midnightAI
Member
No, I think they should make a Wolverine game
I really think there are people with agendas out here who honestly don't give a shit about Insomniac... their games clearly weren't selling before.
Their best-selling PS3 game sold like 2.5 million copies. Spider-Man sells nearly 10x the amount.
It's a great opportunity for Insomniac to grow in size and scope and they still threw in a Ratchet game in between Spider-Man games.
They've fallen behind Naughty Dog tremendously and outside of Spider-Man, you could argue that they've fallen behind Santa Monica, Guerrilla Games, and even Sucker Punch.
The relationship with Marvel is superbly good for Insomniac. If you want a game that isn't superhero-related, there are also tons of other studios working on non-superhero content.
They've literally made 1.5 superhero games, but apparently, fatigue for them has set in. I didn't hear any of this happening for Rocksteady, I wonder why...
Huh? What!? I'm sorry bro but no, not true. If anything Insomniac have been Sony's stand-out studio so far this gen by a good measure, if we're talking consistency of their output both in quality and quantity.
SSM have only delivered one game so far since 2020; Naughty Dog? One remake, a troubled GaaS Factions 2, and supposedly another remake for a game that released barely more than three years ago. If you're only going by sales numbers than, yes, Insomniac have only somewhat recently joined the 10+ million sellers club those other studios belong to, though I'd argue they and SSM joined that at about the same time, and both sooner than Sucker Punch.
So I really don't understand the idea that Insomniac have fallen behind all of those studios when if anything, their development pipeline model should be serving as an inspiration for some of Sony's other AAA studios, especially those such as Naughty Dog. As for Rocksteady, well have you seen reception to Suicide Squad? It was so bad they delayed that game altogether. And while it wasn't their game, Gotham Knights didn't do so hot, either. I don't honestly know if "superhero fatigue" is real, and even if it were, there could just be specific fatigue with just the films versus the games. I would think any such fatigue is probably with some of the films, because of consistently bad quality from multiple offerings over the past 2+ years. But if that's had any effect on the games, it's minimal, assuming the games themselves are high-quality of course.
Which, Insomniac's have been very consistent at and better than anyone else in the industry ATM, I don't see any reason that won't be continuing.
... because of the animated movie lol, Miles has an actual personality in the movie that makes him likable.It's funny how you see it as being shoehorned in, but when I ask my nephew who his favorite character is, he says Spider-Man and when I ask for clarification, he makes it clear that his Spider-Man is Miles Morales, not Peter Parker.
Saying Miles is shoehorned into stories, is like saying Robin is shoehorned into Batman stories, but you never hear that...
50 years? Spider-Man was introduced in 1962. Ben Reilly was introduced in 1975 (13 years later). Miguel O'Hara was introduced in 1992 (17 years later). Miles Morales was introduced in 2011 and has become one of the most popular comic book characters in the world.
The idea that they wouldn't use him is a bit absurd.
Can you name a comic book character more popular than Miles Morales created in the last 30 years? But apparently, he is being shoehorned in. Honestly, that is laughable. And it's not just because he is Spider-Man. There have been many characters to take on mantles that flat out fail. Most of them do.
It's not just the movie that has done well, but so has his game. It makes 1000 percent sense to bring him into the MCU and as for shoehorning, they built that out from the very start with Spider-Man Homecoming showing Aaron Davis and mentioning his nephew.
There are a lot of Spider-Man stories to tell, and him mentoring Miles Morales is just as valid as Batman mentoring Dick Grayson (1940), Jason Todd (1983), Tim Drake (1989), and Damian Wayne (1987). Note, that I've never once heard ANYONE suggest these characters were shoehorned in.
... because of the animated movie lol, Miles has an actual personality in the movie that makes him likable.
Miles was widely disliked in the comics and the movie made him fairly popular. Most people had no idea who he even was prior to the movie. Additionally, Ben Reilly/The Clone Saga was very disliked (aside from his first costume) and 2099 was always a minor side-print that was moderately liked but ultimately was too different to ever really be mainstream (until Across came out and completely re-wrote his character). Also allegedly Spider-Man: MM (the game) sold nowhere near as much as the original PS4 game, so he's not quite that popular.
