Nikkuthulu
Member
If you're talking about the absolute king of DPS, min/maxing sort of things. Yes, beams of all things, became the go to mechanic. More specifically it's Anti-Proton, Romulan Plasma and Disruptor.
All for the sort of same reason in that they increase your damage. Anti-Proton with the insane crit damage boosting affix, Disruptor for making enemies weaker per shot, and Romulan Plasma for basically being a Disruptor with some fire proc.
Now add this in to the Fleet Spire consoles, which give Critical Hit Chance.. AND the reputation early stuff to get more crit hit chance.. and a very strong buff to Fire all Beam Arrays...
Well it's easy to see the monster that beams have become, not to mention it's incredibly easy to keep power levels up, as the KDF even lost the exclusiveness of the Leech, and in general power levels are much higher so even if you're firing 8 beams and you SHOULD be drained, you're not. However, what people don't often say is that while the burst is scary, it is uncontrollable, so you may be shooting targets you don't want. Let alone we haven't even added in DOFFs who can make power levels even higher with more damage / effects.
For an Elite Run of that one borg mission, where you don't want to shoot the generators until you're good to go, this is a problem. Where Cannons are still the more controlled target, take less work and effort to get off the ground and still be good. It's just cannons have not really had a buff in ages, since well... no one's ever really said cannons suck.
All for the sort of same reason in that they increase your damage. Anti-Proton with the insane crit damage boosting affix, Disruptor for making enemies weaker per shot, and Romulan Plasma for basically being a Disruptor with some fire proc.
Now add this in to the Fleet Spire consoles, which give Critical Hit Chance.. AND the reputation early stuff to get more crit hit chance.. and a very strong buff to Fire all Beam Arrays...
Well it's easy to see the monster that beams have become, not to mention it's incredibly easy to keep power levels up, as the KDF even lost the exclusiveness of the Leech, and in general power levels are much higher so even if you're firing 8 beams and you SHOULD be drained, you're not. However, what people don't often say is that while the burst is scary, it is uncontrollable, so you may be shooting targets you don't want. Let alone we haven't even added in DOFFs who can make power levels even higher with more damage / effects.
For an Elite Run of that one borg mission, where you don't want to shoot the generators until you're good to go, this is a problem. Where Cannons are still the more controlled target, take less work and effort to get off the ground and still be good. It's just cannons have not really had a buff in ages, since well... no one's ever really said cannons suck.