Really liked it. Atmosphere was amazing, sound effects were incredible and they absolutely nailed the visuals as well. I felt like the game itself went on about a third longer than it should have (10-12 hours would have been perfect instead of near enough 20 hours), and it got a bit tiring fighting against the droids at times (even though they were really unsettling), but the stealth gameplay was excellent, the setting of Sevastopol was superb and it has just the right amount of depth.
Probably considered it an 8/10 after finishing, and in all honesty the only thing I'd change would be trimming some of the fat.
I'm playing that at the moment, and really enjoying it. Certainly one of my best surprises of the year so far, and feels like a better attempt at the Quantic Dream style of game than any QD game has managed so far!
oh nice. agree on all points here. A:I was way too long, but it had a lot of atmosphere. game could get pretty tense even whem the droids did get old. sweet. someone i can talk about scary games now.
UD is pretty great. it was like a good rollercoaster for me. and the first game mu wife asks if we can keep playing. we had like 3 hr sessions w the game. just really well done and fun.
soma so far is more interesting than good. the premise is very abundant which is great... the game itself.. hmm... needs better art direction imo. VA are growing on me.. and the gameplay i wish was more cinematic. still. interesting to keep going. ill post some more aboit my xp w the game later w some screens.
still pretty upset the game doesn't natively do downsampling.
also some minor slow downs here and there for no reason and some textures that take for ever to load in.
not a very well optimized game so far =/
edit: lol. game just crashed. hmmm....
edit:2... crash on the same place


crash happens after
train crashes, and i got up the ladder. use the tool to open the door.. hatch closes