• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Street Fighter AC Xbox awareness thead - Post pics your controller

LIVE enabled!
3015_2.jpg
Ships on the 22nd.

Now post pics of the controllers you are\will be playing on LIVE with. Everybody is welcome, I promise to keep my snide comments to myself.

I'll be keeping it US style for a while longer with these two sticks. Obviously I'll be favoring the SF:AC unit with it's LIVE port, but the P360 MAS will get some play too.
ASMsSFHeaven.jpg



Curses! My thread title lacks preposition.

Edit: Apparently I speeled "thread" wrong too. That's it. I'm off the crack.
 
I heard the lag wasn't any better than CvS2's and GGXX's. I have yet to have a lag-free session on either, so... I'll be sticking to the PS2 version. :/

I'm still looking around for that Nubytech arcade stick though.
 
Squirrel Killer said:
Phear me. :)


Ditto... Until the Xbox SF:AC controllers are released.

I've been playing this game on LIVE for a few months and I have had mostly lag-free gameplay. If anyone wants to bring it, Zeenbor is my GamerTag.
 
Are you on today Zeenbor? rastex is my tag, and this is what I'll be playing with

controller.jpg


Sorry for the crappy webcam quality.
 
haunts said:
This game is too laggy to play, IMO if you are serious about 3s.

Give me an f'n break. A HUGE f'n break. If you're so uber at 3S then you probably live close to an arcade, or have a lot of friends that play that game on a regular basis and are all good. GOOD FOR YOU. For the rest of us who unfortunately DO NOT have these luxuries, OR are not good at the game and want to improve before going to the arcade scene, 3S Live is the best damn thing to happen EVER. At 3 in the morning and you want to play a few rounds in the comfort of your home, what are you going to do?

While the lag can get a bit annoying, it's FAR outweighed by the very fact that you're playing the greatest fighting game EVER online at any time you want. If you're getting consistently bad lag then the problem is probably on YOUR end. For those of us with decent connections, when playing "good" games it's just fine. And even in bad games I can parry decently.

People who aren't elitist bitches and are actually serious about playing the greatest fighting game ever will look beyond the minor problems and enjoy themselves.
 
I would really like to know how lag really affects parrying. That's the meat of the game right here. I wonder how laggy will be the connection if I play against ArcadeStickMonk (who's probably miles away from Drummondville, Quebec, Canada), and if I play against Le Main Event (who's in the same city, on the same ISP).

About Street Fighter 3 : Third Strike being the best fighting game ever, I don't know. It's certainly a contender, that's for sure, but I don't know if I like Third Strike or Mark Of The Wolves better. The way I see it is like this :

Third Strike :
+ Best mechanics ever
- Absolutely shitty roster

Mark Of The Wolves
+ Very good roster
- Mechanics not as deep or rewarding as Third Strike

What I mean by shitty roster is that, in Third Strike, there's almost 70% of the characters that I would not even dare to try. Capcom used to be good in character designs but Third Strike is a fucking mess.
street_fighter_3_third_strike.jpg

^^^^^^^^
This is a match I don't wanna be playing in.
 
junkster said:
Youve played it?

Yeah I have the Japanese version.

Give me an f'n break. A HUGE f'n break. If you're so uber at 3S then you probably live close to an arcade, or have a lot of friends that play that game on a regular basis and are all good. GOOD FOR YOU. For the rest of us who unfortunately DO NOT have these luxuries, OR are not good at the game and want to improve before going to the arcade scene, 3S Live is the best damn thing to happen EVER. At 3 in the morning and you want to play a few rounds in the comfort of your home, what are you going to do?

While the lag can get a bit annoying, it's FAR outweighed by the very fact that you're playing the greatest fighting game EVER online at any time you want. If you're getting consistently bad lag then the problem is probably on YOUR end. For those of us with decent connections, when playing "good" games it's just fine. And even in bad games I can parry decently.

