what makes you say unusual?
A lot of the changes came out of left field. The shotgun hasn't been over used at all so why reduce the clips? The rocket launcher needs to reload after each shot, that's going to seriously improve the effectiveness of both mechs and jeeps vs ground troops, and they were already overly effective. And the rise of spawn rift from 1 to 3, that's like... wut? People are probably just going to litter an area with auto-turrets now. Just a very strange update all around.
There is nothing unusual about it at all. I'm not sure how much of the beta you've played but it's obvious the shotgun is the go to weapon in infantry combat. A nerf is good to help balance the weapons out.
Also increasing rift at spawn makes sense because at least now you can kinda build some sort of defense at the start and not have to worry about a hawk coming in and wreaking everything before you even get going.
I'm gonna play some in a bit and try out the new hawk damage.
I've played the beta a lot. The shotgun is good when you're spawn raping and you've run out of ammo for everything else. It ranks far behind the rocket launcher and rifle as a primary go to weapon.
And they're really starting to ruin the BnB system by making it too easy and fast to build structures. Part of the fun was how toallocate resources between defending and attacking. Now every jackass in the game will build whatever they want wherever they want because they have tons of rift.
That patch does nothing for me. Ugh. Fix the damn gunplay.
Every encounter feels like rolling the dice (a sentiment that is shared not by me alone). Whether it be the amount of auto-aim, the hip-fire spread, or the excessive bloom -- everything about gun-on-gun on foot encounters feels off; it feels like I'm playing a shovel-ware budget title. The sniper is mildly satisfying, but that's about it.What do you find so wrong with the gunplay?
With teammates like this who needs enemies?
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Hey guys, we heard you like walls, so we put walls in your walls so you can get your ass kicked while you wonder why you're being spawn raped!
With teammates like this who needs enemies?
![]()
Hey guys, we heard you like walls, so we put walls in your walls so you can get your ass kicked while you wonder why you're being spawn raped!
Yep, this is just Warhawk all over again. The only viable strategy now is to get a hawk and dominate that way. And the demo only has 3 of the 7 hawk weapons. It's a joke, they've completely ruined the balance the game.
I just got called a fag.
It's a shame because the slow drawl hillbilly (Br0ck0wnz IIRC) that blurted it out had a baby or toddler burbling away in the background. I hope he's baby sitting and being a shit influence rather than polluting the gene pool with more stupid.
I won, he was in last place on the team so I sent him a congratulatory "Sweet last place!" message.
Anyhow, check out this bug that GremlinKlown ran into that revealed some more of the Hawk weapons! They're completely mad.![]()
got a few more hours into the game last night. I had a blast and got 2 more levels. My biggest complaints are the ground combat. It seems like it takes 2 clips to kill someone. It just feels a little clunky. My other complaint is the opponent can use your things to spawn a vehicle to get away with the flag. I don't see hawks over powered most of the time. I can use beam turrets, energy shield and rocket launcher and take care of all but elite players. I can even get them to when they make a mistake. Even when I am on a crappy team and get dominated I have a good time. I really need to really work on unlocking skills to buy. I have a few points and can't spend them.
Sounds like you had a good experience - how do you feel about the enemy being able to set up spawn pretty much in your base?
I agree with the MIC comment, I was playing earlier and I had the flag, almost to my base and none of my team in sight, no idea where they all were - but basically got taken down by a lone enemy troop - so disappointing - I even re-spawned and had 2 attempts at getting the flag back but no chance on my own
great games again though, and as you say even if you lose you can still have a blast
I did not mind because it has only happened once in like 20 games. If this happened all the time I would quit. I was just more impressed with how well cordinated they were. I wish I could be a part of something like that. I did get a lot of exp out of that match for me atleast. Killed a lot of smaller structures they put in our base.
Hopefully when the beta goes public we can get some NEOGAF games and actually put the MICs to use.
I think I read in the thread there will be a tank eventually. I can't wait since I am terrible at air combat. It will give me somthing to do once I get the base defended with turrets and shield generator.
Anyhow, check out this bug that GremlinKlown ran into that revealed some more of the Hawk weapons! They're completely mad.![]()
A tank, but also jet bikes have been seen, but maybe even people carriers etc as per warhawk. Still alot we don't know
vid showing forthcoming dust map and bikes http://www.youtube.com/watch?v=T0P-S_I5mNA
Looks great! ETA for the next update?
Anyhow, check out this bug that GremlinKlown ran into that revealed some more of the Hawk weapons! They're completely mad.![]()
I hope the SP has a race or chase event on those jet motos.Better quality of Dust preview
http://www.youtube.com/watch?v=0QQDZIvW9Ds
Another vid showing the additional hawk weapons
I think it's more than spread. Infantry combat just lacks the decisiveness that people are accustomed to these days. It's not as visceral or punchy as a Battlefield, CoD or a Halo, but it's hard to point to one reason why.With the machine gun you need to fire in short bursts. The reticle is getting bigger when you hold down fire to indicate a loss of accuracy.
I think it's more than spread. Infantry combat just lacks the decisiveness that people are accustomed to these days. It's not as visceral or punchy as a Battlefield, CoD or a Halo, but it's hard to point to one reason why.
That said, they put together an interesting package with some elements that I rarely see in the genre outside of PC games like Uprising or Battlezone. My main complaint is the framerate, but it's still a beta.
So Hawkpads still cost 4 rift to build and each hawk cost 2 rift, but Jetpack dispensers now cost 6 rift and 4 rift to build one!? Good Lord, what are they doing to this game!?
So Hawkpads still cost 4 rift to build and each hawk cost 2 rift, but Jetpack dispensers now cost 6 rift and 4 rift to build one!? Good Lord, what are they doing to this game!?
I was hoping for a 1.3 update