I love the idea of cruise mode. Been holding off completing so looking forward to April 7! Also my newborn is due April 6 so not sure how much time I will have to play it lol
I love the idea of cruise mode. Been holding off completing so looking forward to April 7! Also my newborn is due April 6 so not sure how much time I will have to play it lol
i think bethesda should have focused more on the main planet hubs they already have . most of the missions tell us to travel to some planet for a side quests. issue is i dont weant to do tht i want to stay in the same area , i dont want to be told to do soemthing thats not what these bethesda games ever were, if i didnt like it i didnt have to do it. here you have no choice but to travel and it feels like a fetch quest ,they have made it a bit mroe funn adding random events and a better crew but man they need alot more for this game to be even close to mass effect 2. for one why ycant they give us roles for npcs so we have pilot cooks mechanics weapons smiths.etc. this would give us so much, we would have actualy have reason to have and go for better npc and reason to travel.
Starfield is too ambitious for them considering they really only have made games featuring only "1 planet" with tons of handcrafted PoI's and their games are at most only a region of a much larger world. Putting 120 star systems with 1437 planets(there's more but some are Gas Giants and non-traversable) you can land on with copy paste PoI's just isn't the way.
In a game that only has 4 major cities among 1000+ planets that's pretty awful.
But as a Premium Edition owner since launch I'll take my free DLC and enjoy probably another 100 hours in a new universe that has stuff added to it.