I'll take that over shit like Veilguard anyday. The writing may not win any awards but at least its not pushing gender identity down your throat and making every female an ogreI feel weird about this game, just as I did about "it takes two".
Both games suffer from the exact same thing: They feel cheap. They have insanely shitty writing. They are what I would consider the return of the AA market, and thats why I feel weird about them, because we NEED a good healthy AA market of games that don't have the quality and polish of a AAA game. But playing it... I just feel like I'm playing some cheap Temu trash game. The levels so far all linear rails, the animations, designs, models, just everything feels so copy/paste and souless. The praise I see being thrown at this game just doesn't feel warranted other adding an * to say it was made by a small studio. "Its great for what it is".
I both want to support it, see the AA market thrive, but I also deeply dislike a lot of things about it and feel like I'm playing something that's very cheap and disposable.
I play them though because its fun to play a local coop game with my wife. But even she (who has become more invested in games that last 2 years) said while playing Split Fiction "This kinda feels like a cheap toy compared to the other games we've been playing lately".
Honestly? No, not really. Their first game sold ~10m and their second game sold ~20m.That’s surprising
Actually a side community declared this game woke because you play as two women, there's even posters here on GAF who called it a lesbian simulator that's woke trash.no agendas
It's hard to imagine a scenario where selling a million copies of your game in the first two days is anything other than a huge success.Hope it succeeds.
I'm playing ITT with the wife and it's fun but it's like an anti-game in a sense. It plays itself really. I get it, its coop and meant to be user friendly but outside of the coop mechanics, I really don't think it's that impressive. I agree completely on the writing, it's like nails on a chalkboard to me.I feel weird about this game, just as I did about "it takes two".
Both games suffer from the exact same thing: They feel cheap. They have insanely shitty writing. They are what I would consider the return of the AA market, and thats why I feel weird about them, because we NEED a good healthy AA market of games that don't have the quality and polish of a AAA game. But playing it... I just feel like I'm playing some cheap Temu trash game. The levels so far all linear rails, the animations, designs, models, just everything feels so copy/paste and souless. The praise I see being thrown at this game just doesn't feel warranted other adding an * to say it was made by a small studio. "Its great for what it is".
I both want to support it, see the AA market thrive, but I also deeply dislike a lot of things about it and feel like I'm playing something that's very cheap and disposable.
I play them though because its fun to play a local coop game with my wife. But even she (who has become more invested in games that last 2 years) said while playing Split Fiction "This kinda feels like a cheap toy compared to the other games we've been playing lately".
Sales?!? What are they? I want engagement numbers please... Everyone knows sales mean nothing today. We don't need the devs to make more money.
I'm surprised it's not more to be honest. Game is fantastic.That’s surprising
Locked 60fps across all platforms and having to render split screen with hardly any drops, I'll happily take "last gen" graphics.I'm having a lot of fun playing it together with my girlfriend! Nice game, too bad it looks super cheap, last-gen and dated graphics-wise but I guess you can never have it all![]()
Okay? Good for youLocked 60fps across all platforms and having to render split screen with hardly any drops, I'll happily take "last gen" graphics.
How far are you? There are some breathtaking scenes in the game or are you talking Polygons?I'm having a lot of fun playing it together with my girlfriend! Nice game, too bad it looks super cheap, last-gen and dated graphics-wise but I guess you can never have it all![]()
I feel weird about this game, just as I did about "it takes two".
Both games suffer from the exact same thing: They feel cheap. They have insanely shitty writing. They are what I would consider the return of the AA market, and thats why I feel weird about them, because we NEED a good healthy AA market of games that don't have the quality and polish of a AAA game. But playing it... I just feel like I'm playing some cheap Temu trash game. The levels so far all linear rails, the animations, designs, models, just everything feels so copy/paste and souless. The praise I see being thrown at this game just doesn't feel warranted other adding an * to say it was made by a small studio. "Its great for what it is".
I both want to support it, see the AA market thrive, but I also deeply dislike a lot of things about it and feel like I'm playing something that's very cheap and disposable.
I play them though because its fun to play a local coop game with my wife. But even she (who has become more invested in games the last 2 years) said while playing Split Fiction "This kinda feels like a cheap toy compared to the other games we've been playing lately".
Not sure about him, but for me its the cheap stock looking models, the game looks like its taking as many generic/stock models as possible and throwing them at the screen. The overall art direction is just hyper generic and cheap looking.How far are you? There are some breathtaking scenes in the game or are you talking Polygons?
Then you havent seen much of the game, it's a very beautiful and well crafted game with plenty of gorgeous visuals.Not sure about him, but for me its the cheap stock looking models, the game looks like its taking as many generic/stock models as possible and throwing them at the screen. The overall art direction is just hyper generic and cheap looking.
Currently running through the cyberpunk city, just fought the hammer boss. Have done a few "side quest" with sand sharks and farting/spring pigs so far.Then you havent seen much of the game
Yeah so you're pretty much at the start of the game?Currently running through the cyberpunk city, just fought the hammer boss. Have done a few "side quest" with sand sharks and farting/spring pigs so far.
I hope it gets better, but so far, its generic hell.
You'd think a dev would want to put their best foot forward. Glad to hear it gets better.Yeah so you're pretty much at the start of the game?![]()
Locked 60fps across all platforms and having to render split screen with hardly any drops, I'll happily take "last gen" graphics.
I'm having a lot of fun playing it together with my girlfriend! Nice game, too bad it looks super cheap, last-gen and dated graphics-wise but I guess you can never have it all![]()
I wouldnt call these mini game collectionsDev found the perfect niche of "play with girlfriend" mini games collections with a story.
For context: It Takes Two sold 1 million in 1 month