• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

STEAM | July 2017 - Magical Pyres can't melt Cold Steel

Status
Not open for further replies.
Just finished the main story for one of the games I bought in the Steam sale. What's this? It's not a hidden object game? Will wonders never cease! It's Phantom Brave PC:

The story: You play Marona, an orphan girl with the ability to see and control phantoms, who are beings somewhere between life and death, dream and reality, mind and matter. She is referred to as a Chroma (which isn't really explained. I'm not sure if it refers to her ability, since most people with abilities refer to them by colour, or her job which is sort of like an odd-job mercenary.) One phantom sticks by her all the time: Ash, who worked with Marona's parents before they were party-wiped by a big bad. But having a phantom around you at all times isn't as cool as you'd think: just about everyone calls her "The Possessed," and they all treat her like shit, asking for her help and then stiffing her on payments. She takes it all with a smile because she thinks that if you continue to repay evil with good, people will come around. She works her way up from retrieving stolen food, finding mischievous forest creatures, etc. all the way to saving the world...and making a few friends along the way.

Hard to categorize this story. It's light-hearted and dark at the same time. You have a world full of jerks, then you have this one girl who's cute, generous, naive, and trying to be a ray of sunshine in a bleak world. There are some comedic moments, but in general I'd say it's probably a story of love overcoming hate. I liked it.

The gameplay: It's a strategy RPG without a grid system. Each level has various items strewn about: plants, rocks, weapons, fish, and other miscellaneous objects. Marona has her phantoms possess these items and then they can move around freely. These phantoms can be given items to wield, and if need be, you can confine phantoms into those items as well (although no experience will be given to phantoms summoned into an item you already owned.) The phantoms are only around for a limited time (on average four turns, although some can be as low as 2 or as high as 8.) When they leave, there's a chance they'll take the item with them and you can then use it. One creature, the bottlemail, almost always has a 100% chance of taking the item home. However, all your opponents will go out of their way to attack your bottlemail first. Why? How should I know? So the art of using phantoms as decoys becomes a thing. The lack of a grid system means you can't protect your mages or your weaker creatures, as opponents can and will go past your tanks. Get ready to throw out all your old grid strategies and come up with some new ones!

It took a while to get used to. The early levels can get tough as Ash and Marona feel underlevelled, and the last few levels can get tough as you've underlevelled everyone BUT Ash and Marona. (Or maybe I just completely screwed up the "correct" way to play.) Still, it was pretty enjoyable. Also, while there is a post-game, there's no New Game+.

The graphics: Well, the graphics are kinda chunky. The sprites really stick out like sore thumbs against reasonably good-looking backdrops. There was an option to smooth the sprites but in my opinion it made them look smeary, which is even worse than chunky. Good thing you don't play these kind of games for the graphics!

The audio and dialogue: They had some good voice actors in there. Marona has the same voice actor as Flonne from Disgaea, and your rival Walnut is none other than Steve Blum. They sure put their all into dialogue like "YeeeeeeARRRGH!" I didn't notice any translation jank, not that I really expect it from a game like this. It didn't feature hidden objects, after all.

The length: My Steam profile says 52 hours, but I did some alt-tabbing and such, so it's probably just shy of 50. A solid length for the main campaign, and I know there is more to come. Not sure if I'll get to it right away.

The verdict: While I liked Disgaea more, this is a solid SRPG. I'd recommend it.

Edit: Top of the page, neat!
 
That sounds great, do you know if Blizzard games can be somehow launched through BPM (looking forward to Destiny 2)?
And for watching movies I wonder how should I go about that, any tips are appreciated.

Not sure about Blizz games.

For watching movies/shows I am using Kodi. Also configured to always start on my TV and using a bluetooth remote control for it. You need to configure it by yourself though if you want to have a better experience.
 

JaseC

gave away the keys to the kingdom.
I believe Deep Silver was the first publisher to make use of most extreme region locks, even back in 2011/12 they locked all non-EU keys from EU. (Now they also lock EU keys from being used elsewhere as is case with 2K/Capcom/Acti).

That would be -- *drum roll* -- Bethesda with the RU retail subs for Rage and Skyrim (October/November 2011, respectively). Deep Silver's first foray into strict region-locking was the RU retail release of Risen 2 in April 2012. Interestingly, it's actually Nordic that has the dubious honour of being the first publisher to broadly runtime-restrict retail keys (Alan Wake, March 2012).
 

Nekster

Member
I already own these. Serve yourself.

ModBot said:
Instructions for participants:
I am giving away 2 Steam keys. To enter this giveaway, send a PM to ModBot with any subject line. In the body, copy and paste the entire line from the message below that corresponds to the game you want. (if you include more than one game, you will be blocked from entering). Confused? Watch this GIF tutorial or ask for help.
Want to make your own ModBot giveaway? Click here for a quick tutorial thread. Please give generously.

