I'm sure a lot of people (including myself) expected them to have a Terraria development cycle - you know, small release, periodic (chunky) updates that added to the game, up until it hit the expansive ambition that Chucklefish envisioned. Instead, they released a polished alpha and seem to have dropped public development until they hit the mythical/arbitrary "v1.0."
You don't remember the Terraria development cycle before they hit v1.0?
For a while, they were releasing weekly. Then they scaled it back to once a month for a good couple of months.
As for how Chucklefish was doing it, they had public release updates that happened all the time, like every other day.
But then people complained. People wanted more "meaty" updates. So they changed the updates to where any official updates would come when they felt it was good and ready.
Then people complained. They wanted updates FASTER. Devs didn't want to rush, so they had the opt-in "experimental" builds.
Aaaaaand then people complained. Again. They wanted updates EVEN FASTER. So now, we have the opt-in nightly builds, along w/ the experimental (but more or less stable) builds, and then finally, the official builds.
On a related note, all those posts you see on the blog about the stuff they're working on? That's all in the nightly builds. If you actually want to see any of that, you have to go nightly.
Why are you getting upset over this?
I get upset a lot, you should see my occaisional posts in the OT about Starbound. My blood pressure on average is about 200+ (that's not a joke).
Passionate about the game, and yes, fan-boyish to a degree.