great thread, so much quality i missed out on. luckily a buddy of mine has a great collection im gonna work my way back through.
He blew his top off at some post in Sales Age and just up and left. It was quite a head-scratcher to me, as I've always assumed during my 5 years on GAF that if you've ever bothered to read a Sales Age thread for anything more substantial and intelligent than funny GIFs, you were doing it wrong. I thought he was smarter than that. Seemed like a cool guy.
for posterity: the way he tells it, it was the straw breaking the camel's back - most of his friends here had moved on, and it was a perfect example of just something he didn't want to keep indulging, guy wasn't enjoying being part of the community anymore, so he quietly said so & did his thing. he can still be reached, and while i too miss the shit out of his posts, i think some degree of burnout is likely when you're all over the place for so long, i kinda felt Himuro did the same.
as an aside, i'm very grateful we still have stumpkapow, shockingalberto and a handful of other insightful posters, they're a big part of what keep me around too.
SSF doesn't have any fancy enhancements, it just displays everything as close as it can to how it looked originally. Much like pSX does for PS1 games. I really appreciate that, personally.
i can appreciate this; system replacement has to be the primary goal of any full-on emulation effort. effects & such are great, but really, as tricky as i understood the saturn's hardware to be, im glad we got here some years back.
if you're a diehard purist, these things are a slow climb - i remember thinking genocyst had old sega stuff down pat for years, but a few guys on here pointed out details like classic sonic games where picking up multiple rings isn't bounced back and forth between right & left speakers, a detail even lazy backbone apparently left out of some ports.