Deal with internal politics, your society deciding how to deal with the shock of other intelligent alien life existing, choosing how to approach less advanced alien life (and it having actual consequences for your species/society), using your limited resources to make meaningful decisions instead of just spamming tile improvements.Tbh, what else are you going to do in the early game with your income in the low dozens and owning 1-2 planets. I've skipped it a bunch of games since everyone closes their borders after I purge a species or two and I can't explore within their borders.
Instead of forcing you to spend time clicking on stuff, make exploration engaging, add different objects into solar systems, different qualities/quirks to planets, suns, derelict ships/bases, environmental effects that might damage/slow your ships, stuff like that. At the moment all the content is through event popups and the practical exploration part is meaningless.