allways wanted to play one, but not for 12 bucks a month (not because the price is too high, I just didnt want to pay for something and then hate it).. so when Anarchy Online went free for a year I decided to finnaly try one out. I know its not as good as some others (WoW) but Im having a good deal of fun with the game nonetheless.
I was wondering, what exactly seperates a game like WoW from this? does it do things completely differently or is it just tweaked a bit? Does it still rely heavily on quests that are loaded into dungeons (this for me is a good thing)?
Also, is it a common problem in all MMORPG's when Im killing some monster in an open field and trying to get some experience points that a group of big burly people charge in and destroy it so that I get a lovely message that says "You didnt do enough damage to get and EXP". Asshats.
I was wondering, what exactly seperates a game like WoW from this? does it do things completely differently or is it just tweaked a bit? Does it still rely heavily on quests that are loaded into dungeons (this for me is a good thing)?
Also, is it a common problem in all MMORPG's when Im killing some monster in an open field and trying to get some experience points that a group of big burly people charge in and destroy it so that I get a lovely message that says "You didnt do enough damage to get and EXP". Asshats.