So now when Reggie has confirmed that Mario128 will atleast show up in videoform...

SantaC

Member
...at E3, how do you think it will look? Will it be in 2D, 3D or 2.5D? Will it take place in mushroom kingdom or any other weird place.

I think (or hope) that it's back in mushroom kingdom, and that the world map from SMB3 and SMW returns. I also think it's a big possibility for Mario & Luigi co-op in 3D, and that the worlds are back to old school style, etc the questionmarks are back. I have always wanted a Mario game where you move forward like in SMB3 and SMW, but in fullbown 3D instead.

I am hoping and thinking for something like this.
 
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SantaCruZer said:
I also think it's a big possibility for Mario & Luigi co-op in 3D


Pretty sure they threw around that idea on N64 for a possible Mario 64 sequel (something i'll never forgive Nintendo for...) It would be sweet to revisit some old locals in 3D. I wanna fight Wart with 3d veggie throwing action.
 
A bit off topic but why didn't the GBA get a new 2d Mario? ZElda and Metroid got new games.


Who was it that created Minish Cap? They did a good job. I'd like too see them do a 2d Mario game...that isn't for the DS. I don't want to use the stylus or other gimmicky measures to play Mario.
 
SomeDude said:
A bit off topic but why didn't the GBA get a new 2d Mario? ZElda and Metroid got new games.


Who was it that created Minish Cap? They did a good job. I'd like too see them do a 2d Mario game...that isn't for the DS. I don't want to use the stylus or other gimmicky measures to play Mario.

It was Capcom.

Also, why not the DS? It's more powerful than a GBA. There's no restrictions on what functions developers can use--I'm sure Nintendo is not against making Mario DS game that didn't need the touchscreen. As a matter of fact, that 2.5 Mario demo at last year's E3 kind of suggests that thinking.
 
I'm hoping for Mushroom Kingdom, themed levels, basically like Super Mario 64, but with SMB3 style worlds. You know, Grass Land, Desert Land, Winter Wonderland, etc. Have Mario travel to those different worlds via a hub level. Maybe warp to them through pipes. Throw in some classic platform levels that were in SMS as bonus levels. Mario + Luigi co-op would be nice. Most importantly, I want that old Mushroom Kingdom atmosphere back. Sunshine was a fantastic game, but I like SM64 much better.
 
If they're going to radically change the gameplay like they've been saying they need to make the style really Mario-like. Bring it back to the first game; mushrooms, fireflowers, stars, all that. They haven't explored that stuff in a long time so it's practically new, but at the same time nostalgic.
 
SantaCruzer, the game you're asking for is NEW Super Mario Bros. on DS. Mario 128 will in all likelihood not follow that pattern.
 
SomeDude said:
A bit off topic but why didn't the GBA get a new 2d Mario? ZElda and Metroid got new games.
Just much easier to repackage the SNES-level Mario platformers they already had. Also the Wario Land series which evolved from the Super Mario Land series did show up.
 
I think "Mario 128" will be shown only in video form 'cos it'll be on Revolution and thusly, will be using the new control method. In ~this~ post I explain the reason Nintendo *might* be having a hard time with how they're going to present the new revolutionary control scheme LET ALONE having it playable on the E3 showfloor. If Nintendo is going for a fully wireless gyro motion control then I can see how showfloor security may be a difficult task...they can't nail something like that down to a kiosk in other words.

Also in ~this~ post I give an outline for what I think Nintendo will do at this years E3 pre-show. Basically, if they follow the same brilliant formula they did in 2004, they'll show off new games for current systems, the state of Nintendo, peripherals & plans to further expand & extend the life of current hardware, then show off the new hardware and finally...the surprize game which will probably be Mario 128.

I'm thinking that when they show off Revolution they'll talk about the console's features, plans, power, etc. with no solid talk about the "revolutionary" interface. Then when they show off the surprize game Mr. Miyamoto will walk out (like he did when the new Zelda was shown) actually playing the game with the new controller in his hands showing us how it works. This sort of tease play will having us guessing every aspect of the new controller without giving away too much (a Nintendo tradition) which will keep the industry on it's toes I think.
 
Kobun Heat said:
SantaCruzer, the game you're asking for is NEW Super Mario Bros. on DS. Mario 128 will in all likelihood not follow that pattern.

