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Scott's Stash: Say No to Next-Gen

IbizaPocholo

NeoGAFs Kent Brockman


- Anything beyond 4K and 60 FPS often feels like overkill, offering diminishing practical benefits for most players.
- 1080p still looks good, but 4K has effectively become the "sweet spot" where visual quality feels complete.
- The push for 8K failed because TVs were extremely expensive, adoption was low, and most people couldn't see a meaningful difference from 4K.
- 8K is stuck in a dead cycle: no content because no users, and no users because there's no compelling content.
- Hardware advancements increasingly feel driven by the need to sell new consoles rather than a genuine need for better technology.
- The likely future is frequent console revisions that function more like PCs, with scalable performance depending on the model.
- If consoles move toward yearly upgrades and swappable hardware, they risk losing their identity and purpose compared to PCs.
- Platform holders are clearly influenced by the success of the Switch and handheld PCs, pushing toward more flexible, scalable ecosystems.
- This shift risks removing the emotional "magic" of consoles, turning them into appliances similar to smartphones or computers.
- The industry is deep into diminishing returns, where older hardware already delivers visuals that still look modern years later.
- Games like the Demon's Souls remake still look current, showing that visual leaps have slowed dramatically.
- Unfulfilled promises, canceled projects, and lack of meaningful exclusives reinforce the feeling that current hardware hasn't been fully used—making next-gen feel unnecessary.
 
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