People who aren't elitist bitches and are actually serious about playing the greatest fighting game ever will look beyond the minor problems and enjoy themselves.

I will not be too harsh becuase its obvious you dont play on a competitive level, and most likley dont have a clear understanding of the deeper levels of the game, and do not see how it would be affected even by the slightest bit of lag.

3s on Live will not help you in the arcade. You will get raped if you try to practice on live, then transfer those skills to the arcade. The game on Live is so different than what you will encounter in the arcade, its useless to play on Live except for a good laugh. I mean, it is kind of fun, but you cant take it as serious 3s training or anything like that.

Anyway, this is just my opinion. If you think its tottaly sweet, play it! I am glad you enjoy it. :)

Fun thing to do since lag makes parrying pretty sketchy: Pick Denjin Ryu! DP them into the corner then just pin them down with Denjin. Unless they get lucky they will get stunned most of the time. lol

Actually, one guy did parry 3 hits of it on live this one time. haha, i was like, man what the fuck how did you do that. well,that was just one time anyway. :P
 
Hellraizah said:
I would really like to know how lag really affects parrying. That's the meat of the game right here. I wonder how laggy will be the connection if I play against ArcadeStickMonk (who's probably miles away from Drummondville, Quebec, Canada), and if I play against Le Main Event (who's in the same city, on the same ISP).

About Street Fighter 3 : Third Strike being the best fighting game ever, I don't know. It's certainly a contender, that's for sure, but I don't know if I like Third Strike or Mark Of The Wolves better. The way I see it is like this :

Third Strike :
+ Best mechanics ever
- Absolutely shitty roster

Mark Of The Wolves
+ Very good roster
- Mechanics not as deep or rewarding as Third Strike

What I mean by shitty roster is that, in Third Strike, there's almost 70% of the characters that I would not even dare to try. Capcom used to be good in character designs but Third Strike is a fucking mess.
street_fighter_3_third_strike.jpg

^^^^^^^^
This is a match I don't wanna be playing in.

Parrying is not the meat of the game. Parrying is good for some select situations, but parrying will get you in trouble more often than not. haha.

I used to not like the character designs, but they make sense wheny uo learn how to really play the characters. Let me tell you, flying around with Twelve all day is about as much fun as its gets. :P
 
Played capcom games for years on kaillera now, and its just as fun as playing in the arcade. I've played against some really good players. The speed isn't 100% and lag sometimes hinders things, but on a good server with low lag players, it just works!

If you can only enjoy yourself in the arcade, I feel sorry for you. Luckily, I'm not so jaded and I have a feeling I'll very much enjoy playing on Live!
 
I don't kow how to post pics, but I'll using my X-Arcade (maybe using Saturn and DC joystick via Magic Box adaptor but sadly that means no voice chat). Thinking about getting some of those 6 button SF controllers for the XBox, I just need to know if they support the XBL headset. ;)
 
haunts said:
I will not be too harsh becuase its obvious you dont play on a competitive level, and most likley dont have a clear understanding of the deeper levels of the game, and do not see how it would be affected even by the slightest bit of lag.

3s on Live will not help you in the arcade. You will get raped if you try to practice on live, then transfer those skills to the arcade. The game on Live is so different than what you will encounter in the arcade, its useless to play on Live except for a good laugh. I mean, it is kind of fun, but you cant take it as serious 3s training or anything like that.

Anyway, this is just my opinion. If you think its tottaly sweet, play it! I am glad you enjoy it. :)

The vast vast vast majority of people do not play 3S on a competitive level so the point is a bit moot. And it IS useful for training, granted up until a certain point. Except that point is pretty far off that it's fine for a large majority of people who will play the game.

