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SimCity |OT| It's not the simulation or city that matter, it's <parameter: string>

Oh wow, joining a non-full server, and I can't claim any new region. I thought maybe EA would drop the ball with launch server stability, but I did not think they would trip on it, roll down the stairs, crack their head and manage to piss everyone off in the process.

Exactly.
 

mavs

Member
Which is the fucking worst, because in order to get the best amount of oil extraction, you need to place the plant on a specific location, but you just don't know that location until you've built about 16 different roads to figure it out where is it.

Apparently you can build oil wells pretty fucking far from the main plant, so it doesn't have to be that close. The three(?) initial wells on the main building just need to be close enough not to totally suck, any additional wells can be placed wherever there is a road vaguely near the plant, and they are small enough that placement isn't a huge issue.
 

Pyrogeek

Member
Which is the fucking worst, because in order to get the best amount of oil extraction, you need to place the plant on a specific location, but you just don't know that location until you've built about 16 different roads to figure it out where is it.

I believe (though could be wrong) that the radius circle around the plant determines it's yield, not the ground it specifically covers.
 

dejay

Banned
For AUSGAF:

rDuSKYj.jpg


Preloads baby!
 

drizzle

Axel Hertz
I believe (though could be wrong) that the radius circle around the plant determines it's yield, not the ground it specifically covers.

Well, yeah. But if you want to put all the highest concentration below the circle, you need to pinpoint it exactly. For instance, it was the difference between 390tons and 370tons on my ore processing plant. It's not much, but.. you know...
 

Pepboy

Member
I just wanted to give my impressions about size after playing for 12 hours today.

For me, the areas are perfect. The limitations inspire creativity, the boundaries create real tradeoffs! It reminded me of an RPG where gold is scarce and you have to pick between a new sword or armor for Mage. It succeeds in creating series of interesting choices (as opposed to where to lay down water pipes).

I never played SC3 or 4. Whenever I looked at screenshots for those games, the cities just felt all the same. Maybe that's my loss. And after 40-60 hours maybe I will feel all SC5 cities are generic too.

But for now, I feel like a kid again, sitting down to Simcity 2000 or Simtown or the Sims for the first time. And right around the time city building gets boring for me, I get to start over with a new city, pulling a few things over from my past city (e.g. If last city specialized in water, I can buy it for cheap). It's a weird analogy but it feels like new game+.

The game itself has flaws of course. The server issues are painful (I lost an hour or two), and the limited number of specializations (5 or 6?) make it clear they are aiming for expansions. I would also prefer to have VERY expensive terraforming.

In conclusion, I would recommend this to those who enjoy simulation games or painting a social map but lack the patience, motivation, or time to build a sprawling metropolis with multiple copies of every building.
 
If you are stuck in tutorial just quit to game menu, it skips the tutorial.

it doesn't do that for me. the tutorial itself is broken, so when i do quit to game menu, it's like i never even played the tutorial, so it asks me to play the tutorial again and again and again.
 

dejay

Banned
They also sent out emails saying the preload is avaliable.

When you go to download it, it lists the fullsize, but the preload only overs the 200mb installer.

Hey, at least that's 200MB I won't have to install tomorrow!




There's no silver lining :(
 

Hellcrow

Member
I seriously need help with the crime.... and traffic...

I had to give up the city. All my moneys went to crime fighting, but traffic kept the police from being effective. I believe a fix would be to just destroy residential and hope that traffic dissipates so the crime can be dealt with.

Also my neighbor caused traffic problems in my city, because he built a gazillion regional buses. There was practically a queue along the whole highway of ONLY buses carrying workers home from his city.

Retrospective, it is kind of hilarious how bad me and my friend managed our first two cities. My friend has an interesting play style, so he managed to first burn down his whole city. He then rebuilt it as an extremely polluted industry city, but traffic problems killed his freight industry and he went bankrupt. What he then did was to almost nuke ALL zones from the city, and focus 100% on mining, buying and selling on the stock market. He managed to be on the top global list of pollution, as well as topping at a whopping 11 on the global list for mining. He had several million dollars, but his wasteland of mining was so crime filled, (half his map was orange), it really fucked mine up. I forced him to give me a shit ton of money and make him build a lot of police.

