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Star Fox - Previews

RomanceDawn

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Overview Trailer


IGN

I walked out of my hour-and-a-half preview with Star Fox in disbelief at how excited I was to tell everyone about a remake of a game I've already played several times before. This new take on the classic Star Fox 64 is not just a simple fresh coat of paint like the 3DS version. Instead, it's shaping up to be a significantly expanded and surprisingly cinematic retelling of the Lylat Wars, thanks to an overhauled script that's brought to life by some of the strongest voice acting and cutscene direction I've ever seen in a Nintendo game.

nintendolife
But all in all, if Nintendo were set on remaking Star Fox 64, I'm not sure if they could've done a better job than what I've experienced so far. I still think a new game would've been my preference, but if I'm not excited for Star Fox (2026), I'm not Alex from Nintendo Life.

thegamer
From what I've played of Star Fox, this feels like exactly what the series needs right now. I know a lot of people rolled their eyes and may have even felt a little let down when Nintendo revealed its next game was yet another take on Star Fox 64. I'm confident in saying that, old fan or new, you're going to love what Nintendo has done with the game this time around.

cnet
The very best part, though, is multiplayer. Playing with a handful of journalists in a room, I had a blast in dogfight-heavy battle modes. Two teams of four had to find tanks and bring them to their team gate to earn points, while also trying to stop the other team and shooting down as many ships as possible. The open-arena free flying was fun, just chaotic enough, and I liked it more than similar-feeling Mario Kart battle modes. (My Star Wars feelings had a lot to do with it.)

thesixthaxis
I've not had long with Star Fox, but I'm already excited to get my hands on the full game. The avatar mode had a lot of greyed out options with clues tied to the main campaign, so I'd have a reason to aim to complete the various challenges in the game to unlock more. Plus, with the battle mode adding to the game's longevity, this is a game I could see myself playing for a decent while. Fortunately, I don't have long to wait either – bring on June 25th!

polygon
The Star Fox squadron is rendered with high-definition detail in all-new cutscenes that bring a deeper narrative and more believable characterizations to the game. In between missions, players see new interactions between Fox and friends that reinforce the personalities of the crew. While playing the game during a recent hands-on event, I was struck by how effective these scenes were. The rivalry between Fox and the cocksure Falco Lombardi, for example, really shines in these narrative cutaways.
Adding more in just a bit.

Adding more as I find it. Pretty good praise!
 
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Regardless of how good this is, if it's successful I hope they use it as a springboard card for an entirely new StarFox game that is in the same vein. They don't need to use it as a vehicle for experimental games. They don't need clever two screen mechanics. Just make pure highly replayable space opera shooter. One new adventure/mission a generation doesn't feel like too much to ask.
 
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Great to hear all the good impressions. Game is pre-ordered and I'm excited to play it, despite having replayed the decomp 64 version (Starship) recently.
 
I'm a SNES Star Fox diehard. N64 was super meh to me when it was originally released. I will still pick up this new version though, hopefully its not another polished turd like MP4
 
Regardless of how good this is, if it's successful I hope they use it as a springboard card for an entirely new StarFox game that is in the same vein. They don't need to use it as a vehicle for experimental games. They don't need clever two screen mechanics. Just make pure highly replayable space opera shooter. One new adventure/mission a generation doesn't feel like too much to ask.
If I am not mistaken is Starfox Assault the last "original" entry in the series?
 
If I am not mistaken is Starfox Assault the last "original" entry in the series?
Even that was gimmicky if I remember correctly. It had on foot missions that absolutely sucked, along with other vehicles that were slow and not fun to play.

The last "real" pure StarFox is literally StarFox 64 IMO.
 
If I am not mistaken is Starfox Assault the last "original" entry in the series?

Command is the last original story. It actually wrote the series into its end with very definitive endings. Despite not being very successful, I wonder if it was because of that games narrative that Nintendo decided to restart the story once again.
 
I'm pretty excited for this one, will be a good fun simple gameplay loop experience but with good replayability via difficulty settings and challenges.

I'm impressed they let them preview it on what looks like a Sony OLED (judging by the stand/feet and rear panel), it seems like they often have absolute shit displays at preview events based on photos I've seen before now.
 
I'm pretty excited for this one, will be a good fun simple gameplay loop experience but with good replayability via difficulty settings and challenges.

I'm impressed they let them preview it on what looks like a Sony OLED (judging by the stand/feet and rear panel), it seems like they often have absolute shit displays at preview events based on photos I've seen before now.
They probably wanted to put the HDR capabilities on display.
 
Is based on the N64 game after all, so of course is a easy win for previews.

My still remaining complain are the unnecessary photorealism.
 
The Battle Mode has me salivating. I saw a character unlock screen that went far beyond 8 Star Fox and Star Wolf characters. I assume it was just for the online avatars but unlockables are unlockables, they give me hope for more. More stages, more playable ships, etc. Those who played it sound like they had a good time. If we get some DLC rolled out over time I will be happy as heck.
 
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