Happy Friday my good GAFfers! I noticed I never left my thoughts of To the Moon and while many of you already have the game I see some with 0.0 hours in it so I hope you can give it a try someday.
Here's my small impressions:
http://steamcommunity.com/profiles/76561198043835726/recommended/206440
And I might as leave it in here if you don't want to read it on Steam:
While some games are easily memorable for their gameplay, others will stood out by their Story. To the Moon is a game where the story is clearly the winner and its the reason why everyone should spend their time playing it. Ill start by saying that it may not be a game that will please most of the players but consider starting the game with an open heart and the experience will be a remarkable one. The two main characters are doctors who go by the name of Watts and Rosalene and their jobs can be many things, but common isnt one of them. They can provide an alternative, a different path to the ones whose life is approaching the end. During the story, your role is to help your patient to fulfil his wish: going to the moon. While it may seem an odd thing to wish for, there may be a reason for it, but that, is up to you to find out.
You start by going from the most recent memories to the older ones, until you reach the point where you may find key-points in the Johnnys past. But as you advance in the game you start to create a bond to his memories which can be odd, considering its just a job and Johnny is a stranger for you, but remember, if you let yourself immerse into the story you will end playing a much better game this way. Theres not much to be said about the Story itself without spoiling most of it to be honest. The game is very straight to the point, hence its short length but this can be a good thing because there wont be any unnecessary time spent doing pointless quests or wandering off for long. You have a goal, this is your job and emotions should be left aside, but play this game as intended and emotions will surely make part of this experience. As they should.
The music/soundtrack is as much important as the story because during certain events you will be listening to a nice piano tune that will provide warm feelings or a sense of loss, sadness and curiosity. I dont believe the game to be any sort of depressing, as humor also plays an important role in To the Moon. Small conversations with some jokes and jests will arise from time to time to create a lighter mood since, after all, this is your goal and you shouldnt let your personal feelings obstruct your intents. While Im sure many will leave satisfied with the story (weather you end up liking the very end or not) and the music as well, do not come expecting some heavy gameplay mechanics or a rather lengthy game. I believe its short size can be a strong point this time because it takes you right where you need to be so I would advise to not measure your time and money invested with the length of the game but rather in its storytelling. If you are able to past the simple visuals with almost no gameplay mechanics, and if you let yourself engage in the Story while listening to the wonderful soundtrack then To the Moon will be a perfect fit to play in the between of any other lengthier games you are currently playing. Its a respectable violence-free game, short but sweet experience filled with some humor, remarkable music and probably some tears as well. Play the game as intended, do not haste, do not do anything else while playing it and Im sure your money will be a good investment. Enjoy the story.
PS: As you may have noticed, English is not my first language so I apologize for the lack of a better grammar and steady writing.