Going from knowing nothing to Evo-worthy it'd be like this


Code:
|-----------|-------------------|--------|--------|-----
Nothing    Scrub             Decent   Cutoff     Evo

A lot of people are between the scrub and decent level, with a large drop-off after decent trailing off into the cutoff point where Live stops being fun/useful onto Evo-worthy. It's a semantic difference, but there is one between "serious" and "competition". Competition is in a class of its own that requires tons of time to practise and develop skill where 1 frame block-stuns mean life and death. Serious just means you want to get better at the game, you want to do some decent parrying and delve into red-parrying, but 3S isn't a major focus of your life.

The thing that bothers me about people mentioning lag is that the competition level people fault a game for lag, then you have a bunch of casuals that then sign the game off, even though the lag wouldn't affect their game in any significant way. They just parrot what the elites say without understanding or appreciating the true situation

Who are you at SRK or on Live Haunts, I've probably played you seeing as how not many people in the west have 3S.
 
I have a homemade stick being made by Dreaded Fist at the shoryuken forum as we speak. It should be done next week, but i wont get it until another week or so. BUT YOU WILL HAVE FEAR ME ON XBL.

I used to be hardcore into sf2 and mk back in the arcade days, so being able to play fighting game online will be great, since none of my friends are into gaming anymore.
 
junkster said:
Played capcom games for years on kaillera now, and its just as fun as playing in the arcade. I've played against some really good players. The speed isn't 100% and lag sometimes hinders things, but on a good server with low lag players, it just works!

If you can only enjoy yourself in the arcade, I feel sorry for you. Luckily, I'm not so jaded and I have a feeling I'll very much enjoy playing on Live!

I dunno if ive ever heard of anyone doing any v-ism combos on kaillera in alpha 3. :lol

Im not jaded, I just think the game is more fun when you're doing complicated genei jin combos, 100% stun combos, comboing off of links and doing red parries. When the game on Live gets to that point, let me know.


rastex said:
The vast vast vast majority of people do not play 3S on a competitive level so the point is a bit moot. And it IS useful for training, granted up until a certain point. Except that point is pretty far off that it's fine for a large majority of people who will play the game.

Going from knowing nothing to Evo-worthy it'd be like this


Code:
|-----------|-------------------|--------|--------|-----
Nothing    Scrub             Decent   Cutoff     Evo

A lot of people are between the scrub and decent level, with a large drop-off after decent trailing off into the cutoff point where Live stops being fun/useful onto Evo-worthy. It's a semantic difference, but there is one between "serious" and "competition". Competition is in a class of its own that requires tons of time to practise and develop skill where 1 frame block-stuns mean life and death. Serious just means you want to get better at the game, you want to do some decent parrying and delve into red-parrying, but 3S isn't a major focus of your life.

The thing that bothers me about people mentioning lag is that the competition level people fault a game for lag, then you have a bunch of casuals that then sign the game off, even though the lag wouldn't affect their game in any significant way. They just parrot what the elites say without understanding or appreciating the true situation

Who are you at SRK or on Live Haunts, I've probably played you seeing as how not many people in the west have 3S.

Well, I said its too laggy to play if you take 3s seriously in my first post. Thats all I was saying, if you're serious about 3s, then this probably isnt for you.

For everyone else, you'll probably have a lot of fun. I mean, you can do all the moves, and SOME combos will work. Like Ken's MP->FP->DP will work.. I have yet to see anyone have the super connect. Some guy who was using Q was doing some cool stuff. All im saying, dont play this trying to prepare for a tournament or anything. haha.

I am on Live and SRK as Haunts. If you play me on live, it was probably my roommate. About 80% of the matches played on my account are him. He loves it considering its a nice departure from playing me everyday. :lol:
 
I'm getting my copy on Thursday (after two tests this week) and get the Guile controller whenever it comes out in Canada.

Question. I don't have Xbox live yet, and will probably use my 2 months free for this game. I don't have a mic though. Is that a big deal, cause my one friend says people avoid you if you don't have the mic... but that might just be for Halo 2.
 
rastex said:
Headsets are not a big deal at all. I never use my headset and it's never been a problem.
Oh, you'd better wear your headset when you play against me. How else am I going to rub in all my sneak attacks?

