Snes games with the FX chip?

SantaC

Member
How many snes games came with the FX chip?

Starfox and Stunt Race FX are the ones I owned, but was their a third one? I have vague memories of a third one. (Yes I know there was a starfox 2 beta which was never released to the public, but that's not the one I think of)

I also remember that Stunt Race FX was called something else from the begining, and early shots I once saw in a mag showed another game.

btw, I really enjoy Stunt Race FX even though it didn't come close the success and acclaim of starfox.
 
Winter Gold actually released in Europe.

SFA2 SNES doesn't use the FX/FX2 chips, but rather the SDD1 compression chip iirc. Star Ocean used it too.
 
demi said:
http://www.nintendoland.com/snes/fx_pics.htm
They say it was...don't blame the messenger!!11 I AM INNOCENT.
That says VirtuaL Fighter. From the PC ripoff.

I'll totally blame the messenger.
VF.JPG
 
I was hyped for FX Fighter and Comanche.

And Stunt Race FX provided hours of goofy multiplayer fun. The theme song still sticks with me for some reason.
 
I was also quite hyped for FX Fighter, although I only saw one batch of screens in a magazine... Does anyone know where to find information on it ?
 
Yep, alpha 2 doesn't use the SFX chip but the SDD-1 to allow compression of game content (in a similar way Star Ocean did).
 
ArcadeStickMonk said:
That says VirtuaL Fighter. From the PC ripoff.

I'll totally blame the messenger.
VF.JPG

Why don't you like, die? GOD DAMN DO YOU HAVE TO NITPICK ITS JUST VIRTUA FIGHTER NOT LIKE ITS A GOOD GAME OR ANYTHING SHEESH UNTIE THOSE PANTIES THEY'RE A BIT STUCK
 
After some quick internet research, here's a list of the various SNES chips and released games...

C4 (Capcom)
-MegaMan X2 (Capcom) 1994
-MegaMan X3 (Capcom) 1995

DSP-1 (Nintendo)
-Ace Wo Nerae (Nihon Telent) 1993
-Ballz 3D (Accolade/P.F. Magic) 1994
-Battle Racers (Banpresto) 1995
-Bike Daisuki! Hashiriya Kon: Rider's Spirits (NCS) 1994
-Final Stretch (Logic/G.Amusments) 1993
-Lock-On (Vic Tokai/Asmik) 1993
-Michael Andretti's Indy Car Challenge (BPS/Genki) 1994
-Pilotwings (Nintendo) 1990
-Soukou Kihei Votoms: The Battling Road (Takyou) 1993
-Super 3D Baseball (Jaleco) 1993
-Super Air Diver 2 (Asmik) 1995
-Super Bases Loaded 2 (Jaleco) 1994
-Super F1 Circus Gaiden (Nichibutsu) 1994
-Super Mario Kart (Nintendo) 1992
-Suzuka 8 Hours (Namco) 1993
-Syutoko Battle Racing 2 (BPS) 1995
-Syutoko Battle Racing '94 (BPS) 1993

DSP-2 (Nintendo)
-Dungeon Master (JVC/Software Heaven) 1992

DSP-3 (Nintendo)
-SD Gundam GNext (Bandai) 1995

DSP-4 (Nintendo)
-Top Gear 3000 (Kemco/Gremlin Entertainment) 1994

OBC1 (Nintendo)
-Metal Combat: Falcon's Revenge (Nintendo) 1993

SA1 (Nintendo)
-Asahi Shinbun Rensai Kato Ichi-Ni-San Kudan Shogi Shingirun (Varie) 1995
-Daisenryaku Expert: WW2 War in Europe (ASCII/SystemSoft) 1996
-Derby Jockey 2 (Asmik/Muse Soft) 1995
-Dragon Ball Z: Hyper Dimension (Bandai) 1996
-Habu Meijin no Omoshiro Syouhi (TOMY) 1995
-Harukanaru Augusta 3: Masters New (T&E Soft) 1995
-Hayashi Kaihou Kudan no Igo Oodou (ASK) 1996
-Itoi Shigesato's Bass Turi No 1 (Nintendo/HAL Labratory) 1997
-J. League '96 Dream Stadium (Hudson) 1996
-Jikkyou Oshaberi Parodius (Konami) 1995
-Jumpin' Derby (Naxat) 1996
-Kakinoki Shougi for Super Famicom (ASCII) 1995
-Kirby Super Star (Nintendo/HAL Labratory) 1995
-Kirby's Dream Land 3 (Nintendo/HAL Labratory) 1997
-Marvelous: Another Treasure Island (Nintendo) 1996
-Masoukishin: Super Robot Taisen Gaiden: The Lord of Elemental (Banpresto/Winky Soft) 1996
-Mini 4 Ku Shining Scorpion: Let's & Go!! (ASCI) 1996
-Pachi Slot Monogatari: Paru Kougyou Special (KSS) 1995
-Pebble Beach No Hato 2: New Tournament Edition (T&E Soft) 1996
-PGA European Tour (Black Pearl) 1996
-PGA Tour '96 (Eletronic Arts) 1996
-Power Rangers Zeo: Battle Racers (Bandai/Banpresto) 1996
-Pro Kishi Simulation Kishi No Hanamichi (Atlus) 1996
-SD F-1 Grand Prix (Video System) 1995
-SD Gundam G-NEXT (Bandai) 1995
-Shin Syogi Club (Hect/Natsu System) 1995
-Shougi Saikyou (Mahou) 1995
-Shougi Saikyou 2 (Mahou) 1996
-Shougi Mahjong (Varie) 1995
-Super Bomberman: Panic Bomber World (Hudson) 1995
-Super Mario RPG: Legend of the Seven Stars (Nintendo/Square) 1996
-Super Shogi 3: Kitaihei (I'Max) 1995
-Taikyoku: Igo Idaten (BPS) 1995
-Takemiya Masaki Kudan No Igo Taisyou (KSS) 1995

