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Should Crytek sell the Crysis IP to CIG the makers of Squadron 42 for PC?

TxKnight7

Member
All we want is a new Crysis like the original game in ambition etc. So, selling the IP would be a better option than not getting Crysis 4 at all from Crytek!

Also many of crytek devs left to work with CIG.
and are very familiar with the game engine.

chris roberts once said
"We are shooting for the stars both virtually and technology wise. For me this game is about pushing boundaries on all levels and is something that I hope is still breathing strong 10 years from now. Instead of Crysis benchmarks when they test a new GPU I want to see Star Citizen!"

Selling the Crysis IP to Cloud Imperium Games (CIG), makers of Squadron 42, could be a strategic move with potential benefits for both parties. Here’s how it could be positioned:

Crysis and Squadron 42 share similar thematic and gameplay elements, with a focus on cutting-edge graphics, large open-world environments, and intense combat mechanics. Here’s how acquiring Crysis could benefit Cloud Imperium Games:

1. Brand Synergy & Narrative Integration:

Crysis’ established world, with its advanced tech, alien invasion storyline, and military backdrop, could seamlessly fit into the Squadron 42 universe.

Both franchises involve high-tech warfare and futuristic settings, making it easier to integrate the narrative and the technology concepts

2. Expanded Gameplay Mechanics:

Crysis pioneered innovative gameplay mechanics like nanosuit abilities, which would enhance Squadron 42’s immersive experience with new suit upgrades and combat techniques.

3. Visual & Technical Innovation:

Crysis is known for its stunning graphical fidelity. CIG could leverage this legacy to push visual quality even further in Crysis 4 (PC), potentially creating more dynamic environments, destructible settings, and advanced AI behavior, taking advantage of CIG's CryEngine expertise (previously used in Crysis).

4. Dedicated Fan Base & Cross-Promotion:

The Crysis series has a dedicated following who appreciate its technical prowess and immersive worlds. Bringing these fans into the Star Citizen ecosystem could bolster community growth and engagement.

Cross-promotions between Crysis and Squadron 42 could invigorate marketing efforts, creating buzz among both fanbases and boosting both franchises’ visibility.

5. Potential for Future Titles:

Crysis could be revived through spin-offs, remakes, or sequels opening up opportunities for CIG to expand their portfolio. A new Crysis game, based on the established foundation, could be a natural fit for their expansive ambitions in the gaming market.

By acquiring Crysis, Cloud Imperium Games would not only secure a well-respected legacy of gaming innovation but also strengthen their position in creating one of the most technically advanced and immersive game universes.

pPP12yf.jpeg
 
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Jinzo Prime

Member
All we want is a new Crysis like the original game in ambition etc. So, selling the IP would be a better option than not getting Crysis 4 at all from Crytek!

Also many of crytek devs left to work with CIG.
and are very familiar with the game engine.

chris roberts once said


Selling the Crysis IP to Cloud Imperium Games (CIG), makers of Squadron 42, could be a strategic move with potential benefits for both parties. Here’s how it could be positioned:

Crysis and Squadron 42 share similar thematic and gameplay elements, with a focus on cutting-edge graphics, large open-world environments, and intense combat mechanics. Here’s how acquiring Crysis could benefit Cloud Imperium Games:

1. Brand Synergy & Narrative Integration:

Crysis’ established world, with its advanced tech, alien invasion storyline, and military backdrop, could seamlessly fit into the Squadron 42 universe.

Both franchises involve high-tech warfare and futuristic settings, making it easier to integrate the narrative and the technology concepts

2. Expanded Gameplay Mechanics:

Crysis pioneered innovative gameplay mechanics like nanosuit abilities, which would enhance Squadron 42’s immersive experience with new suit upgrades and combat techniques.

3. Visual & Technical Innovation:

Crysis is known for its stunning graphical fidelity. CIG could leverage this legacy to push visual quality even further in Crysis 4 (PC), potentially creating more dynamic environments, destructible settings, and advanced AI behavior, taking advantage of CIG's CryEngine expertise (previously used in Crysis).

4. Dedicated Fan Base & Cross-Promotion:

The Crysis series has a dedicated following who appreciate its technical prowess and immersive worlds. Bringing these fans into the Star Citizen ecosystem could bolster community growth and engagement.

Cross-promotions between Crysis and Squadron 42 could invigorate marketing efforts, creating buzz among both fanbases and boosting both franchises’ visibility.

5. Potential for Future Titles:

Crysis could be revived through spin-offs, remakes, or sequels opening up opportunities for CIG to expand their portfolio. A new Crysis game, based on the established foundation, could be a natural fit for their expansive ambitions in the gaming market.

By acquiring Crysis, Cloud Imperium Games would not only secure a well-respected legacy of gaming innovation but also strengthen their position in creating one of the most technically advanced and immersive game universes.

pPP12yf.jpeg
Has CIG shipped a video game yet? You have a better chance of Crytek actually releasing Crysis 4 at some point than waiting on CIG.
 
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Hugare

Member
"Selling the IP would be a better option than not getting Crysis 4 at all from Crytek!"

My guy, what game we are getting from CIG? They have yet to release the game they've been working on since 2011

Sure, sell the IP to someone else. But there are tons of better devs to choose from.
 

Rush2112

Member
Any human with basic intelligence would tell you that giving more money to a scammer is not a good idea.
 
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justiceiro

Marlboro: Other M
I bet we will see crytek comeback to crisys 4, finish, ship it, all before even the 1.0 version of sc is released.

If anything, they should license to the Warframe devs.
 

Sgt.Asher

Member
This has to be a joke. No one with two working brain cells would think this is a good idea.
Is this a stealth shit on cig thread? Because squadron was announced more than a decade ago and is still unreleased.
 

IntentionalPun

Ask me about my wife's perfect butthole
You wrote all that because Roberts referenced the “can it run Crysis?” meme in an interview? Something that has literally nothing to do with the IP?

Impressive.
 

TVexperto

Member
the dumbest idea i have ever heard. the only reason why they implemented the way you add weapon scopes is because todd papy used to work for crytek and he was director of pu until he was fired last year

So you don't wanna see a new Crysis for more than a decade?

WTF, OP!!??!!
Squadron 42 has been in development for 14 years (and will never release!). fun fact: CIG has not released one single game since it was founded.
 
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