Six Days in Fallujah - Official Gameplay Reveal Trailer (Tactical FPS with Procedurally Generated Mission Spaces)

Lol, who believe this bs girl?
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The devs should've sent her a chair.
 
I think that's the point of procedural generation though - in that case. It just makes the grind a little less repetitive.

If you listen to the interviews, the game is using procedural generation for immersion/realism. When these guys land, they are dropped into small little towns and cities that at first glance do all look the same. They don't know where they are going moment to moment or any of the layout. They quickly have to establish points of reference, landmarks, orientation points etc. If you use a static map for that after 10-12 hours you pretty much know the map inside and out. They're deliberately trying to avoid that happening. It's not meant to be a static NYC or Washington like in The Division 2 for example.

They don't know what each door they open will give way to. Some might be empty, some might open up into courtyards or alleyways covered with MGs. If things go bad, you're not going to be able to just double back and use route B to flank, you're going to need a situational answer. If you scurry out into the open, then you might stumble down a dead end, or into a massive open town square etc. The procedural generation isn't being used as a show of tech or as an experiment, it's being purposefully used to always put you in the shoes of that solider unit.

It remains to be seen if they pull it off, but the fact these little towns have the same look and feel actually helps what the devs are going for imo. It looks same enough to be familiar but different enough to chane the challenge and dynamics.
Fair enough. I can see how this makes sense for the gameplay.
 
imagine this gaming being good and profound and this retards of the gaming press and retardera looking like they toxic losers they are again

Hey imagine a game where the people who flew the planes into the twin towers were made to look like heros.
If the gameplay is good, then release the game under a different IP and don't make it appear as a factual recreation of what happened in Fallujah.
 
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Hey imagine a game where the people who flew the planes into the twin towers were made to look like heros.
If the gameplay is good, then release the game under a different IP and don't make it appear as a factual recreation of what happened in Fallujah.
lol son,you are so edgy and brave,i know being a fourteen edgelord its amazing but let the adult people speak of serious things
 
Got my first ever ban on Era because of this game. I refused to call everyone who fought for the US army in Fallujah a war criminal. Said it was fucked up to say everyone who did fight there was one. And people needed to calm down. It's a 3 week ban? Maybe longer. No warning. No nothing. Just boom banned.
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Threaten visa status? What? Anyway... Probably relevant:


What do veterans think about Six Days in Fallujah?

The game was conceived by a Marine who was badly wounded during the battle, and more than 100 Marines and Soldiers have helped during its development. With more than three million service-members who served in Iraq, there will always be many opinions about any media attempting to tell stories from this war. But we've found that most veterans are eager for videogames to share stories about the courage of those who fought by their sides.

Does the game tackle the controversial aspects of the battle?

Six Days in Fallujah explores many tough topics, including the events that led to the battles for Fallujah, what happened during these battles, and their aftermath. We do this during gameplay and through documentary segments that include interviews with many Marines, Soldiers, and Iraqi civilians who were most affected by these battles. Their opinions are diverse and surprising.

How are Iraqi people portrayed in the game?

We began interviewing Iraqi civilians in 2008. So far, we've interviewed 26 Iraqis, 23 of whom are from Fallujah, and we're anxious for you to experience their stories. Players will encounter Iraqi civilians during gameplay, as well as during documentary interviews. And, players will also assume the role of an unarmed Iraqi father trying to get his family out of the city during certain missions.

Will you recreate the death of a real Marine or Soldier?

We will not recreate the death of a specific servicemember during gameplay without their family's permission. Instead, Marines and Soldiers describe the sacrifices of their teammates during video interviews.

Will I play as an insurgent?

No, you'll never play as an insurgent during the single-player campaign, or in a multiplayer recreation of an actual event.

Was the US government involved in making the game? Will they use the game for recruiting?

The US government is not involved in making the game, nor are there any plans to use it for recruiting. The Marines, Soldiers, and Iraqi civilians who've helped us participated as private citizens, and the game is being financed independently.