S-DD1 (Nintendo)
-Star Ocean (Enix/tri-Ace) 1996
-Street Fighter Alpha 2 (Capcom) 1996

SPC7110 (Hudson)
-Far East of Eden: Tengai Makyo Zero (Hudson/Red) 1995
-Momotarou Dentetsu Happy (Hudson) 1996
-Super Power League 4 (Hudson) 1996

ST010 (Seta)
-F-1 Roc II: Race of Champions (Seta) 1993

ST011 (Seta)
-Hayazashi Nidan Morita Shougi (Seta) 1993

ST018 (Seta)
-Hayazashi Nidan Morita Shougi 2 (Seta) 1995

Super FX Mario Chip 1 (Nintendo/Argonaut)
-Star Fox (Nintendo) 1993

Super FX (Nintendo/Argonaut)
-Dirt Racer (Elite) 1995
-Dirt Trax FX (Acclaim/Argonaut) 1995
-Stunt Race FX (Nintendo) 1994
-Vortex (Electro Brain/Argonaut) 1994

Super FX2 (Nintendo/Argonaut)
-DOOM (Williams) 1995
-Super Mario World 2: Yoshi's Island (Nintendo) 1995
-Winter Gold FX (Nintendo/Elite) 1996


...also one SNES game housed a real-time clock...

-Daikaiju Monogatari 2 (Hudson) 1996
 
ToxicAdam said:
Well, it certainly wasn't utilized like "Blast Processing". :)
A bit OT, but anyone have a comprehensive listing of the various Genesis chips used in games> All I know of is...

SVP (Sega)
-VR Virtua Racing (Sega/AM2) 1994
 
Vomiaouaf said:
I was also quite hyped for FX Fighter, although I only saw one batch of screens in a magazine... Does anyone know where to find information on it ?

The PC games, while great looking when it came out, were terrible in retrospect.
 
FX Fighter was an FX chip fighting game by Argonaut that was planned for release on SNES. Problem was, according to Star Fox programmer Dylan Cuthbert, it was "awful." So Argonaut moved it to the PC, where I found it in a K-Mart bargain bin for $9.99 around the year 1997. It was AMAZINGLY awful.
 
I dunno if Mario 64 counts? I remember that Nintendo tried to create this game using the FX-chip from the start, but it was cancelled.

*phew* :)
 
FX Fighter fucking sucked! I remember picking it up after a 5-hour VF1 marathon session at my local arcade. Blegh!!! Thank god Sega ported VF1 Remix to PC a few months later or I would have died.
 
Heh, I remember EGM openly mocking FX Fighter more than once. Personally, I thought it looked like crap, though that was in the eyes of a diehard Genesis Virtua Fighter eyes.
 
demi said:
Why don't you like, die? GOD DAMN DO YOU HAVE TO NITPICK ITS JUST VIRTUA FIGHTER NOT LIKE ITS A GOOD GAME OR ANYTHING SHEESH UNTIE THOSE PANTIES THEY'RE A BIT STUCK

No his point was that you're wrong. It's not Virtua Fighter, it's Virtual Fighter. Two different things. Dropping the l to call it Virtua Fighter was YOUR mistake, so why should he die for that?
 
teiresias said:
That list of games is interesting, however, is there a listing that tells us what each different chip was used for?
Okay, very basically the chips can be subdivided into 2 groups...

Co-CPUs used for extra visual/audio processing
-C4 (Capcom)
-DSP series (Nintendo) it's actually the same chip with different instruction sets
-OBC1 (Nintendo)
-SA1 (Nintendo)
-ST010 (Seta) DSP design
-ST011 (Seta) DSP design
-ST018 (Seta) RISC design
-Super FX series (Nintendo/Argonaut)
-SVP (Sega)

Specialized data compression chips
-S-DD1 (Nintendo)
-SPC7110 (Hudson)
 
Top Bottom