NeonZ
Member
Holy crap this game is hard. I literally just entered Naruku and died in two minutes
Don't try to start negotiations in the beginning when there's still more than one demon alive.
Holy crap this game is hard. I literally just entered Naruku and died in two minutes
It tapers off after the first two bosses, but yeah. The initial area is ridiculous.
I thought people where really exaggerating about the early difficult but I guess not lolPrepare to get your ass blasted at the end of Naruku
It's smooth sailing after that though
...this actually sounds like a good idea. Slipped my mind. ThanksDon't try to start negotiations in the beginning when there's still more than one demon alive.
I thought people where really exaggerating about the early difficult but I guess not lol
...this actually sounds like a good idea. Slipped my mind. Thanks
I thought people where really exaggerating about the early difficult but I guess not lol
...this actually sounds like a good idea. Slipped my mind. Thanks
I got them. It makes filling the compendium and crafting uber monsters much much faster. It becomes like a game unto itself.Are any of the non-quest DLC worth it? I need to waste $3.52 before making a Canadian Nintendo ID thing.
I was planning on doing an expert neutral run some time in the future so maybe the gold, exp or app points one so I don't have to grind too much for the endgame stuff?
I managed to get on the Neutral path after all.
Have to do all those challenge quests to fill the chalice now and it's becoming a bit tedious to be honest.
According to the June Downloads thread, this game is on sale for $24.99 until Monday. I am SO tempted to buy it, because I've been wanting to play it since it has come out... but I absolutely suck at difficult and complex RPGs, so I can see myself giving up on the game rather quickly despite loving the premise.
How reasonable doable would it be to beat this game without resorting to a guide or other Internet help, considering I've never played a SMT game before?
Easy mode? Hooray!The game itself is pretty straight forward (save for the awful and confusing overworld map) so I don't think you will run into any problems regarding where to go and what to do as long as you pay some attention to what people are telling you to do during the story line.
The difficulty in the beginning is rather steep, especially for people new to the series but it gets easier after a while and there's also an easy mode if you really can't deal with it.
Wait you have to decide on whether you want New Life or Reincarnation BEFORE you make a clear file?
Correct.
There really isn't a quick way to make Macca for you right now. Methods open up later, but for now, just gather and sell relics and hope for high value item drops.yeah it was those training missions really killing me. recruiting demons is HARD. but since im already pretty familar with the battle system since i played p3/p4 it was smooth sailing after that sorta. the only problems i had were with orthrus and hooded guy boss with two level 10 demons even though i was level 8/9 for both. Is it time for me to upgrade my armor? and whats a quick way to make macca?( i have 1115 macca tab for charon)
ok cool cool. Guess I'll just run around and grind a bit while looking for stuff thanksThere really isn't a quick way to make Macca for you right now. Methods open up later, but for now, just gather and sell relics and hope for high value item drops.
Just got the game because of the sale, so far I like it quite a bit. Love talking to the monsters.
Is any of the DLC worth it? It seems to be on sale as well, unless it's just always cheap. The interface for buying DLC is a total Nintendo-drenched nightmare though.
Are any of the Story DLC's worth it like Clipped Wings and such? I was down to get all of them with my 5 bucks, but it seems I might need a bit more than that because of Maskado. Are all the DLC marked as story important and worth the money? Wanna make sure I get the best DLC before the 50% off prices go away.
I was thinking about how much I want to play this on a console, then it hit me...
Wouldn't this be perfect on the Wii U?
I was thinking about how much I want to play this on a console, then it hit me...
Wouldn't this be perfect on the Wii U?
You mean the same thing ported to the Wii U? Or the same core game but with console-adequate graphics? And why Wii U and not any other home console?
I was thinking about how much I want to play this on a console, then it hit me...
Wouldn't this be perfect on the Wii U?
You mean the same thing ported to the Wii U? Or the same core game but with console-adequate graphics? And why Wii U and not any other home console?
I'm still pretty squishy...
I may be oversimplifying/generalizing this, but I really see this as Pokemon with demons - with some cool functionality like transferring/teaching skills and fusing with other demons to create new demons. However, am I wrong in making this comparison?
I may be oversimplifying/generalizing this, but I really see this as Pokemon with demons - with some cool functionality like transferring/teaching skills and fusing with other demons to create new demons. However, am I wrong in making this comparison?
As someone else said, SMT was first by about 9 years. That said, demons are far more expendable up until end-game where you get the tools to fully optimize your favorite demons.
TL;DR metaphor: Pokemon is about making a fleet of naval vessels and SMT is gathering a crew to pilot one ship.
It'll stay that way until the end. It's part of a design choice that I don't agree with. They did away with a defensive stat (Vitality) to make the battles go over faster for both parties. That leads to you being able to literally one shot some bosses. On the other hand that can also lead you to getting your entire party one-turned if you get caught in an ambush.
Question: I tried to kill a domain boss over at Shinjuku, but I don't know if I am supposed to be fighting it at this moment (I'm around lvl 26). I almost beat him, but I decided to restart the battle because I didn't want to waste a revival bead on Pyro Jack. He decimates my party if he gets the advantage.
That's not new. Nocturne is like that.
Perfect. I'm not trying to state one is better than the other - just trying to make a connection since this is my first tried and true first person dungeon crawler.
At least in Nocturne you could usually do something about that (get Vitality/don't run around with mudo/hama weaknesses).
SMT IV is not a first person dungeon crawler. Hell, it doesn't even have 'dungeons' after Naraku.
I'm still in Naraku so I guess it still applies to me (for now).
Vitality only rises your HP in Nocturne. The only difference is that in IV you don't have a control over it.
At least in Nocturne you could usually do something about that (get Vitality/don't run around with mudo/hama weaknesses).
I got about 20 hours into this and put it down. I'm now looking to start over.
Question I have: I went with a magic build for my PC last time around. I'm interested in trying a physical build this time, just to have some differences. Is there a consensus as to whether being physically oriented is a viable option?
I got about 20 hours into this and put it down. I'm now looking to start over.
Question I have: I went with a magic build for my PC last time around. I'm interested in trying a physical build this time, just to have some differences. Is there a consensus as to whether being physically oriented is a viable option?
Also decided to start this game over again after 10 or so hours when it first came out. Is any of the DLC worth owning? Silly question I know, but if any really impacts the game or is really excellent, I want to grab it.
Also decided to start this game over again after 10 or so hours when it first came out. Is any of the DLC worth owning? Silly question I know, but if any really impacts the game or is really excellent, I want to grab it.
I think there are a few that can't be unlocked until you get to a certain part in the story.