When is it coming out for the vita?
I can't wait to try it with my Vita. Should be working and looking good.
When is it coming out for the vita?
Cause I totally do not remember what I made in the past lol! >.<
What does it matter whether it's new or not? Simply craft the stuff with the higher stats.
Well..I forgot so I kept looking at stuff. Not like its in any order that I can tell.
Such perfection. Tempted to copy for future reference and paste it every time someone asks a similar question about a game.
It'll be a long wait. Devs said they don't even want to concentrate on anything else until the PC version is out of beta.
Grappling hook is a big bummer. Was so excited when I saw it, but eh.
Wonder if they'll make water worlds or something of the like.
It's not like Starbound is from engine standpoint very intensive game and they probably did build engine with multiplatform in mind
First of all, that's a bit relative about it not being intensive. The game chugs often on my computer (which can run pretty much any modern game at medium-high with no issues), and slows to a crawl when there's an avalanche; all those physics interactions are not cheap, the worlds are huge and (being entirely modifyable) hold a lot of information, etc.
Second of all, developing an entirely new control system for the game isn't trivial either. Sure, they might just copy Terraria, but even then they have to implement it.
Third, the game itself is far from complete even on PC. They won't start tinkering with the Vita until the PC version is done, and that may well be a year off or more.
I'm as excited as anyone (and probably more than most) for the Vita version of this game, but realistically we should not be setting us up for disappointment or an excruciatingly long wait.
tiy: coming in the next update
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Wonder if they'll make water worlds or something of the like.
Wow. Did they have to make multiplayer in this game so difficult? Trying to start a server but it gives me an ass-ton of warnings, then I'm not sure it starts the server at all. I really wouldn't know one way or another.
Wow. Did they have to make multiplayer in this game so difficult? Trying to start a server but it gives me an ass-ton of warnings, then I'm not sure it starts the server at all. I really wouldn't know one way or another.
Forward the port.
Start the server.
Profit?
I had no problems at all with hosting a server.
Pretty much the same for me. It was one of the easiest port-forwarding games I've played. It even tells you which port to use on the screen if a client fails to connect.yeah this was the easiest server hosting next to minecraft
What sort of weapons and armor should I have before attempting the UFO?
Seems a bit silly for them to be wasting time on a handheld or console version when the definitive version has so much work ahead of it... So I doubt they're actually doing that.and why do you assume they don't work on it already ? I mean it is confirmed they will bring it to Vita and they made deal with Shahid from Sony. Sure they may be focused on PC version for now but i don't see how they can't hire someone to do porting especially considering it is selling like hotcakes now even in early access.
Vita means more sales for them and i don't see why they should wait if they will have 1.0 version on their hands. Modern games are created very differently now, rendering engine is most of the time separate from game content and this allows for switching platforms without dealing with "porting" whole game just rederer and few bits and pieces.
Just because Minecraft lazy devs can't code for shit and it takes years for them to release content and port their small game it doesn't mean other devs will be doing nothing with hands in their pockets. Retro City Rampage guy alone ported game for 4 different platforms and that game wasn't small.
i prefer elemental weapons(dat burn damage) and the best armor you can find at your tier
Seems a bit silly for them to be wasting time on a handheld or console version when the definitive version has so much work ahead of it... So I doubt they're actually doing that.
yepI've got just the basic starter weapons and an iron bow. Do I have to go to a higher threat level to find better weapons or something?
and why do you assume they don't work on it already ? I mean it is confirmed they will bring it to Vita and they made deal with Shahid from Sony. Sure they may be focused on PC version for now but i don't see how they can't hire someone to do porting especially considering it is selling like hotcakes now even in early access.
Vita means more sales for them and i don't see why they should wait if they will have 1.0 version on their hands. Modern games are created very differently now, rendering engine is most of the time separate from game content and this allows for switching platforms without dealing with "porting" whole game just rederer and few bits and pieces.
Just because Minecraft lazy devs can't code for shit and it takes years for them to release content and port their small game it doesn't mean other devs will be doing nothing with hands in their pockets. Retro City Rampage guy alone ported game for 4 different platforms and that game wasn't small.
So I doubt they're actually doing that.
Shahid announced it at gamescom. They made "deal" or whatever it means.
I didn't really know about it but i typed on twitter shahid and he confirmed it.
Also game looks to be succesful so i have no doubt they could increase team.
As of if Vita "matters" Retro City rampage guy said Vita port was the most succesful
I'm a little bit late on this one, but I like what I see about this game. How is this Beta?
Starbound is a loot based adventure game right? Would it be fun to play on a macbook air with the air keyboard?
Cheers
Its a great game for sure. But its more of a builder/adventure game than a loot/adventure game. Based on your post I'd wait 6 months till everything is perfectly polished to buy .
Congrats to Apjm for getting his skyrails mod into the next update http://i.minus.com/ic8MXRdKtEezx.gif we're adding animations and polishing her up now!
Ok, looks like the Multiplay servers for Starbound are finally available. I'll detail GAF server plans later when I get home, but the basic gist of it is that I'd like to get some sort of donation drive going so that we can buy a year's worth.
I'm also again fielding opinions as to how many people do we want max on the server? Please be aware the more we want, the more expensive it gets.
So, start discussing/debating, I'll deal with it later after work.
Ok, looks like the Multiplay servers for Starbound are finally available. I'll detail GAF server plans later when I get home, but the basic gist of it is that I'd like to get some sort of donation drive going so that we can buy a year's worth.
I'm also again fielding opinions as to how many people do we want max on the server? Please be aware the more we want, the more expensive it gets.
So, start discussing/debating, I'll deal with it later after work.
why does the lowest player count start at 12? that can't be right can it?
I just started to play. I tried to kill the first boss but I had no idea that if you lose you have to build another beacon, damn.
anyway, how do I create guns? Also, what mods should I use?