The problem is that it isn't really possible to make an RTS look like hot shit. Massively zoomed out and top(ish) down means that you can only do so much graphics wise. And without that pull you need to do something extra special to stand out from older games.Not true at all. It's basic business. RTS games boomed on PC not because there was a market for them that was huge in absolute terms, but that they were an economically viable game genre to make. Many of them were total crap. Some more strategic, some more sim like or managerial, some more like RPGs. What has changed is not the market but the budget a game needs to appear like hot shit in the market. RTS just do not justify that sort of budget, especially since they are hard to adapt to "couch gaming" or simplify so much that anyone with a pulse can play them (actually they did, it's just called tower defence or vampire survivor).
People are stuck in such shit mindsets for development of games.The problem is that it isn't really possible to make an RTS look like hot shit. Massively zoomed out and top(ish) down means that you can only do so much graphics wise. And without that pull you need to do something extra special to stand out from older games.
RTS games are hard to monetize post-launch, though. They are not a good fit for GaaS.The problem is that it isn't really possible to make an RTS look like hot shit. Massively zoomed out and top(ish) down means that you can only do so much graphics wise. And without that pull you need to do something extra special to stand out from older games.
It is true for all type of games that it is getting harder and harder to stand out from even some quite old big budget games. A "competetive" RTS might choose to have some low res and legible graphics style that runs on more hardware, but that is just a practical choice when you look at what Riot games did with Valorant.The problem is that it isn't really possible to make an RTS look like hot shit. Massively zoomed out and top(ish) down means that you can only do so much graphics wise. And without that pull you need to do something extra special to stand out from older games.
lol, right back at you.I love you
Edit: No homo
same hereThe only hope I have left for the genre is Tempest Rising...if Embracer lets it get released.
The recently released demo was a huge improvement over the one before. Tempest Rising is now on my radar for real.The only hope I have left for the genre is Tempest Rising...if Embracer lets it get released.
I’m not posting anything yet in terms of gameplay. I’m waiting to discuss that after all campaign missions done, doing some AI matches, and watching some pros play.This was my most hyped RTS on the horizon and the general consensus seems to be that it sucks. Kind of bummed out. I haven't played an RTS that genuinely "hooked" me since SC2, but I'm longing for something to come out and compete with that experience.
Sounds like my kind of game.As the former player who play Starcraft BW at competitive level in my country, and casual Starcraft 2 player, I have not seen a selling point yet, from both macro and micro perspective.
By adding the hero, healing point, etc..., it's more like Warcraft 3 to me, which I do not get into. And the pace of the game is kinda slow to me.
This is so not true. SC2 and SC1 both were excellent looking for their time. And with the advancement of graphics since 2010 we can safely say there no excuses left other than it’s just not looking good because they’re not there yet with the production of the game. Either that or something’s not going well.The problem is that it isn't really possible to make an RTS look like hot shit. Massively zoomed out and top(ish) down means that you can only do so much graphics wise. And without that pull you need to do something extra special to stand out from older games.
1 more day until Free for everyone.
So, anyone tried the game now? How is it? Don't wanna try it myself for now so i'm asking you guys.
They also gave WarCraft 3: Reforged a 7/10. And that piece of fucking trash only deserves a 0/10 for the fucking audacity to not only lie to the consumer (even after release!) but also being the worst remake ever made, downgrading every aspect of the original while also making the original unable to be played and obtained in an official manner.IGN gave this pile of shit a 7/10.
How? Why?
I’ve spent time with it and it’s a 3/10 at best.
The list is so long:
Ugly looking
Clay hair
No lip syncing
Pre mission is just a static ship grid
In game portraits aren’t animated
Character proportions are horid
UI was made by a crayon eater who loves blocks
Actual PvP I’ve watched of pros on tastelessTV makes the game look boring and busted.
When SC2 early access launched/betas it was fever pitch hype.
I would stay up to 2AM watching pro SC2 matches… but this? You couldn’t pay me to watch it in its current state.
This is the absolute result of these things going wrong:
-Mismangement
-Lack of vision
-Asking people who don’t make games to tell you what game to make (AKA talking to grubby the only fucking retard who likes Warcraft 3 over StarCraft to give the game hero units and dumb ass macro)
-Clearly following a star citizen model to scam fans of the genre.
—-
Fuck this game and fuck frost giant. They should issue refunds to anyone even past the 2 hour playtime on steam.
It still won't get into my head why they screwed up the Reforged remake so much. I mean it could give good money if it would be done properly. I for sure would buy it if it really would be enhanced.They also gave WarCraft 3: Reforged a 7/10. And that piece of fucking trash only deserves a 0/10 for the fucking audacity to not only lie to the consumer (even after release!) but also being the worst remake ever made, downgrading every aspect of the original while also making the original unable to be played and obtained in an official manner.
Yeah... it's really sad. I consider WarCraft 3 Blizzard's best game, paving the way for WoW (which I've played religiously until Cataclysm). The shittiest part of this whole thing is that they could've just put the original also back on Battle.net so that people could play that instead. But no.It still won't get into my head why they screwed up the Reforged remake so much. I mean it could give good money if it would be done properly. I for sure would buy it if it really would be enhanced.