ModBot Basics:
- I really appreciate thank you messages, but please send them to me (Nekster, not ModBot!) via PM instead of in thread.
- Do not trade keys you win off-site to enrich yourself. Don't try to claim games you have no interest in collecting or playing. Don't claim games to give them to friends off-site.
- If the key is already taken you will not receive a reply. Replies may take a minute or two.


Deadlight Directors Cut -- MB-84DA5EBB691D9488 - Taken by Orakio Rob
Saints Row The Third -- MB-58B45A7CF84C3F47 - Taken by bwral12
 

Parsnip

Member
I thought the Gentlemen of the Row mod fixed that.
Fixed is a bit generous. It makes it tolerable, mostly working, playable I guess.

I have to imagine that the gog version is just that mod packed in with no additional fixes.

I suppose at some point in the future emulating SR2 will be a better option than the shitass pc port. CD Projekt (not Red) really bungled that one up. It's a shame Volition never did a new port or anything.
 

dex3108

Member
That TellTale BTA bundle is tempting. It is nice package and i don't have most of those games but it is not like i played anything from TT beside TWD Season 1 XD
 

Ladekabel

Member
Man, Nier: Automata gets a little bit too repetitive for my taste. Maybe I should abandoning doing every side quest before I continue but I can't help it.
 

NeoRaider

Member
That TellTale BTA bundle is tempting. It is nice package and i don't have most of those games but it is not like i played anything from TT beside TWD Season 1 XD

Do it for The Wolf Among Us and Tales from the Borderlands, they are great. The Walking Dead Season 2 is good too. :)
 

Wok

Member
Battleborn and Evolve weren't F2P. They literally only became F2P because they were massive failures. You might as well say that every online game should be F2P from the start too.

Well, no need to resort to a strawman. Before citing games which were behind a paywall before going F2P (Battleborn, Evolve), I had edited my previous post with examples of F2P games which were behind a paywall during EA.
All these examples show that these EA-to-F2P games are not able to draw new F2P players on the long run.

I cannot help but think that Battlerite will know the same fate as the F2P game which it is a clone of: Bloodline Champions. Good reviews, no player.

JrXNfHa.png


XzbnMV0.png


To me, the curve does not look good for a F2P game in Early Access: once the free weekends end, there is barely any new player.

5Om5oDu.png


Making your F2P game be behind a paywall makes a lot of sense. [...] It's something dumb to do while you're developing the game and don't even have the F2P monetization properly ready.

To me, this sentence makes no sense to the contrary. If one does not have a F2P monetization ready, he might as well not develop a F2P game.

Or at least, if one does not know exactly how to monetize the game, then the game by itself should be able to hook players.

[...] You get better feedback as only people really interested and invested will buy it, no need to have huge server infraestructure from the get go supporting thousands upon of thousands of non-paying customers. [...]

This is mostly an argumentation in favor of EA. I would be glad to read about an example of a successful F2P games which has used this scheme.

Plus, I doubt a huge server infrastructure is required for most F2P games: the number of players for somewhat successful F2P games is not that big.

ELgypmh.png


I will just post the screenshot for Dungeon Defenders II again: I hope the investment in the server infrastructure was not too massive, because it was only needed for the few weeks after release.

Gnt7JFu.png


Even Minion Masters had to give away tons of free keys, because selling the game through EA was not successful at bringing new players.

I would be glad to be proven wrong, but I would only trust data at this point.
 
Whats the deal with all those achievement games lately?

Games with 7000 achievements or stuff like that. Is there any reason for that? Some of them look bad, but not as bad as e.g. asset swaps.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
Whats the deal with all those achievement games lately?

Games with 7000 achievements or stuff like that. Is there any reason for that? Some of them look bad, but not as bad as e.g. asset swaps.

It's developers catering to the "Achievement Hunters" and people who want thousands of achievements on their profile. Valve recently limited each game to 5,000 achievements but I feel like this should be a lot lower to discourage this sort of behavior.

Even better, do like the rest of the online services do and have an actually human QA some of these achievements in addition to providing an API that requires server-side authentication.
 
It's developers catering to the "Achievement Hunters" and people who want thousands of achievements on their profile. Valve recently limited each game to 5,000 achievements but I feel like this should be a lot lower to discourage this sort of behavior.

Even better, do like the rest of the online services do and have an actually human QA some of these achievements in addition to providing an API that requires server-side authentication.

But why did it happen just now? Seems shortly after the summer sale I see so much of those games.
 

madjoki

Member
Whats the deal with all those achievement games lately?

Games with 7000 achievements or stuff like that. Is there any reason for that? Some of them look bad, but not as bad as e.g. asset swaps.

Cards are limited until game is actually played, so they make achievement hunters play game.
 

illusionary

Member
Damn, I didn't spot the "You will not be able to add money to unlock additional content after your initial purchase." banner on the latest bundle. I'd bump up my purchase to BTA tier, but I'm not overly keen to do what feels like it's paying twice.
 

