Idk, the Art Style is miles better than V. What it's horrendously bad in this game is the soundtrack on menus compared to any other SF game. Still, there is plenty to not like in SF6. Monetization and fucking battle pass is one of them.Ok, with Akuma the game is starting to get interesting for me. Unfortunately, I still can't deal with the art style.
I like 4-5 Art Style a lot more. But i am also not a Street Fighter fan. More Tekken.Idk, the Art Style is miles better than V. What it's horrendously bad in this game is the soundtrack on menus compared to any other SF game. Still, there is plenty to not like in SF6. Monetization and fucking battle pass is one of them.
Idk, the Art Style is miles better than V. What it's horrendously bad in this game is the soundtrack on menus compared to any other SF game. Still, there is plenty to not like in SF6. Monetization and fucking battle pass is one of them.
Yeah, same. Akuma combos are really hard to pull off. But i don't want to use modern controls.Looks dope. It's a shame I'll never have the skill to ever pull those kinds of moves off![]()
Actually look at his critical art. It's kind of a nod to this.Wow... Complety speechless.
I'm still a bit upset that this:
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Wasn't brought back, I kind of thought that super was leading to that, but It wasn't exactly.
But yeah... I have nothing to say, this is excellent on every possible level.
I did, it totally is. I was bummed that it wasn't THAT exactly.Actually look at his critical art. It's kind of a nod to this.