How are you helping service members and Iraqi civilians outside the game?

A portion of the proceeds from Six Days will be donated to organizations supporting coalition service members, as well as Iraqi civilians, who have been most affected by the war on terror. Our focus will be on those whom traditional relief efforts are not yet reaching. Marines, Soldiers, and civilians who've helped us create the game will be deeply involved in directing these donations.

Which platforms will Six Days in Fallujah support?

We plan to release on current and next-generation consoles from Sony and Microsoft, as well as Windows PC.
We're currently targeting late 2021.



Fucking idiotic people......
"Games should all be political".
"No, this game is political and I don't like those politics."
"When I say politics I mean narrowly focused commentary that supports my position on issue #xxx"

wow and the usual grifters are trying to gain clout by attacking this game in the most disingenuous ways, disgusting.

I am definite going to buy it now.
 
Hey imagine a game where the people who flew the planes into the twin towers were made to look like heros.
If the gameplay is good, then release the game under a different IP and don't make it appear as a factual recreation of what happened in Fallujah.

It's not meant to be a historically accurate portrayal of neutralised, sourced events sanitised for academic study. They are stories told from specific points of view, which is clearly outlined in the FAQ. Points of view and perspectives which are from actual lived experiences and testimony. The purpose of the setting and game is to make you feel that experience of being a soldier going into hostile territory, shelled and hollowed out towns where a wrong turn is death, the unknown of having to breach and clear domiciles without knowing if there are just civvies in there or multiple hostiles, or worse.


Does the game tackle the controversial aspects of the battle?
‍Six Days in Fallujah explores many tough topics, including the events that led to the battles for Fallujah, what happened during these battles, and their aftermath. We do this during gameplay and through documentary segments that include interviews with many Marines, Soldiers, and Iraqi civilians who were most affected by these battles. Their opinions are diverse and surprising.



In my opinion as long as the historical background and context of the era is portrayed correctly, you can insert any story you want to. Based on the above, I think they've done that. What we're seeing is a ridiculous over reaction again. Can you point me to any gameplay segments, these doucmentary pieces or game segments that contradict the official faq? Or ones that support the points you are making.

I think if you watch a few minutes from the actual doc they'd answer your questions (also about the fictitious locale replacements when they discuss the Euphrates map/locale - which is actually Fallujah. Try around these times

14 mins - about testimony and research into the game
25 mins - about the context of the setting and human attachments. Also touches on the Euphrates example
36 mins - procedural generation and how it works with the game
41 mins - why and how these are real stories and having the connection with the players
51 mins - why not use a fictional setting

 
Got my first ever ban on Era because of this game. I refused to call everyone who fought for the US army in Fallujah a war criminal. Said it was fucked up to say everyone who did fight there was one. And people needed to calm down. It's a 3 week ban? Maybe longer. No warning. No nothing. Just boom banned.
Places like Era is why we need a draft when the war with Iran/China starts. Toughen up the snowflakes.
 
Got my first ever ban on Era because of this game. I refused to call everyone who fought for the US army in Fallujah a war criminal. Said it was fucked up to say everyone who did fight there was one. And people needed to calm down. It's a 3 week ban? Maybe longer. No warning. No nothing. Just boom banned.

I just saw that - man they really went after you. They literally can't differentiate between someone correcting them that their ideal is wrong (even if you don't agree with what's correct in the real world) a la the war crime and specific circumstances about white phos that makes it a war crime (not the weapon itself). You can see as they google it mid conversation then change their reasoning and stance, laughable.
 
I just saw that - man they really went after you. They literally can't differentiate between someone correcting them that their ideal is wrong (even if you don't agree with what's correct in the real world) a la the war crime and specific circumstances about white phos that makes it a war crime (not the weapon itself). You can see as they google it mid conversation then change their reasoning and stance, laughable.