Also Deadpool is only slightly older than 30 years and he's definitely more popular. It's valid that there's more stories to tell, but having literally every adaptation now putting Miles in is getting tiring.
Honestly I was a big Spiderman comic fan and whatnot in the 90s but haven't kept up really since then, I had never heard of Miles Morales until I played the Spiderman Ps4 title. I didn't really have any problem with him, but don't like that he's basically the same as Spiderman but "more powerful" and "more powers". He's okay and fairly likeable, but I'd just rather have a Spiderman game with Peter Parker. His sections (in the first game) were just as bad as Mary Jane's, though the actual game Miles Morales was good.... because of the animated movie lol, Miles has an actual personality in the movie that makes him likable.
Miles was widely disliked in the comics and the movie made him fairly popular. Most people had no idea who he even was prior to the movie. Additionally, Ben Reilly/The Clone Saga was very disliked (aside from his first costume) and 2099 was always a minor side-print that was moderately liked but ultimately was too different to ever really be mainstream (until Across came out and completely re-wrote his character). Also allegedly Spider-Man: MM (the game) sold nowhere near as much as the original PS4 game, so he's not quite that popular.
Also Deadpool is only slightly older than 30 years and he's definitely more popular. It's valid that there's more stories to tell, but having literally every adaptation now putting Miles in is getting tiring.
Honestly I was a big Spiderman comic fan and whatnot in the 90s but haven't kept up really since then, I had never heard of Miles Morales until I played the Spiderman Ps4 title. I didn't really have any problem with him, but don't like that he's basically the same as Spiderman but "more powerful" and "more powers". He's okay and fairly likeable, but I'd just rather have a Spiderman game with Peter Parker. His sections (in the first game) were just as bad as Mary Jane's, though the actual game Miles Morales was good.
Miles isn't the same as Spider-Man but more powerful.
Well, that's subject to interpretation. I didn't care for his sections or Mary Jane's sections, but I could see how someone might like them better than MJ's. I'd rather neither of those two types be in the game personally. Symbiote is transient and anyone can use that generally speaking, so I wouldn't allocate those powers to "Peter" unless you're just talking about the game. Miles is clearly very bright so aside from experience I wouldn't inherently put him past Peter in that regard. Can you explain the "better Spider sense"? Aside from having used it so long which would be immediate thought. Perhaps Peter is stronger, but that wasn't immediately clear to me in the game. I took it as him learning/growing/developing with his new powers.Also his sections were much better than MJs, particularly the Rhino section. All of MJs were pretty bad with maybe the exception of the tombstone one.
Peter is stronger than Miles, has better spider sense, and has more experience. Peter is also a super genius. And in the case of Spider-Man 2 the symbiote powers.
That's not the impression I received from playing the games. He loses a male authority figure, is skilled with technology/gadgets and proceeds to be bit by a spider.. leaving him with all of Spiderman's inherent powers, but yet he has even more with the voltage/electricity situation. There is no ability that Peter has which Miles does not as best I can tell. I'm open to some further explanation... did I miss something?
Well, that's subject to interpretation. I didn't care for his sections or Mary Jane's sections, but I could see how someone might like them better than MJ's. I'd rather neither of those two types be in the game personally. Symbiote is transient and anyone can use that generally speaking, so I wouldn't allocate those powers to "Peter" unless you're just talking about the game. Miles is clearly very bright so aside from experience I wouldn't inherently put him past Peter in that regard. Can you explain the "better Spider sense"? Aside from having used it so long which would be immediate thought. Perhaps Peter is stronger, but that wasn't immediately clear to me in the game. I took it as him learning/growing/developing with his new powers.
Well, as I said all of my knowledge of Spiderman comes from late 80s or early 90s comics, so anything that's happened since then in comics, movies, animated, etc I don't have a clue so as previously stated, this is my only exposure to Miles. I wasn't trying to limit it to the games exactly, I just literally have no other info to go on. I can't really comment beyond it, just commenting about how it seemed to me while playing the two games.If you look at JUST the games, Miles loses his dad whereas Peter loses his uncle and his aunt, and presumably still his parents.
Spider-Man Miles Morales comes out after Spider-Man, so obviously gameplay evolves and they're not looking to crimp gameplay, but if you look at just the web blossom which was my favorite movie in Spider-Man that was complete OP and miles has nothing like it.