Oh I would love to know more about New super mario bros to DS, but I think it's a good possibility that Mario goes back to his roots in Mario 128 as well. It's not that I know anything, but is it so far fetched? Unless you know something of course...spill it :)

I wonder where New Super mario Bros DS did go though. It hasn't showed up on any Nintendo DS release lists latley. Nintendo has been silent on the issue.


As for the Mario pics Wario posted, they look extremley fake. Especially that star in the thrashcan or whatever :P
 
SantaCruZer said:
Oh I would love to know more about New super mario bros to DS, but I think it's a good possibility that Mario goes back to his roots in Mario 128 as well. It's not that I know anything, but is it so far fetched?

I think a good idea for a Mario game would be a huge overworld map (SMBros.3 & SMW) done in 3D with a bunch of 2D levels that you reach from the 3D overworld. That way it can have that new feeling with 3D without having tedious collect-a-thons and reused levels *and* have the 2D nostalgia levels for variety. I could see a parent & child aspect to the game as I know alot of "grown-ups" who "grew up" with the old 2D Mario games that can't quite get the hang of the new fangled 3D Mario's. So they can handle the "old-school" aspect of the game while their kid picks up the 3D aspect 'cos kids are more adapt to 3D these days. Could give new meaning to co-op gameplay.
 
I'd be extremely happy with a 3D Mario that's actually as good as Super Mario 64... because Sunshine didn't deliver, but it's a great game anyway.
 
Kobun Heat said:
SantaCruzer, the game you're asking for is NEW Super Mario Bros. on DS. Mario 128 will in all likelihood not follow that pattern.


Ack not that one that looks like Lego mario with ugly huge poly mario all over place?
 
madara said:
Ack not that one that looks like Lego mario with ugly huge poly mario all over place?
That's the one!

Very very early tech demo though, so I'm sure the final product will be very different.
 
I'd tend to agree at this point, just because of Miyamoto's emphatic statement earlier that it's coming for GameCube. Could be the system's last hurrah. Especially considering that Revolution is backwards compatible, they're just not in a situation where they need to start shuffling games from hardware to hardware.

It could still come out on Revolution, but that's the far-flung possibility right now, not the foregone conclusion too many people try to make it.
 
I think a lot of people are forgetting that the Revolution probably won't come out until mid-late 2006, leaving over a year left for Game Cube. The Legend of Zelda GCN will not be enough to hold people off for that long. Mario 128 will most likely be the last hurrah.

Edit: It could be a title where some parts are playable on GC and some parts need to be played on the Revolution. I could see Nintendo doing something like this.
 
I would previously have said that this was bound to be headed to the revolution but now I'm not so sure. Backwards compatability means that it wouldn't be financial suicide to release it say March-May 2006.

The only problem with a GC release is that it would be Mario platfromer overload if they tried to do a revolution launch title.

Only time will tell.
 
Unless they've got two totally seperate teams doing Mario 128 and a seperate Revolution Mario. Mario on the Revolution would be, as Mario typically is, the showcase for the new control features. Like how Mario 64 ushered in the analog stick and Luigi's Mansion was built around dual analog plus analog trigger functionality.

There's room for two if one of them is more Sunshine-style and one makes use of new controls.
 
In either the latest issue of EGM or the one before it, Quartermann says he has pretty good evidence that Mario 128 will come out on GameCube in early '06. My bets are March or April, to give a few months delay after Zelda. I really hope it does come out on GameCube though. The older I get, the more I fear that the near future will eat away more and more of my game time.

Edit: I also remember, way back in EGM's Afterthoughts of Sunshine, that Miyamoto said that Nintendo did not want gamers to wait so long for another Mario title, and that Nintendo wanted to "do something to make the situation better for our fans". Perhaps he has retained that desire.
 
The only reason I could see the game launching on GameCube is if Nintendo really has nothing to fill the void between 01/2006 and Revolution launch.

Aside from that, Nintendo needs to have a Mario game at Revolution launch. Unless they really are cooking up a Metroid game as their flagship title instead.
 
If this isn't shuffled off to Revolution, I think it's a huge mistake. People didn't buy a Playstation 2 to play Final Fantasy 9. The whole "backwards compatibility means they can put it on Cube" bit is ludicrous. People have ceased to buy $99 GameCubes even in the face of RE4 and Zelda....why would they purchase some new $200-300 hardware to play a last-generation game?
Kobun Heat said:
I'd tend to agree at this point, just because of Miyamoto's emphatic statement earlier that it's coming for GameCube.
Where/how long ago was that?
 
