final second retake on saltspray
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MFW the game goes into overtime.
final second retake on saltspray
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I highly doubt it, they've stressed time and time again that the walls don't count. You sure it isn't just small spaces that haven't been covered in ink?Actually I think walls count in Turf War games as it goes. If you play a game and all of the floor is covered you'll notice that there's around 10% unaccounted for. I always paint the walls because if it's around 45/45 those walls can be the difference between winning and losing.
Saw this in my plaza yesterday.
Anybody playing right now?
No clue, but I know I've played one match that was two shades of blue against each other, which took me by surprise. Still pretty contrasting, but weird.
I think there's a different amount of set colors for both modes, however.
Don't recall which, but there is a hidden scroll that seems to show all of the combinations. Look for the one with a lot of circles.
Using the Inkbrush carelessly is just so fun. I was more concerned about placing my sprinkler properly lol. There's a Miiverse board on the left part (closer)/right part (further) of Walleye Warehouse (depending on where you spawn) that's up high enough that is reachable where if you place a Sprinkler properly, it would be impossible to destroy it without a grenade of some sort.
Using the Inkbrush carelessly is just so fun. I was more concerned about placing my sprinkler properly lol. There's a Miiverse board on the left part (closer)/right part (further) of Walleye Warehouse (depending on where you spawn) that's up high enough that is reachable where if you place a Sprinkler properly, it would be impossible to destroy it without a grenade of some sort.
I've read that someone put a sprinkler on the middle beam above the middle part of the map, but I tried it with 2 bomb range up and it doesn't seem possible. Maybe 3 is what is needed, but I doubt it is possible. I don't have clothing with Bomb Range Up to try.
Walleye is so sprinkler friendly. Just don't place it in the middle. Place them high on walls at the sides. I even put a sprinkler on the beam near the enemy spawn lol. So fun to just place sprinklers in random places. The other team only had one person with a long range weapon to destroy it, so it was hilarious watching them try and destroy it.
I highly doubt it, they've stressed time and time again that the walls don't count. You sure it isn't just small spaces that haven't been covered in ink?
Had a Charger on my team sit in one place for two minutes straight the entire game as ninja squid. He missed a point-blank snipe and returned to his hide-y place.
You can't just make this stuff up.
OK, how many times did you have to reroll to get that set on the shoes? :lol
I might make a thread about this on it's own, but I really think by gameplay merit alone, Splatoon has the potential to be a competitive game.
Obviously, the only thing holding it back is the lack of friend lobbies/any kind of organized play option.
However I think that given the way all the weapons are balanced, and there are no real balance issues that stick out like a sore thumb in the game. There's no "tripping"-like mechanic. The gameplay is fast, fun, and has a lot of room for players to be creative with it. Once friend lobbies get in, I really want to see what kind of strategies a coordinated team might do (as in actually picking weapons to complement each other, etc.).
OK, how many times did you have to reroll to get that set on the shoes? :lol
Yesterday I had a level 16 Japanese player on my team who was still in all his starting equipment. He was mostly useless in every match, except of course the one time he wasn't on my team
Poor timmbp stuck against me and sendou
Don't you just love that law?
I just got 1426 using the Inkbrush. I was only able to get 300 when it came out, and I haven't touched it since. Don't know what happened that now I can use it.
Haha that last one was close! Good games man
Going on a losing streak in ranked really makes you question if you were good, or if you were riding other players coat tails to get where you were, especially when you derank and still lose.
But when you get that one victory right afterwards you feel oh so much better.
Ok, starting to get a rhythm again. Hey Smith, I remember you talking about the 96. Watch my tech for coverage.
Ok, starting to get a rhythm again. Hey Smith, I remember you talking about the 96. Watch my tech for coverage.
What a tight match there in the end. That feeling when you have a long range gun and your enemies don't. 16-0
wrong room I'm afraid, Psy
Brush vs Japanese rollers is not fun
I like you with the dual squelcher, you move more than usual. That was my one worry was that you would just settle on the charger and post.
I like you with the dual squelcher, you move more than usual. That was my one worry was that you would just settle on the charger and post.
Sendou is a very offensive charger from what I've seen, yeahI think Sendou moves around more than most Chargers do. It makes it harder to kill him.
Fucking traitorI truly would like to pick #TeamDog but my feeling is that #TeamCat will win, so I guess I will go with that![]()
Such a fun weapon! I think I have managed to make it pretty deadly. Especially useful now that in general people seem to favor short-range weapons. Not sure what you mean by the last sentence.
You had a tendency to dwell in a small area, and depending on the map I knew where to find you. The dualie seems to give you more range and you branch out and chase down instead of upkeeping your roads to circle your area.
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This is by far the most onesided match I've had.![]()
Ah I see. Yes I agree that I'm less mobile with the Charger.