I agree, I'd rather have neither of those sections, but I think pretty objectively Miles were better. That being said, this was also pre-spider bite.
Saying the symbiote is transient is like saying the spider can bite anyone. The symbiote is on Peter not Miles. You were the one who wanted to limit this to the game. Miles is smart but Peter is a super genius on the level of stark and mr fantastic. He builds most of the tech and gadgets, even the ones that Miles uses.
I'd have to double check the game, but I do believe Miles has a shorter window on his spider-sense.
Well, as I said all of my knowledge of Spiderman comes from late 80s or early 90s comics, so anything that's happened since then in comics, movies, animated, etc I don't have a clue so as previously stated, this is my only exposure to Miles. I wasn't trying to limit it to the games exactly, I just literally have no other info to go on. I can't really comment beyond it, just commenting about how it seemed to me while playing the two games.
The symbiote CAN go to anyone though, it could easily be on Miles in Spiderman 3 or Miles Morales 2 or whatever - that's not really comparable to their inherent powers that permanently exist with them, at best it's a temporary augmentation.
Either way I'm really not looking to argue about this, but it does sound like there are relatively minute differences between them and like I said already, I think he's an okay enough character. I bought Miles Morales immediately after beating Spiderman, but mostly because I really wanted more of that gameplay, I was pretty hooked and loved Spiderman. I didn't think it would be that good. Miles was really good too, just not as good for me personally as it had less things to do overall (collectible, etc). I actually liked all the extra stuff most people probably called "bloat" in Spiderman, like all the photo locations, the hidden photos.. I did allllll that shit and I'll do it again in Spiderman 2! But for a smaller, bite size chunk with slightly improved gameplay mechanics, Miles Morales was well worth what I paid for it IMO. I think the new game is going to be absolutely awesome.
Stop? Passing the torch in superhero comics have been a thing since Hal Jordan became the 2nd Green Lantern and Barry Allen became the 2nd Flash in the 50’s. The multi-verse has also been a thing for a very long time. Miles wasn’t even the first alternate Spidey, there was Ben Reilly and Miguel O’Hara who have been a thing since the 90’s.
I’d rather the adaptations stay true to the comics and all their elements rather than hand pick them due to non readers being less familiar with them.
I'm talking about before they started making Spider-Man games.
But still they haven't created an original IP that comes anywhere close to the likes of the other studios. Spider-Man games do well, but they can't have as high an operating income as Sony's original IPs. A lot of that money is going to Marvel as well.
Even with the shitty games Rocksteady has released, I don't see as much handwringing for them to make nonbatman games as I do Insomniac who still have only made 1.5 games that have been both well received.
So much for fatigue that the last live-action Spider-Man movie is the highest-grossing spider-man movie of all time and the last animated Spider-Man movie was the highest-grossing animated superhero movie of all time save for incredibles 2
Not really. Sony pay for the Spiderman license upfront, it's not a revenue-sharing model if that's what you're thinking. That's how it works with all these companies that make superhero games IIRC; upfront payment for the license to use the property, and in return they keep all the revenue and profit from the game itself (outside of retailer cuts, platform holder cuts, etc.).
Kinda feels like you're looking at Insomniac's history very narrowly. The R&C games have always been pretty well-received, they became a big part of PS's brand image in the 2000s. Sunset Overdrive was also well-received, it's one of the reasons some want to see a sequel.
Until Spiderman it's fair to say Insomniac's games weren't massive sellers, but that doesn't mean they didn't make great games.
Well, this is what I've been wondering about when it comes to 'superhero fatigue'. How true is it actually? How much for movies & TV versus games, and so on. No Way Home was a generally well-written and directed film and had strong cameos, one of the few bright spots for the MCU post-Phase 3. Spiderverse 2 was also a well-written and directed film, and might be considered its own thing, not necessarily tied to the MCU.
I really think 'superhero fatigue', if it exists, has only set in for the main MCU and DCU projects following some pretty bad content after the end of Phase 3, excusing a few decent/solid efforts here and there. Like for example, there isn't a lot of hype for The Marvels from lots of spaces that were into Phase 1-3 stuff or the earlier Phase 4 content (2020 - 2022). The Flash didn't do so hot at the box office, same with Blue Beetle, and Secret Invasion was a farce and a joke.
