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Sony's official policy on two-dimensional games

Ninja Scooter said:
:lol people acting like Sony is killing 2d gaming. What's killing it is that nobody buys that shit anymore and its seen as inferior by most of the gaming population. Its like black and white movies. 2d gaming is dead and not coming back, get over it.

Not my fault that the "gaming population" nowadays are a bunch of tools who will run out and actually purchase the 50 Cent:Bulletproof game or whatever EA rehash comes out this year.

Oh and BTW, SF Anniversary Collection and a lot of the retro collections have done pretty damn well with sales... not everybody likes complicated 3D games that take hours upon hours of a time investment and fighting awkward camera systems. 2D gaming isn't really dead, it's just that SCEA has an ass-backwards policy on it.
 
djtiesto said:
Not my fault that the "gaming population" nowadays are a bunch of tools who will run out and actually purchase the 50 Cent:Bulletproof game or whatever EA rehash comes out this year.

Oh and BTW, SF Anniversary Collection and a lot of the retro collections have done pretty damn well with sales... not everybody likes complicated 3D games that take hours upon hours of a time investment and fighting awkward camera systems. 2D gaming isn't really dead, it's just that SCEA has an ass-backwards policy on it.

compilations sell because of nostalgia, just like those "Plug and Play" atari boxes, but that goes out the window when you try to introduce a new 2D game. Its not really a good comparison. And im aware there are plenty of people who woudl like the occasional 2D games, hell im one of them, but like i said, its like b&w movies. It has very little at all to do with SCEA's policy. Its just viewed as primitive.
 
if the problem with 2D games was just the consumers then SCEA would have nothing to fear by letting 2D games come out here because no one would care.


if gamers want 2D games, scea should let them come and make money and sell ps1/2/3's.

if gamers don't want 2D games they won't even notice their existance and sony loses nothing by letting them come here

if gamers only want 2D games for budget prices, why not let the game come out here, let the hardcore buy it at full proce, and then let the others wait for a pricedrop?

I see absolutely no advantage whatsoever to scea not letting 2D games come over here. This image shit is retarded. The average gamer only knows as much about the playstation brand as the TV tells them.
 
Seriously.

Sony shouldn't give a shit. Console makers just need games to be sold and get more userbase. If a publisher wants to publish a game, just let them do. If it does not sell, it's their fucking problem.
Sony should care about the games their publish on their own and not dictate what to do to other publishers really. Here the subject is Sony but it should be like that for any console maker. It should even be law or some rule. Freedom of expression. Videogames are a creation and 2D is a style. Fuck all the other retarded ways to look at the subject.
 
djtiesto said:
Not my fault that the "gaming population" nowadays are a bunch of tools who will run out and actually purchase the 50 Cent:Bulletproof game or whatever EA rehash comes out this year.

If 2D games were more appealing to those gamers, and didn't look like they were playing 2D games from a generation ago then they'd likely sell more. Look at Shattered Soldier for example, it sold very well because Konami moved it to a 2.5D engine instead of going with a bunch of sprites. If 2D is going to stay around that's the direction it needs to go into, and not continue along the lines of reusing the same sprites that were created years and years ago.
 
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