and engaging storline so far. Just reached pripyat, the work been put into crafting these buildings and map design. Amazing game, beauty in chaos atmosphere.

Hunting for anamolies and weapon upgrades never gets old.
 
Jow
90 hours put in, having a blast. What an incredible atmosphere, exploration and engaging storline so far. Just reached pripyat, the work been put into crafting these buildings and map design. Amazing game, beauty in chaos atmosphere.

Hunting for anamolies and weapon upgrades never gets old.
How hardcore is the game in max difficulty ?
 
I think I'll wait a few more months before jumping back in. I'm glad they improved a lot over the last half a year though, if only we knew at launch that it'll come to that.
 
90 hours put in, having a blast. What an incredible atmosphere, exploration and engaging storline so far. Just reached pripyat, the work been put into crafting these buildings and map design. Amazing game, beauty in chaos atmosphere.

Hunting for anamolies and weapon upgrades never gets old.

Its a great game, it just needs to be more polished and I am so glad that the developers are still working on it and bringing constant fixes
 
Downloaded this last night to check in on the progress. Performance is pretty good now, so that's a plus. But, I'm going back to Anomaly. This one is not quite done stewing yet. Not in a hurry. Looks very promising. Love the graphics now that it runs well.

if only we knew at launch that it'll come to that.
Where on earth did you find a STALKER 2 prerelease discussion that didn't assure you of this?
 
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Finally decided to give the game a go on the deck, and it runs like butter for the most part. Gotta say it's pretty funny GFN is still using those bullshots in the game description. The game might be the biggest fraud this gen in terms of what we were supposed to get.
 
I think I'll wait a few more months before jumping back in. I'm glad they improved a lot over the last half a year though, if only we knew at launch that it'll come to that.


After watchin' this review from 1 month ago, I think I'll wait for proper 2.0, cuz as of right now the game has barely anything beyond the point where I'm at after I stopped playing the game. Even launch version of CP2077 wasn't so bad when it comes to how awfully empty the world and map of the game was in terms of content, quests etc. But to be honest, I don't think there will ever be CP2077 2.0 version of S.T.A.L.K.E.R. 2, I hope I'm wrong, but I just can't see it if after 8 months the game is still almost exactly the same as it was at launch.
 
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I'll wait for proper 2.0,

The core gameplay will never get fixed. You're waiting for nothing. All you do is collect backpacks with food and ammo and just run for hours chugging energy drinks every second from one place to another advancing a mediocre story. Atmosphere is gorgeous, but theres nothing worth exploring. "fixing" AI isnt going to fix any of these.
 
The core gameplay will never get fixed. You're waiting for nothing. All you do is collect backpacks with food and ammo and just run for hours chugging energy drinks every second from one place to another advancing a mediocre story. Atmosphere is gorgeous, but theres nothing worth exploring. "fixing" AI isnt going to fix any of these.
I'll be waiting for open world populations with quests (not only dynamic, but also scripted and story related ones), everything else is much less of a problem and can be fixed with mods.

If they're not going to do that, then I won't be coming back and continue playing, it's that simple cuz what's even the point if majority of the map is an empty husk full of nothing?
 
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There's a lot to explore in the game though? Why does every location need a quest or map marker tied to it? I stumbled on tons of little things with loot or artifacts at the end.
 
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Ah you mean the season pass where they promised 2 expansions lmao. Has there been any news about it?
Zero. Which is not indication of anything since they're actively patching the game. They need to first make the base game worth playing and bug free.

There's a lot to explore in the game though?
Why have quests in open world games (TES, Fallout you name it) if there's a lot to explore on the empty map full of chests with loot that means nothing? You're just wasting a lot of time running around, drinking vodka, eating canned food just to get anywhere and what's waiting for you there? Another chest with loot to help you do the exact same thing you did before hundreds of times. The map itself is greatly designed with unique locations, but there's nothing in there but loot and the AI system doesn't even work to create a believable illusion of a living and breathing world.
 


After watchin' this review from 1 month ago, I think I'll wait for proper 2.0, cuz as of right now the game has barely anything beyond the point where I'm at after I stopped playing the game. Even launch version of CP2077 wasn't so bad when it comes to how awfully empty the world and map of the game was in terms of content, quests etc. But to be honest, I don't think there will ever be CP2077 2.0 version of S.T.A.L.K.E.R. 2, I hope I'm wrong, but I just can't see it if after 8 months the game is still almost exactly the same as it was at launch.


don't hold your breath. I would bet a lot of money that the game is never going to get fixed and the devs will just rug everyone with some nonsense reasons

Russia / Ukraine is in a deep mess right now. Can't really expect too much of the developers
 
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