Also, here’s 4 hours of actual gameplay:
The environment graphics look so lame and boring in Stormgate. From ex Blizzard devs i expect more.
Anyways, Ouch:
Not sure if that's why it died, but yes, competitive RTS was APM spam. Most strategy/tactics were very canned. Very little space to play creatively when you're trying to click like a madman. Not necessarily unfun, but very stressful. Always liked Warcraft 3 over Starcraft 2. Fewer units, upkeep costs, slower battles, hero units... just a lot more room to play the game without just losing because you don't have the raw APM of your opponent.The RTS genre died because it was never about STRATEGY but about spinning plates faster than your opponent. It should feel more like playing cards or chess than juggling.
It looks like the makers of Stormgate were too close to the genre to realize that.
H to the usky Husky not only looks like hot shit but sounds like it. WTF is this?Sorry to quote a couple of ancient posts but...
Okay, what the fuck, Husky came back... uploaded one new Bronze League Heroes, re-upped all the old episodes, and then pretty much fucked off again? I'm not okay with that hair though and BLH doesn't need a facecam.
Bro this dude put up that he played SC2 for 10 years with "peak" rank of Diamond 2? Anyways, ouch.
Not sure if that's why it died, but yes, competitive RTS was APM spam. Most strategy/tactics were very canned. Very little space to play creatively when you're trying to click like a madman. Not necessarily unfun, but very stressful. Always liked Warcraft 3 over Starcraft 2. Fewer units, upkeep costs, slower battles, hero units... just a lot more room to play the game without just losing because you don't have the raw APM of your opponent.
Anyway, as for this actual game... the aesthetic is trash, and it doesn't seem to bring anything that new or interesting to the table, and it doesn't sound like it's a flawless execution of a classic RTS formula. Maybe they can iterate on it and make it good but for now I got no interest.
I guess just like Husky I'm popping my head up into the RTS scene for a quick glance, and then disappearing for another decade.
I would love to ask someone at this studio why they felt moving away from APM focus wasn't a good bet for the RTS genre. It had to be discussed at some point when they were getting the concept for StormGate started.Not sure if that's why it died, but yes, competitive RTS was APM spam. Most strategy/tactics were very canned. Very little space to play creatively when you're trying to click like a madman. Not necessarily unfun, but very stressful. Always liked Warcraft 3 over Starcraft 2. Fewer units, upkeep costs, slower battles, hero units... just a lot more room to play the game without just losing because you don't have the raw APM of your opponent.
Anyway, as for this actual game... the aesthetic is trash, and it doesn't seem to bring anything that new or interesting to the table, and it doesn't sound like it's a flawless execution of a classic RTS formula. Maybe they can iterate on it and make it good but for now I got no interest.
I guess just like Husky I'm popping my head up into the RTS scene for a quick glance, and then disappearing for another decade.
Do you mean Multiplayer because i've started the old WC3 through the Blizzard Launcher today? Singleplayer works.Yeah... it's really sad. I consider WarCraft 3 Blizzard's best game, paving the way for WoW (which I've played religiously until Cataclysm). The shittiest part of this whole thing is that they could've just put the original also back on Battle.net so that people could play that instead. But no.
Yeah, he didn't like it. and he has a point the devs calling it next gen when its clearly not.
This game really gives me a headache, i want it to be good but so far it doesn't look like it.
Afaik, what you are playing is still running on the Reforged-version of the game. Unless they have changed it, you cannot officially download the old version off Battle.net/Blizzard. They did this mostly because they want players to sign the new EULA that grants Blizzard rights to everything players are making in the editor.Do you mean Multiplayer because i've started the old WC3 through the Blizzard Launcher today? Singleplayer works.
What a huge get, Blizz getting that DOTA2 money oh waitThey did this mostly because they want players to sign the new EULA that grants Blizzard rights to everything players are making in the editor.
Yeah, turns out that no one will really bother using the editor when the base game is disappointing. Although, there is at least a pretty ambitious fan-made WarCraft 2 port going on for Reforged.What a huge get, Blizz getting that DOTA2 money oh wait
Not gonna lie, this looks definitely better. Coming in the next update.
Don't tell me this game would turn out good eventually?The Amara rework legit gives me hope for this game now…
It’s hard to gauge.Don't tell me this game would turn out good eventually?
boooooo bring back the midgets!!!!!!!!!!! lolThe Amara rework legit gives me hope for this game now…
Eventually yes, but look at Star Citizen, its funded still till today and the game is how long in development? Maybe Frost Giant will be able to get funds for the next few years.It’s hard to gauge.
The market nowadays is your first hands on is make or break. Early access can be a death sentence because if your first showing is bad then people write the game off.
This game has a lot of work that needs to be done and a limited budget. They will eventually run out of funds.
They also would’ve benefited from just not giving players access for another year so they can tidy up.
"Evolution" is right, bitch on the left looks like the missing link. She must have left to get her own Ubisoft game.The Amara rework legit gives me hope for this game now…