Poetic.Injustice
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Dragon Quest executive producer Yu Miyake touched on this topic in last months issue of EDGE. He said Final Fantasys western popularity in comparison to Dragon Quest is something Square Enix has been thinking about a lot internally.
Miyake brought up a few different reasons in the interview. For one thing, the source of nostalgia is different in Japan and the west Dragon Quest on Famicom and Final Fantasy VII on PlayStation respectively. He also believes that Square Enix should have originally given a greater effort with Dragon Quests localization. Finally, Miyake said that the cartoon-like aesthetic of Dragon Quest may not immediately connect with western gamers.
Were still trying! [Laughs] Its a topic we have been thinking about a lot internally: the question of why Final Fantasy is so much more popular than Dragon Quest in the west. One conclusion that weve reached is that its a question of historical timing. When the Famicom came out, Dragon Quest was the key game everyone was playing. But when the PlayStation came out, Final Fantasy VII was the game that everyone was playing. So the source of nostalgia is different for both groups: in Japan its Dragon Quest while overseas its Final Fantasy. The truth is that if wed put a lot of effort into localising Dragon Quest at the time, we probably wouldnt be facing this issue today. I probably shouldnt be saying this, but we kind of messed up in that regard.
One thing that does stand out: in Japan the target audience for Dragon Quest is vast. It ranges from primary school students to people in their 50s. Now, Akira Toriyamas art style is cartoonish, and in Japan that doesnt alienate anyone; its not seen as childish. But outside of Japan, I think theres often a stigma attached to that kind of aesthetic. Now, when an adult tries the game, they will discover that the subject matter is actually quite mature. Nevertheless, players are still left with this disconnect between how the game looks and how it plays. Thats a tension that just doesnt exist in Japan. What were seeing now is that the age of people who are playing is rising. Interest is also increasing. Were trying to put a lot more effort into promoting overseas the spinoff titles weve been working on Dragon Quest Builders and Dragon Quest Heroes in order to soften up the ground for Dragon Quest XI.
http://nintendoeverything.com/squar...fantasy-in-the-west-keeping-the-series-fresh/