'round this here parts it's a right of passage to become a manSaitoH said:Frig doom, I'm all about Colecovision Smurf now.
^w^
JC10001 said:This was probably the first game I ever beat. Its a really short game but I used to play it along with Donkey Kong all the time (I was like 3). It goes something like this:
1. Leave Smurf house, jump over fence.
2. Walk through the field, jump over the patches of grass.
3. Enter a cave. Jump over some stuff and leave.
4. Walk through another field and jump over a stream.
5. Enter Gargamel's castle.
6. Walk through the castle and avoid the spiders.
7. When you reach Gargamel jump onto the table then jump again to save Smurfette.
Senretsu said:Thanks a lot! I just had to click on this thread due to "Smurf" being in the title.
edit: I seem to recall there also being a SNES smurf game released in PAL. graphics looked good.
Tortfeasor said:This game has a famous easter egg. When you reach smurfette jump on the last platform near hear but so that you are facing away from her.
Get ready for some smurf nudity.
The ColecoVision version of Smurf: Rescue in Gargamel's Castle was famous at the time due to a hardware limitation of the system. The ColecoVision can only display so many sprites - moving objects - on a horizontal line at one time. Too many, and some of the sprites will start to flicker or will disappear altogether. In this game, you controlled a Smurf that could walk, jump and duck to avoid obstacles in his quest to rescue Smurfette. Because a sprite could only be one color, the Smurf and Smurfette were made up of multiple sprites: hat, hair, body, shoes, etc.
At the end of the game, when your Smurf reached Smurfette, if you hit the "duck" button, your Smurf would bend over, putting his hat on the same horizontal line as Smurfette's dress. Poof! Her dress would disappear, leaving your Smurf bent over in front of a naked-from-the-waist-down Smurfette.
The word at the time was that Coleco was changing the game so that later copies of the cartridge wouldn't let you use the "duck" button in front of Smurfette. We haven't been able to confirm this; all the copies we have work just fine.
Bog said:There was a PSone Smurfs game, too.
Spectral Glider said:My all time favorite Colecovision game was Tarzan
SaitoH said:
(In mint condition too)
Kevyn said:I used to love this game, even though I had no idea what the object of the game was. I just liked walking around and climbing trees.
wipeout364 said:That is actually a pretty good colection of games you got. You have most of the big Coleco titles. I was trying to think what you were missing and the only things that came to mind were Zaxxon and Turbo. Enjoy.
PS: since you already have the colecovision you might as well pick up an ADAM as well so you can play Buck Rogers. Iwill have to bring over my Colecovision so we can link up for some multiplayer Mr.Do.
You weren't fucking kidding, that system looks like it just got off the assembly line!
Kevyn said:If you like Smurf, you might also want to check out the game "Cabbage Patch Kids: Adventure In The Park". It's a lot like Smurf mixed with some elements of Pitfall (swinging from vines.) Very fun, despite the fact that your character is a damn Cabbage Patch Kid.
What's that game with the blue label next to Ladybug?
Unfortunately, I don't see a Colecovision collection coming anytime soon. Unlike the 2600, where all the best games were made by either Atari or Activision, the CV was pretty much a third-party machine. Venture and Moustrap belong to Exidy. Donkey Kong and DK Jr belong to Nintendo. Ladybug belongs to Universal, etc.
Apparently these guys are going to release some sort of CV collection, but the games on it suck. Gut Buster and Campaign '84? Why bother?
bjork said:I thought multicolored buttons were only for teh kiddy systems.
Kevyn said:Anyone ever play Wing War? That was another game I loved to play even though I could never figure out what I was supposed to be doing.
belgurdo said:Coleco is dead, right? Or do they make toys now?
Unfortunately, the ColecoVision suffered the same fate as the rest in
the great video game shake-out of 1984. Coleco's unsuccessful bug-ridden
ADAM computer only complicated the problem; running behind schedule, Coleco
is rumored to have used another manufacturer's computer as the Adam
prototype at a CES show while at the same time Adam software was being
developed with the system. Some believe if it wasn't for Coleco's Cabbage
Patch dolls, they would have completely disappeared. Even the Cabbage Patch
dolls couldn't keep Coleco going forever, though; the company went under for
good a few years later. Ironically, Mattel (the producers of Intellivision)
now own the rights to the Cabbage Patch dolls.
Coleco stopped production of the ColecoVision in 1984. Their last few
titles (Illusions, Spy Hunter, Telly Turtle, and Root Beer Tapper) were
barely seen in stores. Soon after that, Telegames bought much of
Coleco's stock and even produced a few titles of their own that didn't
reach the shelves before the shake-out. As recently as 1991 a mail
order electronics store was known to sell ColecoVision motherboards
and joysticks.
When Coleco left the industry they had sold more than 6 million
ColecoVisions in just two years, even with the last year being troubled
by the shake-out. Many in the industry believe if it wasn't for the
videogame crash of '84, that Coleco could have gone through the 80's as
the system of choice, especially with its proposed Super Game Module. It
was clearly beating Atari and Mattel, but just didn't have the installed
base to last out the crash.
Killkernal said:Bah, you rich kids and your Colecovisions. I still remember when I finally got my 2600 for Christmas, only to discover that the little creep down the street got the Colecovision with Smurf and Donkey Kong! Even back then I was a late adopter.
Screw all that, at least I had The Empire Strikes Back. I could shoot Snow Walkers for hours and hours and hours and hours and hours and hours and.....etc.
JC10001 said:Thats not really an easter egg. Its a limitation of the hardware.
From IntellivisionLives.com:
RazzleDazzleRB said:You know wayyy too much about this game. Kind of scary.
wipeout364 said:PS: since you already have the colecovision you might as well pick up an ADAM as well so you can play Buck Rogers.