NES style action adventure, it feels like the real deal by trying to follow palette, colour limitations and adhering to an 8x8 CHR grid. Except there would have been one helluva MMC innit for widescreen, extra playfields and sprites.
Gameplay feel like an authentic castlevania with very fair difficulty. Instant wishlist.
Action Roguelike going for over the top difficulty where you have to fight in tight spaces. A bit too difficult to be enjoyable and there's no controllers support.
Arcade style beat 'em up with surface similarities to Power Stone. Sounds like a good idea and it's pretty well made, but they fucked up badly with the controls for the demo as you don't get any Xbox/PS glyphs in-game, moves are only listed with buttons A-B-C-D as if you played with a Neo-Geo controller
There's also a furry muscle bara theme which is going to limit the audience. That's not me imagining things, looking at the developer twitter confirms it, it's super gay.
Roguelike/Lightgun shooter, the alpha is way too early to judge; but I did not enjoy the single screen format with hordes. Maybe it'll be better without the bugs and some polish.
Play Blue Estate The Game instead for a proper on-rails shooter.
An *aggressively* 2.5D platformer which play ok. It feels like a roller coaster ride in places as the camera swings around and rounds corners while still keeping the player in frame.
An Adventure/Puzzle game with very simple controls, the demo is very early with rough edges and it did not communicate to the player how to proceed from the starting area. Good art with very Gravity Fall'ish vibes.
A co-op game where you defend a wagon while collecting wood for fuel, healing herbs and gold. Remove obstacles and fight off raiders and vote which direction to take the wagon. Game is super well made and controls great. I tried it solo, but this definitely needs 2 or more players.
Animu souls-like which plays ok. The usual oppressive setting felt lame and it seems to have the Metal Gear school of dialogue where the protagonist speaks in questions.
Try
Aterigos: Curse of the Stars instead.
I did not try this one because it's a Japanese only VN. However, it looks and sounds PS2 style amazing while radiating Nippon Ichi/Disgaea energy.
As I looked at the trailer again, yes, the gameplay and screenshots makes the stylistic choice to frame it in 4:3, no wonder it looked so "right".