I think some people have a hard time pulling back and looking at a situation from 30k feet. I never condoned the use of white phos, I was literally just giving them the facts behind it, and they couldn't handle it. They took their anger out on me. And the best part really was even after I was banned they kept tagging me, replying to me knowing good and well I couldn't respond. It is what it is.

On topic. I'm excited for this game. I want to see these soldiers stories. The random map generation is exciting as you can just memorize a house and know how to clear it. It's a fascoidea that I'm pumped to try.
 
This looks like a game for me! The Rainbow Six Vegas games are some of my favorites ever and this looks like it could fill that void.

I don't mind procedurally generated missions. I don't really have respect for players that aren't good enough to take the game as it comes and win but who instead have to cheese the levels by counting how many steps to run from point A before shooting twice, ducking, and running x steps again to point B. It's cool to map out levels in dungeon crawlers or track a path in platformers or puzzle out a boss pattern in RPGs or souls games but this is war, dammit. No sissies allowed!
Yeah, the "speedrunner" mentality that turns every game into a predetermined set of actions.
 
I've never been so excited for an FPS in my life. Finally a game that looks incredible, is slow paced, has procedurally generated maps and is a historically accurate game based on the Iraq war.

I literally couldn't ask for anything more.
 
All the concern trolling around this game is Jack Thompson-esque. All the verbage used to describe this game is straight out of the Soccer Mom playbook.
 
Lol, who believe this bs girl?
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She's an arsehole.

No problem promoting the broken, buggy, falsely advertised mess that was Cyberpunk 2077 for months and months. Snagging them many pre-orders, I'm sure, then prattling on about how she is in the game. That's all fine.

Now here comes a game she's not being paid to promote so she has no problem at all throwing the developers under the bus and allowing some other arsehole to misrepresent the devs and their game.

Then lying about not being able to cover the game because of her visa. How does that work? Talking about the game can threaten her visa but actively directing people to another person talking about it is OK? Wow. What a hero.
 
Lol she links to someone who watches a trailer and gives "live thoughts". And this is one of those journos who spent all last year hyping Cyberpunk before feigning "oh how could we have known?" when it blew up in their greedy faces.

Seriously fuck games "journalism". These people aren't journalists they might as well be Best Buy cashiers.
 
The videogame industry has made billions by marketing violence and edgy content since the days of NES and Genesis/Mega Drive. It makes a lot sense that once in a while a developer will come along and want to use actual real-life violent events as the basis of a game.

It seems that this is where a line is crossed in the eyes of many. I don't really understand why? If someone is a huge fan of WW2 fiction but then decides to pick up Antony Beevor's "Stalingrad" is some kind of line being crossed there?

In 2020 many of these same people were weeping about how powerful and devastating The Last of Us 2 was. Talking at great length about how games don't need to be fun. How brutal and unflinching violence can elevate the medium into something more than just a game. If the game is making you feel challenged and uncomfortable then that's a good thing!

We're not even out of Q1 of 2021 and they are making an almighty fuss over a game that basically aims to do all the same things but happens to be using an actual historical event as its basis.

I just wish they could all make up their minds on this one. Do we want to give developers freedom to create their vision or don't we? If the answer is a yes then shouldn't criticism at least be measured and well thought out instead of petty shit like calling the game "The War Crime Game"?
 
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The videogame industry has made billions by marketing violence and edgy content since the days of NES and Genesis/Mega Drive. It makes a lot sense that once in a while a developer will come along and want to use actual real-life violent events as the basis of a game.

It seems that this is where a line is crossed in the eyes of many. I don't really understand why? If someone is a huge fan of WW2 fiction but then decides to pick up Antony Beevor's "Stalingrad" is some kind of line being crossed there?

In 2020 many of these same people were weeping about how powerful and devastating The Last of Us 2 was. Talking at great length about how games don't need to be fun. How brutal and unflinching violence can elevate the medium into something more than just a game. If the game is making you feel challenged and uncomfortable then that's a good thing!