Uh... You're either color blind or you dig the Lakers.
controller.jpg



Also, I like 3S's roster. Some very good characters are introduced, like Makoto, but most importantly, it brings back Chun Li.
 
Oh, don't you worry about that Monk, I think the tables will be turned from our usual Halo 2 battles. And I didn't even realize the colours matched up with the Lakers heh, in hindsight I think I should've gone with orange instead of purple, but it doesn't look too bad as it is.

I just got done playing some 3S online. I played this one guy 25 matches, and he beet me 20 out of the times, but man were the 5 times I won SOOOO sweet. And I don't really know what Haunts was talking about with his comments, I mean the guy I played was doign Urien's unblockables, pulled off some crazy Q combos, did some of Dudley's juggles, and was comboing Ken SAIII from the DP. I myself parried the first 6 hits of Remy's SAI, and his ex sonic-boom, but other than that it was all suck for me.
 
Well since this thread is already here: Who here is getting SF: AC for Xbox and what is your Gamer Tag?

I will have it 2-23 and my Gamer Tag is Gunstar77 but be warned, I have never played SF: 3rd Strike before.
 
Been trying to master Dudley is he any good?

I am finding the arcade game fairly challenging but fun, Gil is as cheap as hell.

The Xbox controller is ok I find any charge back/forward move hard as I tend to jump during in the transfer. But I can pull all the other moves off with ease.
 
Hellraizah said:
I would really like to know how lag really affects parrying. That's the meat of the game right here. I wonder how laggy will be the connection if I play against ArcadeStickMonk (who's probably miles away from Drummondville, Quebec, Canada), and if I play against Le Main Event (who's in the same city, on the same ISP).

So that makes us three Drummondvillois on GAF. Maybe someday I will own your sorry asses at Street Fighter.

(well in my dreams, maybe) :lol

I like the Saturn pad like none others for fighting games.
 
I think I'll pick it up. More impressions of online are welcome :)
 
rastex said:
Oh, don't you worry about that Monk, I think the tables will be turned from our usual Halo 2 battles. And I didn't even realize the colours matched up with the Lakers heh, in hindsight I think I should've gone with orange instead of purple, but it doesn't look too bad as it is.

I just got done playing some 3S online. I played this one guy 25 matches, and he beet me 20 out of the times, but man were the 5 times I won SOOOO sweet. And I don't really know what Haunts was talking about with his comments, I mean the guy I played was doign Urien's unblockables, pulled off some crazy Q combos, did some of Dudley's juggles, and was comboing Ken SAIII from the DP. I myself parried the first 6 hits of Remy's SAI, and his ex sonic-boom, but other than that it was all suck for me.

You know, I played a bit last night and had a pretty solid connection with this guy and it was most definatley playable. Parrying was still an issue, I got some lucky ones, but he was able to do some serious dudley combos and urien unblockables. This is the first time that it has been like this though. All the other times were SO LAGGY.

I am starting to wonder if you can put in all the inputs as normal and the game will jsut buffer it all...? I dunno.

I can't do half of the things I want, the lag really messes me up, but I think if you get used to the timing it's not that bad. :)

I was able to do some Kara-chops with Makoto, but the timing off of her karakusa -> fp is so strange with the lag, I couldnt seem to get it so I had to do a lot of hayate canceling.

I think Dudley is good for live. I have seen a lot of guys use him. I think all his chain combos make him a little easier to use. All of his combos are pretty easy to buffer in the first place so I dont think lag is as much of an issue with him. Same sort of thing with Urien. I think since most of his combos require charging, as long as you know the timing its not too rough. Ken for the same reasons. Playing Yun Genei Jin ont he other hand is impossible. I have yet to see anyone even get 1/4th of a genei jin combo. I would assume Makoto's SAII combos would be rough too. On live her axe kick comes out late for me for some reason so i am sure the timing is a little different.
 
