SF6 post launch content has been lackluster for me, no new costumes for the roster (which is the bare minimum in content support) no new stages for DLC characters and it's far too focused on cosmetics for avatars, I get it why CAPCOM don't want to rebalance the game each months with patch and I'm good with that philosophy MK1 i doing the exact opposite in term of balancing with quick updates, the middle ground is better in my opinion, while in the meantime we work around the match ups and we avoid nerfs and reactions that could be a detriment to the game, we're not in the 90's anymore, I hope they'll take the best approach possible which to me is to buff the weak characters while avoiding huge nerfs to top tiers to still make them interesting to play, focusing on the root of the problem instead of the symptoms, Max recent video is really great on that topic : (timestamped)