We're not even out of Q1 of 2021 and they are making an almighty fuss over a game that basically aims to do all the same things but happens to be using an actual historical event as its basis.

I just wish they could all make up their minds on this one. Do we want to give developers freedom to create their vision or don't we? If the answer is a yes then shouldn't criticism at least be measured and well thought out instead of petty shit like calling the game "The War Crime Game"?
I can answer this one for you, because before my banning I asked the same question. And I'm going to paraphrase a bit, but only slightly. The difference to them at least, is that last of us 2 isn't real or based on true stories. And it's ok to play a video game where you kill fake brown people (that is their words not mine) but to tell a story where it's true, where real people died is just to far.

Now I don't agree with any of their points. One I don't think anyone in their right mind should call people "brown people". Boiling things down to skin color is a massive problem we already have, no need to make it worse. Two, it shouldn't matter if the story is real, fake, or loosely based on. A story is a story.

I've been thinking about this since my ban, about just how upset people got about this game. I was talking to my father about some of this stuff and he told me about what it was like with Vietnam. And people said the same shit, except instead of war criminal it was baby killer.

Either videogames are capable of telling complex, emotional stories or they aren't. If they aren't then fine, but if they are, and I believe many many people think they can, stop messing with creators because you don't like the subject matter. There are HUNDREDS of people, soldiers, iraqi civilians, journalists and more who sat down and gave interviews to tell this story. It should be told.
 

What a terrible article. The list of four issues - two are risks or concerns, one is in direct contrast to the actual developers saying they have included iraqi stories in the game (which she later makes reference to), and it never said it sought to address the controversial war crimes. That is not the aim of the game, they will touch on events surrounding it in the context of the stories. Honestly, it is embarassing reading some of these things.

Remember when Rainbow 6 Siege let us feel how terrified the hostages are in those rooms that are breached? 🖕🖕
 
Dont care about "controversy" this looks like shit.
Liking it because it "might" trigger some is more snowflake than the snowflakes initially being triggered.....but if you seriously think this looks good errr......good for you i guess.
But seriously this is some wack looking gameplay.

I wouldnt buy this by choice but if it hits gamepass ill give it a......wait a minute:
I think I will buy additonal copies to give away to european resetera users.
The game looks fine, I hope the IA is good enough.
Can i hold you to that?
PC or Xbox preferably but I will play on PlayStation if thats what you buy.
 
Why have the changed it from third to first person??
given the direction they are addressing in the traier irt makes sense..going room by room alley to alley not knowing what's behind the corner works better in first person where your view can actually be obstructed than wiith a third person where you can just manipulate the camera and have a constant 360 degrees look around you
 
I can answer this one for you, because before my banning I asked the same question. And I'm going to paraphrase a bit, but only slightly. The difference to them at least, is that last of us 2 isn't real or based on true stories. And it's ok to play a video game where you kill fake brown people (that is their words not mine) but to tell a story where it's true, where real people died is just to far.

Now I don't agree with any of their points. One I don't think anyone in their right mind should call people "brown people". Boiling things down to skin color is a massive problem we already have, no need to make it worse. Two, it shouldn't matter if the story is real, fake, or loosely based on. A story is a story.

I've been thinking about this since my ban, about just how upset people got about this game. I was talking to my father about some of this stuff and he told me about what it was like with Vietnam. And people said the same shit, except instead of war criminal it was baby killer.

Either videogames are capable of telling complex, emotional stories or they aren't. If they aren't then fine, but if they are, and I believe many many people think they can, stop messing with creators because you don't like the subject matter. There are HUNDREDS of people, soldiers, iraqi civilians, journalists and more who sat down and gave interviews to tell this story. It should be told.
I've always thought since the Mass Effect 3 ending controversy that the gaming community is a bit too entitled and many have this idea that they can exert power over developers if they just make enough noise.

A story is a story. Great way of putting it.

