Just got through the first episode of
Doctor Who: The Adventure Games. I haven't got through the whole game, but since it is episodic I'd say it counts, so here are some impressions.
WARNING: As with all games related to movie and show tie-ins, my full disclosure as far as pop culture knowledge is concerned: I only have a passing interest in Doctor Who. I saw most of the First Doctor's stuff in black and white in the early morning when I was a kid, kinda got bored of it as it went into the Second Doctor, and have seen a few episodes here and there of the Ninth through Eleventh doctors (and the Eleventh is the star of this game.) So I have some familiarity with the characters and villains and such, but it's by no means extensive. So keep that in mind with these impressions.
The story, dialogue and voices: The story was simplistic, with probably the most well-known of any of the Doctor Who enemies. Your first destination puts you conveniently in medias res and sets up a big plothole right away, but does nicely explain smaller associated plotholes and give me flashbacks to the Back to the Future series. Your job is to stop the bad guys, usually by picking up MacGuffins from guarded corridors. The dialogue is quite good. It sounds very Doctor Who-esque, especially Amy Pond's dialogue: in other words, she says "Wot?" in different inflections quite a bit. Karen Gillan does a good job of her voice acting. Matt Smith is good about half the time, and the other half he's totally phoning it in and/or sounds like he recorded the lines after being woken up at 3am with nothing but a liquid breakfast to get him going. It made me want to rewatch an episode to see if he's always that monotone.
The gameplay: Calls itself "the Adventure Games" but the actual point-and-click elements have been really pared down. the inventory has four item slots, one of which is your sonic screwdriver which is always there. In other words, you're not gonna pick up more than three things at any one time, and you don't automatically combine things - if you have to put two items together you have to do a maze minigame. Okay, so if it's not so much a point and click, then what is it?
It's mostly stealth action. Wait a minute...stealth action...point and click pared down...focus on dialogue...
This feels familiar. Only with worse graphics (and we'll get to that shortly.) Now I'm gonna say a few phrases, and you're gonna tell me what's wrong with this picture.
Stealth. Tank controls. Missable collectibles. No manual saving.
Yes, folks, it's exactly what it sounds like. Stumble around corridors with bad controls, try to go out of your way to find stuff, and if you don't find it, you pretty much have no choice but to restart the episode from the beginning. Sounds fun, right? ...Wot? Oh.
Once you enter a stealth section you automatically change from a run to a walking crawl, unless you're detected in which case you can run. Running can save you about half the time. Makes me wonder if getting myself detected on purpose just so I can run through is a valid strategy. The gameplay's one saving grace is that it saves when you pick up a collectible, so if you die you don't have to collect it again a la Bionic Commando. The fact that I even point this out as a positive should be telling.
The length: the first episode took me 76 minutes, apparently, but take off a couple of minutes because graphical options only change once you quit the game, and it "helpfully" sets your graphics to medium as a default. Assume the first four episodes are about the same length, and the fifth is apparently longer, and I'm going to estimate a total time of 7-8 hours. Normally I'd say, "that's pretty good for an adventure game," but now I'm thinking "oh god please let the next episodes be more adventure and less janky-ass stealth."
The graphics: They're quite good for a game made in 2005. ...Wot? It was made in 2011? Oh. Okay, that's not TOTALLY fair. The Daleks look exactly how you'd expect them to, but how hard could it be to fuck up a Dalek? The Doctor and Amy are...recognizable...but they could have done a much better job. The environments get their point across, but little more than that. But my comparison to the aforementioned game holds up: that game was made in 2006 and looks good. This game looks like they hired the best of the best from the 3d western porn-game artists.
The music: Does it have the theme song from the show? Wot? It does? Okay, it gets a pass and I won't say anything negative because that's one fine theme.
The verdict: If future episodes go better I'll amend my statements. But outside of the fun dialogue, I am finding it hard to see how anyone could have fun with it. (The Steam achievements seem to back up my statement: 25% finished the first episode, and less than 5% finished the whole game. A point and click game where less than 1 in 20 people see the end is pretty damning.) If you still want to play this game I've got just one thing to say: Wot?