Yeah that's what I'm thinking too.It stands to reason to think that the Oblivion remake was a test run.
Nah. That remaster is garbage. Runs like ass with an asset flip look and horrible NPCs that clash with the art design (or lack thereof).
They will though, because it saves money. I bet half those NPCs were AI-generated. They look like turds.
Why did you ask then? Was I supposed to agree with you?Yeah that's what I'm thinking too.
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Nah. That remaster is garbage. Runs like ass with an asset flip look and horrible NPCs that clash with the art design (or lack thereof).
They will though, because it saves money. I bet half those NPCs were AI-generated. They look like turds.
Oh no, you can completely disagree, but with real arguments.Why did you ask then? Was I supposed to agree with you?
I'm dead serious. They look awful.Oh no, you can completely disagree, but with real arguments.
"asset flip (wtf dude really?)" or "AI generated NPC's" doesn't make any sense. "looks like turds"? I don't know what gamers like you are expecting anymore.
I hope your post doesn't derail the thread as it's not meant to be a review of this Remaster.
If you say soI'm dead serious. They look awful.
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It's an ugly game that visually clashes thanks to that POS engine that is UE5. The difference here is we have the original as a reference and the transition wasn't good at all. I said AI-generated because the NPCs look NOTHING like the original. They're completely different. You'd think they'd go over them and upgrade them to look more realistic, but they might as well be different characters.
They also said in the presentation that they used some kind of system for facial expressions that translate across the different races, therefore, the lip syncing or facial expressions don't need to be done separately for beast races like Argonians. The result of course is jarring facial expressions that look completely off like the one posted above. I've run across many NPCs and just went "wtf" when they started talking.
I'm not even trolling. I think the game looks like junk. It's technically impressive, but poorly put together and I hope they ditch UE5 because it's shit and stifles creativity. I know they won't.
Performance is also crap.
Yeah, I do. I think Oblivion is still a pretty game despite its outdated look. The one thing that is ugly are the NPCs and they didn't fix that here. They look horrible but more technically advanced. It's one area I was hoping they'd improve upon.If you say so![]()
Post reads disingenuous. I can tell you at a glance that this screen was taken without hardware lumen on which changes the way light applies to npcs and shades them far more naturally.I'm dead serious. They look awful.
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This isn't low settings. I'm talking about the ugly-ass character with the shiny face. Hardware Lumen or not changes nothing. He'd still be an uncanny ugly piece of shit.Post reads disingenuous. I can tell you at a glance that this screen was taken without hardware lumen on which changes the way light applies to npcs and shades them far more naturally.
Plays at low settings.
Complains game looks bad.
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Idk what to tell you. It's raining in that scene. His face is wet. I think the game looks great, so do a lot of other people, but we all know what opinions are like huh?This isn't low settings. I'm talking about the ugly-ass character with the shiny face. Hardware Lumen or not changes nothing. He'd still be an uncanny ugly piece of shit.
Has nothing to do with the rain. His face still shines even when you reach the chapel and he's inside.Idk what to tell you. It's raining in that scene. His face is wet. I think the game looks great, so do a lot of other people, but we all know what opinions are like huh?
Not sure how the latest Creation Engine stack up, difficult to compare Oblivion Remastered to Starfield.
But if this is the visual upgrade we can get for older remasters while still having the simulated worlds and interactivity, then at minimum they should remaster Skyrim too.
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Never played New Vegas but I've heard good things about it. Does it hold up gameplaywise so a visual-only update would be enough?Would love a Remake of Fallout New Vegas and it's expansions. Fuck remaking Fallout 3.
yea, specially if you stick to VATS.Does it hold up gameplaywise
Avowed has been super stable for me, basically not dropping a frame when playing on a non-vrr TV where any drop is usually easily spotted.Creation engine only, please. We've seen time and again that Unreal Engine 5 isn't up to the task, especially in an open-world game. I don't think the stuttering or issues with things like nanite are news to anyone at this point, and considering that games still ship with those things busted after years of complaints... yeah. Keep away.
Bespoke engines, in general, are preferable.
Difficult to pinpoint what's top and bottom but in the unveil stream they explained it as Creation Engine being the brain and Unreal Engine 5 being the body. Sounds like the more data oriented game logics and world and npc simulations and behaviors and so on comes through oldschool CE, while the 3D focused visual goals they set out are achieved through UE5. Weird mix tbh, but it seems to work.Is UE5 the additional layer on top of Creation Engine or the other way around?
Never played New Vegas but I've heard good things about it. Does it hold up gameplaywise so a visual-only update would be enough?
To be honest, the draw distance in Indy was horrible, I can't see how it would work for a Bethesda RPG.Figure out support infrastructure for id tech, then proceed.
New Doom game looks quite vast. We shall see.To be honest, the draw distance in Indy was horrible, I can't see how it would work for a Bethesda RPG.