So I've spent about 40 hours with the game since I re-picked it up over the last couple weeks. Impressions:
-I really like Extraction, wish you could choose it on it's own without having to hope you don't get Droid Run or Heroes vs Villains in the Outer Rim playlist.
-Berserker HAS to be nerfed, it's just fucking dumb. It's probably the only thing in the game balance-wise that sticks out like a sore thumb as outright broken. I have some other nitpicks balance-wise but that's mostly just some gear being fairly useless and less things being OP or whatever.
-A lot/most of the Supremacy maps still seem fucked in that once one team takes the middle control point it's virtually impossible for the other team to take it back. Like, in two weeks of play I don't think I've seen it taken back a single time. On a similar note, some of the smaller objective modes that have Heroes (Extraction specifically comes to mind, maybe it's the only one actually?) have serious balance issues where you have shit like the rebels moving the extraction cart get a Hero at the very start while the imperials don't which means the imperials are totally fucked unless whoever is playing the Hero is a complete idiot.
-They really really really really really still need to implement team rebalancing after both teams have cycled through on a map. IIRC a recent patch note indicated they did this but they most certainly did not. I still see extremely lopsided teams almost every game, and I will stick in lobbies for a while and I just see the same 3-4 people with absurd 5+ K/D's on the same team constantly, and I don't see anyone else getting shuffled either. I mean yeah obviously if a party of people rolls into a lobby you can't do anything about that, but this happens so consistently that there's no way that's happening every time.
So in smaller gamemodes like 90% of the time (again in my experience at least) it's one team just steam rolling the other team over and over and over. I'll sometimes join a Blast lobby or whatever and just get matched up with some godlike random people and we'll stick together, not even in a party or anything, for 2+ hours and win every game by hilariously lopsided results. So now every time I join a 10v10 or smaller playlist and I see the other team has 4+ people with absurd K/D's I just immediately quit, not even worth it. In larger modes this is more tricky to gauge but it's still the same thing happening. I'm not saying this is an easy problem to solve and they need to just "fix it", but the overwhelming majority of my matches are complete shitshows one way or the other. Like right now I am in a Walker Assault match, and for science I have been in this same lobby for a good while, this is my 5th match. About 75% of the other team has remained static, and almost all of those 15 players have absurd K/D's (they have 9 players with over 20 kills and less than 5 deaths). I have been actively AFK since the first phase ended, we're halfway into the 3rd phase and I'm still in 2nd place on my team; partially because almost no one plays to the goddamn objective, and partially because the other team is ridiculously good/my team sucks. Obviously shit like this will happen, but this is literally the overwhelming majority of my matches. It's great when I'm on the other team, but sucks shit when I'm not.
I maintain a stead 1.05 K/D and climbing, and I very actively play the objective in objective modes so while I'm not great or anything that combined with the time I've put into the game now makes me feel like this is an actual problem now, and not just a me needing to get good situation. It's getting to the point now where even though I goddamn HATE people that don't play the objective in objective gametypes (K/D be damned) I'm probably just going to start playing for K/D in these modes because if no one else gives a shit or is totally incompetent why should I bother I guess? And again this is seriously my experience with the game almost every single time I get on, so while fucked up shit is gonna happen this is way too consistent and needs to be addressed.
Edit: So that match finally ended, their 15th place person outscored (point-wise) our 1st place person, and 18 of the 20 people on that team went positive, almost all of them hilariously so. Next game starts and it's a new map/cycle, game didn't shift a single person off their team and it's still 17 of the same 20 people on that team (I'm screenshotting at this point to verify), which is also about the same number of same players on that same team 6 games in a row now. We had ONE person on our team go positive, he was 1st place and he was outscored by 15th on the other team. This is pretty fucked honestly. I feel like when the game first came out if you stayed in a lobby long enough you would just eventually cycle through fresh players enough where this wasn't such a huge problem. This can't just be me, it happens every time I get on and I dabble in a solid 2/3rds of the playlists.