NeoRaider

Member
Damn, I didn't spot the "You will not be able to add money to unlock additional content after your initial purchase." banner on the latest bundle. I'd bump up my purchase to BTA tier, but I'm not overly keen to do what feels like it's paying twice.

When did they start doing this?? Upgrade from 1$ to BTA was always possible in the past AFAIK.
 

Wok

Member
Damn, I didn't spot the "You will not be able to add money to unlock additional content after your initial purchase." banner on the latest bundle. I'd bump up my purchase to BTA tier, but I'm not overly keen to do what feels like it's paying twice.

Wow, you are right.

dawOeaQ.png
 

madjoki

Member
Damn, I didn't spot the "You will not be able to add money to unlock additional content after your initial purchase." banner on the latest bundle. I'd bump up my purchase to BTA tier, but I'm not overly keen to do what feels like it's paying twice.

They didn't add it until few minutes after it went live.
 
Welp, that sucks. That banner doesn't show up on mobile and the price has gone up quite a bit since then, so I guess I'll just get the $1 tier.
 

Pafnucy

Member
Some spares from humble:

ModBot said:
Instructions for participants:
I am giving away 7 Steam keys. To enter this giveaway, send a PM to ModBot with any subject line. In the body, copy and paste the entire line from the message below that corresponds to the game you want. (if you include more than one game, you will be blocked from entering). Confused? Watch this GIF tutorial or ask for help.
Want to make your own ModBot giveaway? Click here for a quick tutorial thread. Please give generously.

ModBot Basics:
- I really appreciate thank you messages, but please send them to me (Pafnucy, not ModBot!) via PM instead of in thread.
- Do not trade keys you win off-site to enrich yourself. Don't try to claim games you have no interest in collecting or playing. Don't claim games to give them to friends off-site.
- If the key is already taken you will not receive a reply. Replies may take a minute or two.

Rules for this Giveaway:
- This giveaway is a raffle. The winners will be selected by random draw 24 hours after the draw was created. Any games not claimed after that point will be given away first come first serve.



t1cxE6r.gif
Game of Thrones: A Telltale Games Series -- MB-AA021EEFF1BED716 - Taken by kevin1025. 19 entrants total.
Poker Night 2 -- MB-571DDE50E960F5DF - Taken by Popstar. 1 entrants total.
Poker Night at the Inventory -- MB-5B08F2CF4AADC27D - Taken by rostocker. 1 entrants total.
Puzzle Agent -- MB-01D375A14B04978F
The Walking Dead: 400 Days -- MB-13A4F86ECE6FB505 - Taken by Diedac. 1 entrants total.
The Walking Dead: Season 1 -- MB-CB26C208DA2BB56D - Taken by fuzzy123. 3 entrants total.
The Wolf Among Us -- MB-E3DE40E3EFC68D67 - Taken by laserlaser. 23 entrants total.


t1501106899z1.png
 
How are the two Homefront games?

Already have most of the SR games from previous bundles.

The first one is a linear Call of Duty clone. The multiplayer was kinda nice but it died really fast. The Revolution would have been a great Terminator game, but it has a lot of issues. Still entertaining though.
 

Nabs

Member
Mafia III is one gruesome-ass game, huh? It's bloody, brutal, and just plain nasty at times. Enemies lay in their own blood, crying to their mothers, and begging me to end them. This is going to be a fun time.

Also, shoutouts to proper Steam Controller support. It was bugged for me a few days ago, but it seems to have been fixed. Proper prompts and great mouse/gyro support. That's all I ask for.

Ruq9HK4.gif
 

KenOD

a kinder, gentler sort of Scrooge
I like the idea that Pyre lets you lose every "battle" and the game keeps going, changing the story as you do.
 

Mivey

Member
Seems that Deadlight DC runs actually better, which is to say, normal. The original had loading times just opening the ingame menu. The controls also feel smoother and more reactive, I remember having to fight it a lot more in the original. Of course, I didn't get very far yet, the real test should come around the middle of the game, where I quit the original.
 

Jawmuncher

Member
Seems that Deadlight DC runs actually better, which is to say, normal. The original had loading times just opening the ingame menu. The controls also feel smoother and more reactive, I remember having to fight it a lot more in the original. Of course, I didn't get very far yet, the real test should come around the middle of the game, where I quit the original.

Good Luck. I beat the original and to this day it's still one of few games that I regret bothering to see the end.
 

Mivey

Member
is there a way to speed combat up in the first trails in the sky game
http://www.neogaf.com/forum/showthread.php?t=1363771
Not mentioned in the thread, but could save time: You can tell Cheat Engine to automatically hook to a process of a certain name, under "General Settings". So if you write "ed_win.exe" (I think that's correct), you just have to start CE and toggle the Speedhack, without having to find the process. Admittedly, I have too much stuff running, so it might not be much of a time saver on a normal PC.
 
Status
Not open for further replies.
Top Bottom