However, the server acted up, so I never got the money as a gift or the police help. Also, when he went bankrupt, he was forced the close down all his power plants. This caused my city to suddenly have no power, so yeah, it was an interesting session.
 

drizzle

Axel Hertz
So, when the city says I need low wealth workers, what is using those workers? The Business market or the Industry?

When I click on an Industry, it doesn't tell me which wealth level it is, it just tells me density and education level required. My city only has High Level Education industry (it's a education focused city), but it requires A SHITTON of low wealth workers. They're mostly coming from other cities at this moment, which is fucking up my highway traffic. It's not a problem right now, but it will be eventually.

I know I need to create more low wealth population in my city, but I'm just wondering who is using them.
 
I lost track of time. I've hit a bit of a wall at 120,000. I've gotten rid of most of my industry and I'm making my money on oil. My biggest problem is everyone is getting sick and I'm not sure what to do about it.
 

Hellcrow

Member
So, when the city says I need low wealth workers, what is using those workers? The Business market or the Industry?

When I click on an Industry, it doesn't tell me which wealth level it is, it just tells me density and education level required. My city only has High Level Education industry (it's a education focused city), but it requires A SHITTON of low wealth workers. They're mostly coming from other cities at this moment, which is fucking up my highway traffic. It's not a problem right now, but it will be eventually.

I know I need to create more low wealth population in my city, but I'm just wondering who is using them.

I guess it is similar to Sim City 4. Even the tallest high wealth sky scraper only has 15% jobs as high wealth. The rest is a mix of medium and low wealth. So basically, you should create a slum with good mass transit.
 

yogloo

Member
I had to give up the city. All my moneys went to crime fighting, but traffic kept the police from being effective. I believe a fix would be to just destroy residential and hope that traffic dissipates so the crime can be dealt with.

Also my neighbor caused traffic problems in my city, because he built a gazillion regional buses. There was practically a queue along the whole highway of ONLY buses carrying workers home from his city.

Retrospective, it is kind of hilarious how bad me and my friend managed our first two cities. My friend has an interesting play style, so he managed to first burn down his whole city. He then rebuilt it as an extremely polluted industry city, but traffic problems killed his freight industry and he went bankrupt. What he then did was to almost nuke ALL zones from the city, and focus 100% on mining, buying and selling on the stock market. He managed to be on the top global list of pollution, as well as topping at a whopping 11 on the global list for mining. He had several million dollars, but his wasteland of mining was so crime filled, (half his map was orange), it really fucked mine up. I forced him to give me a shit ton of money and make him build a lot of police.

However, the server acted up, so I never got the money as a gift or the police help. Also, when he went bankrupt, he was forced the close down all his power plants. This caused my city to suddenly have no power, so yeah, it was an interesting session.

What a great story. The multiplayer works really well in this game. Server issues is a shame. Why does everyone kept trying to play in us region server when it's pretty obvious that it is broken?
 

Smiley90

Stop shitting on my team. Start shitting on my finger.
After nearly screwing myself over by going high wealth (and thus low happiness) too fast, and no upgrades and mess emigration, it's settled and I'm making profit, doing some nice resource sharing with FearMyWrench. Everybody wants to come here!

pQXrCZC.jpg


Highway is backed up :lol
 
pfft, this is beyond belief. I have tried for 3 hours to get a game going on the oceanic servers now, no luck. It never syncs my progress to the servers, so when I quit or switch city (or the game crashes), nothing is saved so it's a complete waste.

Too bad, because I managed to play last night and had lots of fun.

EA really have handled this very badly. If you make design decisions like these, you have a responsibility to provide infrastructure able to handle it.
 
Has anyone tried this on a bootcamp partition on a 2012 Macbook Pro retina? I really want to try it, but I don't want to set up the partition unless I'm sure that it will work.
 

drizzle

Axel Hertz
I guess it is similar to Sim City 4. Even the tallest high wealth sky scraper only has 15% jobs as high wealth. The rest is a mix of medium and low wealth. So basically, you should create a slum with good mass transit.

After nearly screwing myself over by going high wealth (and thus low happiness) too fast, and no upgrades and mess emigration, it's settled and I'm making profit, doing some nice resource sharing with FearMyWrench. Everybody wants to come here!

My city is pretty amazing so far, and because of what is said in those both quotes, I keep thinking about not caring about high wealth, at least not for a while.

I don't know if I should increase my low wealth workers or just siphon them from the neighbors... I really should tell them to build some railroads.
 

