So it seems Sony are finally doing what I was suggesting to do a long time ago: make strategic investments and share purchases in various 3P publishers. 2.5% does seem small tho, so I can't see how it amounts to much materially unless it grows over time. Also hopefully other companies are in consideration, like SEGA/Atlus and Take-Two.
But, something is still bothering me here: what exactly are SIE and PlayStation getting out of these partnerships that they wouldn't have gotten otherwise? The obvious answer should be new exclusive games, but that hasn't materialized. That it's Sony Corp spearheading these and not SIE necessarily also lends weight to the idea that these aren't primarily focused on PlayStation, when I think that should be a bigger component at play here.
And yes, when I say "focused on PlayStation", I mean new exclusive games. Obviously there are revenue growth opportunities through kickbacks from sales across various platforms, and licensing opportunities, but that doesn't do anything which, for me, is the heartbeat of a console platform. What new games are getting made by partnering with Bandai-Namco, or Kadokawa, that wouldn't have been made otherwise? Are any of them going to be leveraged to boost PlayStation console profile in market through exclusive software?
That's what I really want to see the answers to. But, yes, moves like this make sense at a base level. Strengthens & solidifies working relations with key 3P partners.