But the games...well, Insomniac's games, have been consistent in high quality and Spiderman himself is a big enough IP to where I feel many can view it as its own thing, not tied specifically to the MCU all the time. Can't say the same for non-Insomniac superhero games between Avengers, Gotham Knights, and (likely) Suicide Squad.
Arkham Asylum was released in 2009 and Arkham Knight in 2015. You had three Batman movies. The Spider-Man games were released between 2018-2020, the absolute peak of the MCU with Infinity War, Endgame, and Black Panther, the former two in which Spider-Man also appears in. Then there were also five additional Spider-Man movies and tons of other superhero movies in-between. The superhero fatigue had not yet set in back in the heyday of the Arkham games.They've literally made 1.5 superhero games, but apparently, fatigue for them has set in. I didn't hear any of this happening for Rocksteady, I wonder why...
Arkham Asylum was released in 2009 and Arkham Knight in 2015. You had three Batman movies. The Spider-Man games were released between 2018-2020, the absolute peak of the MCU with Infinity War, Endgame, and Black Panther, the former two in which Spider-Man also appears in. Then there were also five additional Spider-Man movies and tons of other superhero movies in-between. The superhero fatigue had not yet set in back in the heyday of the Arkham games.
The amount of milking being done in 2009-2015 doesn't compare to 2018-present.
Which is one more reason to be tired of him, not one less. You really can't see why some of us might be tired of seeing Spider-Man when over the past 5 years, he's appeared in no less than 7 movies and 1.5 games, about to be 2.5? Compare that to the Arkham series which only had three movies and wasn't part of the most milked universe in history.Again, not sure what fatigue you think there is, but Spider-Man has never been more popular.
The Spider-Man games are mediocre Ubisoft clones, nothing else. The only good thing they have going for them is the traversal. Go there, fight this guy, complete this objective, collect backpacks for upgrades, climb towers and reveal the map, radiant side objectives that are always stop these thugs or neutralize this drug deal etc. And the combat system is a blatant rip-off too. As you said, the past games were never consistently good so the fact that they're "among the best superhero video games to date," means jack since most superhero games are shit.Even in the early 2000s when his movies were far and away more successful, the games just weren't consistently good.
Insomniac has made two of the best superhero video games to date, and it looks like Spider-Man 2 is going to be a runaway hit. So again, not sure what fatigue you think has set in.
Nah, just tired of Spider-Man in general. Seen in face enough and would rather have a gritty superhero game, not the MCU wisecracking shit we've been getting for over a decade (and I know that's Spidey's natural persona). Wish we could get something like Blade, Deathstroke, or Punisher. I also really enjoyed the Spider-Verse movies but not a big fan of the ten billion Spideys and multiverse shit.You might personally be tired of the games (though again, I think that has more to do with ulterior motives than anything else) but that doesn't mean the market is.
We have zero details on the arrangement between SIE and Marvel for Spider-Man. None. And regardless of that, that still reduces the operating income of the game...
Their games are well-received, but they aren't blockbuster games. Uncharted is a blockbuster. The Last of Us is a blockbuster. God of War is a blockbuster. Insomniac doesn't have an original IP that has sold better than either Horizon or Ghost of Tsushima. Hell they haven't produced an original IP more successful than Infamous Second Son, Days Gone, or Detroit Become Human.
Ultimately, there is a reason why they sold for 229 million rather than 1-2 billion.
And yet they have been carrying Sony so far this generation in terms of new PS5-centric 1P gaming experiences. Ultimately we don't know why they "only" sold for $229 million. Them being a developer and not a publishing arm is certainly one reason. Them not having a mega-breakout hit attached to their name (in terms of an IP they 100% own), as you were suggesting, is probably a factor into that selling price as well.
But for me, their worth isn't just in how many copies of a game they've sold; stuff like R&C offer great variety that complements the rest of Sony's 1P offerings. That has a great amount of value which can't be measured in just copies of a game sold or revenue generated, and Sony understand this. It's why they purchased them.
Sadly, Marvel is very NYC dependent due to most of its original creators being from that area. Here's what I could come up with as to characters and locations that are not NYC, but are still in keeping with the characters.Looks like another version of New York City is our only way of getting out of having the next game set in New York City.