EGM earlier this year. And by the way, you're not understanding me: I'm not talking about a Cube game causing people to buy a Revolution, I'm saying that because they're not abandoning the GC format that's a clue that they can and probably will keep Cube games on the Cube.
 
The February EGM didn't have any emphatic Miyamoto reassurance. It had Reggie offering a secondhand half-quote of Miyamoto saying that Mario 128 would be on the Cube.....and now Reggie has changed his tune ;)
 
Mario 128 should be retooled for Revolution launch immediately... EAD can pump out a 3D Sunshinesque Yoshi platformer to take it's place on GameCube in early/mid 2006 to ease the transition. Like Yoshi's Island and Mario 64 in the mid 1990s.
 
If the game was really staying on Cube I think that they would have told us...but that's just me. A "video-only" debut makes it seem like a pretty likely Revolution target, since that means it is 12-18 months away and running on unfinished hardware (that couldn't be put on the show floor demo kiosks).
 
So you're saying he's... lying?

Maybe they just already have enough playable games. Why create a distraction from software that's shipping earlier?
 
A video of Mario 128 at E3 mean nothing.

This E3 belongs to the next Legend of Zelda. It is going to be the biggest game at the show by far, why demonstrate Mario 128 when everybody is going to be waiting all day in line to play Zelda?
 
Hero said:
A video of Mario 128 at E3 mean nothing.

This E3 belongs to the next Legend of Zelda. It is going to be the biggest game at the show by far, why demonstrate Mario 128 when everybody is going to be waiting all day in line to play Zelda?
I do know that this year's E3 will be huge for Zelda, but seeing Zelda in action at the conference then whipping into a video of one of the most anticipated sequels for hardcore Nintendo fans will put the money in the bag.
 
DrGAKMAN said:
I think "Mario 128" will be shown only in video form 'cos it'll be on Revolution and thusly, will be using the new control method. In ~this~ post I explain the reason Nintendo *might* be having a hard time with how they're going to present the new revolutionary control scheme LET ALONE having it playable on the E3 showfloor. If Nintendo is going for a fully wireless gyro motion control then I can see how showfloor security may be a difficult task...they can't nail something like that down to a kiosk in other words.

Also in ~this~ post I give an outline for what I think Nintendo will do at this years E3 pre-show. Basically, if they follow the same brilliant formula they did in 2004, they'll show off new games for current systems, the state of Nintendo, peripherals & plans to further expand & extend the life of current hardware, then show off the new hardware and finally...the surprize game which will probably be Mario 128.

I'm thinking that when they show off Revolution they'll talk about the console's features, plans, power, etc. with no solid talk about the "revolutionary" interface. Then when they show off the surprize game Mr. Miyamoto will walk out (like he did when the new Zelda was shown) actually playing the game with the new controller in his hands showing us how it works. This sort of tease play will having us guessing every aspect of the new controller without giving away too much (a Nintendo tradition) which will keep the industry on it's toes I think.


And with this post you just proved that you are over-analyzing nerd.


just kidding buddy
 
speedpop said:
I do know that this year's E3 will be huge for Zelda, but seeing Zelda in action at the conference then whipping into a video of one of the most anticipated sequels for hardcore Nintendo fans will put the money in the bag.

Judging from N64's sales and GC's sales, Im pretty sure there are millions of hardcore Nintendo fans who never purchased a GC. Theres plenty of room to sell some systems :D
 
Kobun Heat said:
Unless they've got two totally seperate teams doing Mario 128 and a seperate Revolution Mario. Mario on the Revolution would be, as Mario typically is, the showcase for the new control features. Like how Mario 64 ushered in the analog stick and Luigi's Mansion was built around dual analog plus analog trigger functionality.