ArcadeStickMonk said:
Also, I like 3S's roster. Some very good characters are introduced, like Makoto...

Makoto is, bar none, (except for maybe Karin in Alpha 3) the baddest bitch put to game.
makoto-win2.gif


And this is my weapon of choice:
realhoristick_f.jpg


LIVE Tag:
Shadyrequiem
 
Damn, you can NOT play this game with the S controller. How is that Anniversary Collection stick without modding it? Like is it decent enough to work?

Why the hell are the people making those SF:AC xbox pads waiting till APRIL to release the pads, when pretty much no one will care anymore? It's not like the game was released early or something, it was delayed, they should've been ready.
 
LakeEarth said:
How is that Anniversary Collection stick without modding it? Like is it decent enough to work?
Maybe you buy it and keep it stock and decide to like the stock components, or maybe the clone joystick gets stuck levers on you every twenty minutes like it did me, and others on SRK. I don't think it's decent, and I think the joystick is prone to malfunction.

For un-adapted Xbox Live support, modding this stick is your best bet. Adapting a stick for Live play is damn retarded.

I deleted my initial snide comments, BTW, as per my promise. But that was a close one.
 
haunts said:
You know, I played a bit last night and had a pretty solid connection with this guy and it was most definatley playable. Parrying was still an issue, I got some lucky ones, but he was able to do some serious dudley combos and urien unblockables. This is the first time that it has been like this though. All the other times were SO LAGGY.

I am starting to wonder if you can put in all the inputs as normal and the game will jsut buffer it all...? I dunno.

I can't do half of the things I want, the lag really messes me up, but I think if you get used to the timing it's not that bad. :)


I cannot claim greatness in either game but I've been playing online since the JPN release and I'd have to say 90 percent of my games have been with NO lag. I have had unplayable games though. Occasionally a lag-free game might freeze once during action then start up again. Other than that it's much better than I expected.

Maybe you have a low upload speed or something, or just really bad luck with opponents.

About trying to buffer moves during lag, it seems you might have to mimmick the pace of the lag... if that makes sense.
 
ArcadeStickMonk said:
Maybe you buy it and keep it stock and decide to like the stock components, or maybe the clone joystick gets stuck levers on you every twenty minutes like it did me, and others on SRK. I don't think it's decent, and I think the joystick is prone to malfunction.

For un-adapted Xbox Live support, modding this stick is your best bet. Adapting a stick for Live play is damn retarded.

I deleted my initial snide comments, BTW, as per my promise. But that was a close one.
Thanks for the tips, but considering you love arcade sticks so much that it's your screen name, I kinda want to see if anyone else has an opinion who isn't as... well, passionate about it as you.
 
LakeEarth said:
I kinda want to see if anyone else has an opinion who isn't as... well, [anally retentive] about it as you.
Asking a layman's opinion over a devotee's is like asking permission to be satisfied with what you already realize is inferior. But I understand; I shut out all high-end headphone talk, for instance, because I'm not an audiophile and whatever I buy breaks in a year.

In any case, no matter how passionate or assinine I may be about the subject, that won't change the fact that the joystick's levered microswitches are prone to sticking (can be replaced or levers bent away from switches) and that "adaptor + 3rd party PCB = high probability of input lag."

Your options increase slightly if you don't need a Live port.
 
ArcadeStickMonk said:
Asking a layman's opinion over a devotee's is like asking permission to be satisfied with what you already realize is inferior. But I understand; I shut out all high-end headphone talk, for instance, because I'm not an audiophile and whatever I buy breaks in a year.

In any case, no matter how passionate or assinine I may be about the subject, that won't change the fact that the joystick's levered microswitches are prone to sticking (can be replaced or levers bent away from switches) and that "adaptor + 3rd party PCB = high probability of input lag."

