Man, me and my roommate have been playing it for the last week or so. It's pretty horrible.
We play it on Expert (never tried the easier settings, never do) and we don't save mid-level. So if we screw up in a mission, we start over, you don't get more than one life in real life.
So anyways, at first we were going slowly through the level and we'd die inexplicably. And we were so entranced in the nice looks and cool team-play aspects that we overlooked how godawful the actual game is.
Here are a couple of HUGE problems:
- The AI doesn't have to shoot at you to hit you. We've gotten shot at through walls, trucks, and multiple headshots when the guy isn't even facing us. They have homing bullets. And it's not that there is a hidden guy, we end up going through each level (well, we're only on the third, it's hard) about 20-30 times, so we know where the men are (although there is some randomness in location). They also absorb bullets like crazy, and you must get a headshot in order to kill them. Shoot them 15 times in the gut, and they still move unfazed. Retarded.
- The sound. The game sounds good on the exterior, but once you get into it more you realize how horrible it is. For one, the ambient noise means nothing. In the second level, there is a raid going on and you're forced to make your way down the side of a building (climb down pole, slide down a power line, or repel down). Even though there is gunfire all around you the men who are firing can still hear you. That's ridiculous...Same thing at the beginning of the same level, the first enemy you see is crouched shooting at nothing and if you walk behind him, you hear him say "What was that?" WHILE he is shooting.
Which brings me to the voices. I have come to the conclusion that you're not actually hearing what they are saying, rather what they are THINKING. They have an inner monologue running through their heads that, get this, continues running even if they're dead. You've got an empty room, and you can hear a guy (perfectly clear) on the other side of the room. You make a slight noise, he hears you and starts babbling about something (they're all pussies, too, saying "I'm a dead man" and stupid stuff like this). Anyways, you kill him and you can still hear him talking. Check around the level and there is no one else, os it's obviously him still talking.
Anyways, overall, I'm very dissapointed with this mode. I have yet to try the single player, so I can't comment on that. I'm sure it's standard SC issue, so pretty solid. At least, I would hope so as the Co-Op is terrible.
Keep in mind that we're still playing through it simply because we HAVE to beat it...for ourselves.
We play it on Expert (never tried the easier settings, never do) and we don't save mid-level. So if we screw up in a mission, we start over, you don't get more than one life in real life.
So anyways, at first we were going slowly through the level and we'd die inexplicably. And we were so entranced in the nice looks and cool team-play aspects that we overlooked how godawful the actual game is.
Here are a couple of HUGE problems:
- The AI doesn't have to shoot at you to hit you. We've gotten shot at through walls, trucks, and multiple headshots when the guy isn't even facing us. They have homing bullets. And it's not that there is a hidden guy, we end up going through each level (well, we're only on the third, it's hard) about 20-30 times, so we know where the men are (although there is some randomness in location). They also absorb bullets like crazy, and you must get a headshot in order to kill them. Shoot them 15 times in the gut, and they still move unfazed. Retarded.
- The sound. The game sounds good on the exterior, but once you get into it more you realize how horrible it is. For one, the ambient noise means nothing. In the second level, there is a raid going on and you're forced to make your way down the side of a building (climb down pole, slide down a power line, or repel down). Even though there is gunfire all around you the men who are firing can still hear you. That's ridiculous...Same thing at the beginning of the same level, the first enemy you see is crouched shooting at nothing and if you walk behind him, you hear him say "What was that?" WHILE he is shooting.
Which brings me to the voices. I have come to the conclusion that you're not actually hearing what they are saying, rather what they are THINKING. They have an inner monologue running through their heads that, get this, continues running even if they're dead. You've got an empty room, and you can hear a guy (perfectly clear) on the other side of the room. You make a slight noise, he hears you and starts babbling about something (they're all pussies, too, saying "I'm a dead man" and stupid stuff like this). Anyways, you kill him and you can still hear him talking. Check around the level and there is no one else, os it's obviously him still talking.
Anyways, overall, I'm very dissapointed with this mode. I have yet to try the single player, so I can't comment on that. I'm sure it's standard SC issue, so pretty solid. At least, I would hope so as the Co-Op is terrible.
Keep in mind that we're still playing through it simply because we HAVE to beat it...for ourselves.