There's room for two if one of them is more Sunshine-style and one makes use of new controls.
What with the 6 years between Super Mario 64 and Super Mario Sunshine, having the time between two major Mario series entries be more like 6 months would make my head explode. Of course, if you're considering Luigi's Mansion as a launch Mario game, you're being a bit more liberal about that while I think most in this thread like milanbaros implicitly mean Mario platforming, rather than Mario family vaccuuming.

capslock said:
And with this post you just proved that you are over-analyzing nerd.


just kidding buddy
If it's not a thousand+ word post with explicit detail and theory, it's not a true GAKMAN production!

gamergirly said:
Judging from N64's sales and GC's sales, Im pretty sure there are millions of hardcore Nintendo fans who never purchased a GC. Theres plenty of room to sell some systems
I doubt there are 35 million "hardcore Nintendo fans" based on N64 as I doubt there are 20 million "hardcore Microsoft fans" based on Xbox, and so on.
 
Kobun Heat said:
So you're saying he's... lying?
I'm just saying that you are referencing a Reggie interview that was conducted last year, and in one from just a short while ago, the story has changed. I would tend to put more weight in the more recent interview just because it's more recent.

They're not lying, just being purposefully non-commital and evasive.....as they are with basically everything related to Revolution. Shit, if you've got a video of Mario 128 up and running, how can you not know what platform it's for? ;)

"We've got too much playable stuff already" is the lamest excuse ever to explain not making a Cube game playable. At least give us the Nintendo-trademarked "We don't want to give our super-duper secrets away" excuse. Do they really have that much to show off? Every time I have gone to E3 Nintendo has packed the booth with third party software, even. I would bank that the real reason for Mario's show floor absence is probably something else ;)
 
Oh sorry....it has already been linked in this thread and I thought that the backslide part had been posted here:

http://cube.ign.com/articles/594/594834p1.html

IGN Interview Dated March 9

IGNcube: Nintendo previously stated that Mario 128 could be a GameCube title, and then it suggested that it might instead be for Revolution. Is Mario 128 for GameCube or Revolution?

Reggie: We're going to answer that question at E3. You know, we at Nintendo are probably waffling back and forth on what's the best thing to do. Legend of Zelda is going to be on GameCube. We're going to launch that this holiday. And there's more to come on what happens with Mario 128.

versus

EGM Interview from Feb 05 issue (most likely to have taken place December 2004 or earlier)

We asked Mr. Fils-Aime if what's referred to as Mario 128 is still a GameCube title. His answer: "You know, Mr. Miyamoto said that quite emphatically in the last couple of days...so it's coming out on GameCube".
 
JoshuaJSlone said:
If it's not a thousand+ word post with explicit detail and theory, it's not a true GAKMAN production!

I know...I'm an over-analyzing nerd! But really though, with the links I put in that post, I knocked it down to about a 3RD of what it would have been.

Back to square one, here's what I think:
-Mario 128 (or Mario 64 2/next "main" Mario game) will be on Revolution
-there may be a lil' Mario sidegame for GCN though
-why? 'cos 2 Mario games make more money than 1
-the reason why the Revolution Mario may only be in video form is 'cos the Revolution itself probably won't be playable on the showfloor
-as they have said, it's going to be difficult to convey the Revolution...probably 'cos it's control method is radically different (a two peice free roaming wireless gyro motion controller)
-why is it going to be difficult to convey/present? 'cos with a free roaming wireless control scheme, it's going to be difficult to have Revolution playable without security issues with people just running off with the controller to post on eBay for $1.5M
-Reggie is correct, with the GBA, NDS & GCN all having new games they already do have plenty of playable games...they'll really drive home the fact that MS is moving too quickly into next generation while Nintendo is more fully filling out the GCN lifespan...possibly helping to edge out MS into the 3RD spot which would help Nintendo's image going into next generation and make X-BOX 360 look real pre-mature
-Nintendo shouldn't do too much at once, they'll likely be unveiling new things for NDS, possibly GCN peripherals and maybe even a smaller re-design mini GAMECUBE who knows?, NDS going online, a possible media convergence outreach with a U.S. version of the Play-Yan PLUS they'll already be showing off the Revolution slightly
 
A somewhat interesting thought (or not), if the Revolution has a dual handed controller (gyroscopic), what if you controlled Mario with your left controller and Luigi with your right controller?

Nail certain combinations of moves to pull off super moves if you can time the two characters together (kind of like circus acrobats).

Might be kind of interesting ... or mind bending.

Actually something like this would probably be better in a sports game, where you could control say the player with the ball/puck and then the other player ahead of him at the same time.

For situations like an alley oop in basketball or a 2 on 1 break in hockey, that'd be sweet.
 
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