Other mediums get to have content based on actual events and when there is a lack of historical accuracy there will be some criticism. That criticism tends to be light and often presented as a point of interest. Not used to tear the whole thing down. Literature and film is just full of examples of stories based on true events that might intend to act as a kind of documentary but that also take some liberties with the truth.

Only in gaming do you have this insane clamour from critics, influencers and even people who are working on other games to get a game cancelled because it isn't presented to their specifications.

They are doing it totally out in the open too, which is just another bizarre angle to this. You'd think that this kind of thing would be happening behind closed doors with publishers and platforms getting emails of complaint. Instead they feel so confident and so entitled that they are openly going after the game. Talking about the industry professionals here.

I wonder how long before we see the first developer charged with a crime for distributing offensive content?
 
It will be interesting to see if Collin is the only industry commentator that is able to speak about this game honestly.

That the well has already been pre-poisoned against Colin tells you how that will go.

He will give his opinion and then be dismissed as far right or whatever because of his dad joke tweet from years ago about Women.
 
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I'm interested because of the number of ex-Bungie people who worked on Halo and Destiny that are on the Highwire Games team. We know they know how to make an FPS with fundamentally good shooting mechanics. What the rest of the game will be like is debatable. I'm cautiously optimistic, this trailer made it look like it might be really good as a game.
 
Just about everything about this whole thing is moronic.

First, no one has played through the game. Judging a piece of media before you've experienced first hand is disingenuous bullshit. It reminds me of the people that were going crazy over an HBO proposed show that was an alternate history thing where the Nazi's won.

Second, if you don't like the game, how about this, don't play it. Crazy concept huh? If you're a "games journalist" say you're not comfortable with the game's content and you will not be covering it - either way I know to disregard your opinions in the future, but at least don't try to go out of your way to get a game cancelled that you've never played.

Third, if these people are so anti war crime, why aren't they tweeting about our current foreign policy? Most of these stooges either sat on their hands when (Trump and Biden) bombed Syria and said nothing or congratulated them on being presidential. Talk about what's going on in Yemen. Talk about the drone strikes, talk about warrant-less wiretaps. Of course they won't because they only get outraged about something when they're told to do so.

This faux controversy shows how much of a hive mind the SJW types often are are. So many people that have never had an original thought in their entire lives. Don't get me wrong, there's plenty of similar people on the opposite side of the spectrum, but they're not trying to cancel everything they deem problematic.

At the end of the day, this game looks like it will be mediocre at best and the only thing these dorks have done is give it more exposure. If the devs go forward and release this game it's going to sell significantly more than it ever would have. It's almost like these people don't understand history or something.

Lol, who believe this bs girl?
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Advised by whom? Like someone in ICE or DHS is going to read her article criticizing a videogame and then contact her local state agency? It's not like you're Edward Snowden or Chelsea Manning leaking damning documents. So weird. The self importance is quite cringe
 

The Battlefield tweet he shows about the comrade shit is fucking hilarious and perfect. The whole "full story" of Stalingrad thing though could be equally applied to Six Days in Fallujah, since obviously it's from an American perspective and they're not going to show literally every thing that happened, especially actual war crimes. I think people should understand that movies and videogames are NOT a 100% historical archive of events, nor should they be.
 
Pearce is a woke striver. There are many of those. They are people willing to throw anyone under the bus if it furthers their career. To adopt The Party Line if it continues getting them things like a job at Sony. I think if anyone was going to be a coward, it would certainly be her.

What's worse is the mainstream press. The shrieking SJWs who are unhappy that this is not a satisfactory piece of the right kind of propaganda. The ironic thing is that these people in reality are materially supporting these very "war crimes" that they shriek about. If you voted for Joe Biden, or Hillary Clinton, you voted for the people who voted for this. Literally. This "war crime" happened because of your faves. And you can't handle a video game about it? Hah.

At any rate, it looks like a very good as a shooter!
 
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