Pachinko

Member
Well, I managed to get in on the EU west and play for 4 hours or so I think. I was just filling up the last available space within my city , many residential zones had managed to turn into sky scrappers and I also had a couple commercial office towers and some huge factories. While adjusting a fire station the game crashed :(

I'm guessing it probably hadn't saved in awhile either. Oh well, It was a pretty good tutorial. This is no where near as difficult to play as Simcity 4 was.


Still a shame everyone has to jump through hoops to simply play the damn game though .
 
After nearly screwing myself over by going high wealth (and thus low happiness) too fast, and no upgrades and mess emigration, it's settled and I'm making profit, doing some nice resource sharing with FearMyWrench. Everybody wants to come here!

pQXrCZC.jpg


Highway is backed up :lol

Dumb question, but how do you make the highway connect with on/off ramps?

My town seems to connect with just an intersection.
 
pfft, this is beyond belief. I have tried for 3 hours to get a game going on the oceanic servers now, no luck. It never syncs my progress to the servers, so when I quit or switch city (or the game crashes), nothing is saved so it's a complete waste.

Too bad, because I managed to play last night and had lots of fun.

EA really have handled this very badly. If you make design decisions like these, you have a responsibility to provide infrastructure able to handle it.

You are going to play a game which allows you to play with friends or millions of other people hundreds, or thousands of miles away at the click of a button, your progress will be magically stored on a box a thousand miles away. Can you give it a fucking day or two for them to sort out this incredibly amazing technology? Can you?
 

drizzle

Axel Hertz
Dumb question, but how do you make the highway connect with on/off ramps?

My town seems to connect with just an intersection.

That's not part of his map, that's the overall region map. Those ramps are part of the highway. They enter on his map perpendicular to the highway, and he can only continue that stretch of road.

On my city, the goddamn highway runs through the city, which means I have a shitload more entry points to the city, which is why I don't have such a big problem with people coming over. (city!)

You are going to play a game which allows you to play with friends or millions of other people hundreds, or thousands of miles away at the click of a button, your progress will be magically stored on a box a thousand miles away. Can you give it a fucking day or two for them to sort out this incredibly amazing technology? Can you?

I didn't know Louis C.K. was a Gaf poster.
 

Spirit3

Member
Getting ready for Australian release, anyone doing an Australian based region or should we just join, if you'll let us, the current US gaf regions? I'm happy to start up an Aussie region with enough interest to open it up.
 
That's not part of his map, that's the overall region map. Those ramps are part of the highway. They enter on his map perpendicular to the highway, and he can only continue that stretch of road.

On my city, the goddamn highway runs through the city, which means I have a shitload more entry points to the city, which is why I don't have such a big problem with people coming over. (city!)

I don't understand. Are the off/on ramps automatically added? My road runs right into the highway and creates an intersection.
 
Alright, I can't figure this out. How do you increase land value for commericail and industrial? I realized parks increase residential, but I can't seem to work with the other zones...
 

drizzle

Axel Hertz
I don't understand. Are the off/on ramps automatically added? My road runs right into the highway and creates an intersection.

On his picture, do you see the dotted line after the ramps coming out of the highway?
That's where his construction area STARTS.

Edit: At least that's how it was on the Betas. Both my cities on the fullgame, the highway would run through the middle of the buildable area.
 

Ceebs

Member
grr Finally get into the GAF region, and it crashes as I start to make my roads.

And it is not showing up on my city list anymore >_>
 

RoKKeR

Member
How are you all getting high density so early on?
High density roads + following road guides to optimize for desnsity.

Ended my day experimenting with oil extracting, which was pretty fun, and it makes a shit load of cash. Only downside is I didn't invest in Transportation for my City Hall so I can't transport my oil via train, which is a bummer. Because there is no way in hell I'm getting to 250k with my current layout for the next upgrade.

All in all I played a shit ton today and feel like a little kid again. I've got the bug.
 

sdornan

Member
Anyone seen any weird building monstrosities like this one?


The shitty thing is that no matter what I do, they keep building back like that. And it's not confined to that specific few buildings either.
 

drizzle

Axel Hertz
Yeah but I don't know if its sufficient. I have enough dump space and a recycling center which is exporting its output.

WHAT?! As in selling it? I was wondering why I couldn't burn my garbage and make energy out of it. If I can make money out of it.... I think I know what i'll do tomorrow!
 
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