StarCreator
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Caladrius cleared customs earlier this afternoon. Hoping for arrival tomorrow but Saturday morning is more likely. Just in time for a local meetup!
Caladrius cleared customs earlier this afternoon. Hoping for arrival tomorrow but Saturday morning is more likely. Just in time for a local meetup!
Whoo! Bring your J-3DS as well since I wanna try out Kokuga multi-player.
My Caladrius is still in JFK but should be in by saturday morning, I imagine. Gettin' amped reading impressions on shmups. Skippable story elements, short. Sound great.
Do I need to own anything to play Kokuga on it?
If you guys want to take a look at some superplayers already tearing into Crimzon Clover arcade version, check out this broadcast from Tokyo's Ebi-sen:
http://www.ustream.tv/recorded/31936601
Players: ISO, SYL and Ebi-cen boss
Action starts about 6 minutes in.
T3-Kamui should be playing Battle Garegga live at Stunfest soonish: http://stunfest.fr/stream/?video=xyut1p&quake=stunfest-2
NAK will also be playing God Mode in Mushihimesama Futari Black Label afterward. (Both of these guys are the WR holders)
I'm dead tired at the moment but I need to stay up to watch NAK play.
mezurashiiakedo said:![]()
My STG setup currently,
HRAP 2 with full Seimitsu (LS-32-01 Stick & PS-14-GN / ps 14 d-n Buttons)
19” HP CRT with Trinitron tube
nike box
Hooked up too to the Xbox 360 via Xtokki for CAVE joints and too a laptop running shmupmame, both through VGA. Looks beautiful on this display, just currently awaiting delivery on a mini SLG to complete the setup.
Jesus. I hate to sound negative but that's a very ugly looking game.Final Release Trailer: https://www.youtube.com/watch?v=UqG-4SfBjUg
Jesus. I hate to sound negative but that's a very ugly looking game.
Resurrection is a different game entirely from straight Dodonpachi which appeared on Saturn/PS1. All different games and goes: Donpachi (the best!), Dodonpachi, Dodonpachi DOJ, Dodonpachi Resurrection.
DoDonPachi II Bee Storm not mentioned... it's better that way, lol.
We didn't get to expose him to the wonders that is DDP2 this weekend! (Unless it happened while I was asleep...)
I know it's been going on for several years already, but I am EXTREMELY surprised that the 360 has been the generation's go-to console when it comes to shooters. First, aren't every Western consoles (Microsoft) a huge flop in Japan? Is there a big enough enthusiast market to even sustain the genre in spite of that? In the "shocking fact" department, for me, it ranks up there with the Dragon Quest 9 announcement for DS back in the day. (Keep in mind that I have just slowly been coming back to the genre.)
Otomedius is certainly more simple than Cave games from a technical standpoint, but if you're a fan of Gradius and either like or can deal with anime girls riding ships in skimpy clothing, you may want to pick it up anyway. I've seen new copies of both Deathsmiles and Otomedius in the Walmart bargain bins for $20 over the last month or so.
I'll pick up Caladrius in a bit. I haven't bothered to play any sort of shmup in quite some time.
It's definitely worth $5. I don't know if it's worth $20+ complete though.Do you think Galaxies worth $5 loose?
Are these streams going to be available for later viewing?
I'll pick up Caladrius in a bit. I haven't bothered to play any sort of shmup in quite some time.
Yes, I believe the Stunfest folks are encoding video as we speak. Should be up sometime this week, so I'll throw up a link when they go live.
Whoa, RS4 in the thread. Sup bro
Just FYI, I would personally not recommend Caladrius over many of the other existing shooters on the 360. If you haven't played Mushihimesama Futari or Muchi Muchi Pork!/Pink Sweets, those are my personal top 2 for the system and definitely a better starting point than this one.
I've been playing Caladrius for about two days now. In terms of an overall review, I would say it's barely passable. I like how the stages are structured and how you have to use the multiple weapons in your arsenal to kill every enemy on screen. That's fun, and well done.
The UI is pretty and responsive...achievements decently balanced.
The negatives however weigh this release down IMO. Painfully long boss fights which require essentially rote memorization of patterns. CAVE, Grev and other bullet hell shooter companies use a similar formula but there is usually more freedom in how you can deal with the patterns thrown at you. Not so in Caldrius. If you try to improvise in these patterns, you'll probably get clipped due to the relatively large hit-box.
Slow ship speed. Argh, SO slow. I realize that this "weighty" feel is part of the Moss playstyle, but it just isn't for me. I like dashing around the screen and blowing shit up. Plus there are boss patterns where you get "followed" by certain bullet patterns, and your ship is sometimes too slow to actually dodge through them...
Durability on enemies too high. It seems like it takes way too much firepower to kill even small and some mid-sized enemies. Regular tanks seem to take about 5 shots whereas in other shooters they'd be dead in 2. This is sort of grating, especially on the later stages.
Despite all that I am sticking with Caladrius because I do appreciate some aspects of it, I just would advise anybody who isn't a die-hard shooter fan to skip it. Personally I'm curious to see what they do for the upcoming (July/August?) arcade release to see how much energy I'll put towards the game.
I probably wouldn't be this down on Caladrius, but Crimzon Clover recently came out in arcades and is absolutely blowing away the competition. I've been dumping coins into it since Saturday, and any other shooters that came out in the meantime (like Under Defeat HD+) are just falling by the wayside...
Speaking of the Caladrius Achievements. A nice touch is that on XBOX live Website Version the Achievement List automatically translate to english. First time I've seen that on a Japanese-only release for a shooter.
Thanks for the brief impressions adverse. I kind of expected all those negatives myself. Those are classic home console shmup mistakes. Nothing gets my goat more than popcorn enemies that soak up bullets. Too bad the arcade version if following the home port. I hope they at least listen to feedback and release a "balance" patch or something in the future. (Still waiting on my copy to show up.)
MOSS put up the final boss profile for Beelzebub.
http://caladrius.mossjp.co.jp/boss6.html
Boobs.
Bought Salamander from PSN today. Do I just suck or is this game really hard?
Regarding Thunder Force V, which version does shooter GAF recommends? Generally, the PlayStation version seems to come out on top, but I'm wondering if it's not due in part to the fact that it was the version most here played. (I know it's 3D and all and the Saturn doesn't usually handle it as well as the PS, but there are exceptions.)TF V has a slightly different feel (is it the polygon graphics?, idk) but it's still a Thunderforce game at heart, and it's still pretty good. TF III, IV, and V would all probably make my top 25 shmups.