Your options increase slightly if you don't need a Live port.
Yeah but this is all for live. I wanna play while there are still some unexperienced people online so I can build up my confidence in the game. But yeah, thanks for the help. And yes, where you put [anal retentive] said 'crazy' before I edited it out. But yeah, I won't be getting that controller, I'll probably just live with the S for now.
 
LakeEarth said:
Yeah but this is all for live. I wanna play while there are still some unexperienced people online so I can build up my confidence in the game. But yeah, thanks for the help. And yes, where you put [anal retentive] said 'crazy' before I edited it out. But yeah, I won't be getting that controller, I'll probably just live with the S for now.
Unfortunately, that's impossible since everybody is freakin amazing already >_<

if you want a great stick, just pick up the SFAC Nuby Stick, spend an extra $12 and 2 hours of your time to replace teh stick and you'll have a great stick that has Live support.
 
uh yeah what are some good reasonably priced arcade sticks? What's this about an anniversay SF stick coming out in April? Will it be a good stick or some crappy thing with a SF sticker on it?
 
SyNapSe said:
uh yeah what are some good reasonably priced arcade sticks? What's this about an anniversay SF stick coming out in April? Will it be a good stick or some crappy thing with a SF sticker on it?
These are what are coming out in April. Why Nuby wasn't ready to release these by the 22nd (and why they're charging $30 for it) is beyond me.
255515.jpg


The SF:AC stick is already out but in very short supply, and apparently not that good (it's pictured on the right in ArcadeStickMonk's first post). The difference is that it has ports for the Live mic.

I thought it was more expensive to improve that stick. I'm just not very good with my hands so I was a little hesitent, but I remember that one thread ASM posted about doing it step by step... hmm, maybe I'll look into it, that is if I can find the stick in Canada.
 
Yeah, I've tried doing some web searches and can't find anywhere to purchase that SF joystick from Nuby right now. It looks nice.

I see a Hori Stick, and a Nuby Soul Caliber II. Are they good? Ideally I would like something that will work with other systems/usb maybe? It sounds like Xbox2/PS3 or whatever are going to both have USB support so that would be handy.

Should I look at something like the X-Arcade? I've seen those mentioned before.
 
SyNapSe said:
Yeah, I've tried doing some web searches and can't find anywhere to purchase that SF joystick from Nuby right now. It looks nice.
And once modded, it is nice.

I see a Hori Stick, and a Nuby Soul Caliber II. Are they good?
The Nuby Soul Caliber stick isn't even a real stick. It's just a big, stick shaped gamepad. It is garbage

Hori's as a rule are good. What most people, but not me, would call "tournement-ready." The Hori Real Arcade Pro actually has a Sanwa JLF joystick in it, so that one will be very good, but only for Playstation, which brings us too...
Ideally I would like something that will work with other systems/usb maybe? It sounds like Xbox2/PS3 or whatever are going to both have USB support so that would be handy.
There is no good omni stick. There just isn't. The closest thing is the Pelican Real Arcade Pro, but un-modded is is argueably worse than the SFAC as stock.
Should I look at something like the X-Arcade? I've seen those mentioned before.
Absolutely not. Why? Input lag. It's an old story, just cross the thing off your list.
Biff Hardbody said:
fellahs, what convertor are you using to use your ps2 MAS sticks on the X-Box? I want to buy this and really enjoy it.
The one they sold me and it flakes out. As a rule, adaptors are evil.


Lemme just put out my two cents about the whole scene

The best Playstation stick - Hori Real Arcade Pro
The best bet for multi console and Live - Pelican Real Arcade or Nuby SF:AC *MODDED* Or a MAS. Or something built by Dreaded Fist of SRK.
The best adaptors - None, for my money. I don't trust any of them. But check SRK hardware's Master Converter sticky for other opinions.

I've got a lot more to say, but I know most will simply ignore it because it requires work. Suffice to say that I have begun the very detailed process of making most of my sticks work with any console I choose, without adaptors or worry of input lag.
 
Top Bottom