http://www.youtube.com/watch?v=Y8vFFMudjXk
Here ya go guys!
Sorry for not being too good at the game! haha
Awesome! I could watch people play for hours, man. Hopefully more videos pop up between now and Wednesday.
http://www.youtube.com/watch?v=Y8vFFMudjXk
Here ya go guys!
Sorry for not being too good at the game! haha
anyways, seeing as how I'm not super sure on how XBLA works, that July 4th release date is for people with Xbox Gold, right? don't I have to wait a week or so before I can purchase it on a Silver account?
I think I'm actually going to dig out my Xbox for this. I haven't touched it basically since Shadow Complex came out.. but I'm a huge Spelunky/Yu fan, I've beaten the PC version 5-6 times (from the start, no tunnels, holla) and it's still my go-to game when I'm bored and want to relax. I'll GLADLY buy it again if/when it comes to Steam/PC in general.
anyways, seeing as how I'm not super sure on how XBLA works, that July 4th release date is for people with Xbox Gold, right? don't I have to wait a week or so before I can purchase it on a Silver account?
Nah, that's the date for everyone.
Wow, amazing scores so far. XBLA is on absolute fire this year.Review embargo is up by the way. Here are a few that just hit
Eurogamer - 10/10
The Verge - 10/10
IGN - 9/10
TeamXbox - 9/10 (Full disclosure, this one's mine)
VentureBeat - 70/100
So yeah, Spelunky is still good.
Was there ever any doubt?Review embargo is up by the way. Here are a few that just hit
Eurogamer - 10/10
The Verge - 10/10
IGN - 9/10
TeamXbox - 9/10 (Full disclosure, this one's mine)
VentureBeat - 70/100
So yeah, Spelunky is still good.
Review embargo is up by the way. Here are a few that just hit
Eurogamer - 10/10
The Verge - 10/10
IGN - 9/10
TeamXbox - 9/10 (Full disclosure, this one's mine)
VentureBeat - 70/100
So yeah, Spelunky is still good.
I really do hate Spelunky. It is frustrating in a way that few console games ever are. It’s audio-visual trappings don’t really help the matter for me, but the sense of discovery has me intrigued to find out what happens next. That doesn’t make Spelunky a good game, but I can’t wait to get back to playing it.
Worth 1200 moonbucks? Guys?
Not to be that person, but:
From the VentureBeat review. Spelunky is not a game for that person.
Forgot that there was an OT for this, so I'll repost what I put in the other thread:
Live stream of the game here: http://www.twitch.tv/manvsgame
Been going on for hours already, so the archive should be pretty big when it's all said and done.
I'm trying to avoid certain things. I still won't look up things about the original Spelunky just so I can still discover new things when I play it. The discovery is one of my favorite aspects of the game so I am trying to go in knowing as little as possible. I can definitely see why others wouldn't want to do that though, especially if they are trying to see whether they want to buy it or not.Totally guilt free in watching all this, since I can't spoil levels for myself. I guess you can for items and such, but having already played the PC version I know most of what's there.
Robert Ashley keeps tweeting about this so it must be good. Looking forward to Wednesday.
Played 20 times. Died 20 times :lol
Made it out of the mines twice. How many times do you have to see Tunnel Man to get a shortcut?
Original Sound Version said:OSV: Now, in these days you are most known for Spelunky, the Spelunker influenced arcade action game by Derek Yu, Indie game legend. How did you come to know Yu and become the composer for the revamped XBLA game?
Suhrke:Derek and I knew each other somewhat beforehand. We had exchanged some emails in the past regarding potential collaboration projects between our websites; Pause and TIGSource. When he announced there was going to be an XBLA version of Spelunky, I sent him an email asking if he had anyone on board for the music, as I was a fan of the original game. I did a couple of demo tracks for him, and I was brought on board for the project.
OSV: What kind of direction did Yu put upon you when you began your work on Spelunky on the XBLA?
Suhrke: Derek didn’t tell me what to do at all. We both agreed the music should mirror the game in that it has oldschool gameplay and modern graphics etc. That meant a mixture of oldschool VGM and a more modern approach to game music. Beyond that, it was up to me to figure out how to achieve this. We’ve kept close contact throughout the development, though, so it’s not like he didn’t influence the outcome at all. I think the end result is a fair mix between what I like, what Derek and Andy likes, and what the players out there seemed to want.
OSV: And what about a soundtrack release?
Suhrke: Yeah, in about a month or so, for a very cheap price!
Super excited to get my hands on this but part of me fears that i will develop rage problems over this game.
Super excited to get my hands on this but part of me fears that i will develop rage problems over this game.