http://ps2.ign.com/articles/542/542348p1.html
8.0 Presentation
Quick loading times, the inclusion of a full-length animated movie, and character-specific voice-overs and portraits relative to their mode types are a great touch. But where are the art galleries?
6.5 Graphics
Both Street Fighter games have terrific character designs and art direction, but look dated by today's standards. 3rd Strike boasts some killer animations but has suffered in the porting process.
8.0 Sound
Five different sound effects spread out between the two games and various voice-overs from throughout the series' history really hits home. The sound effects are bona fide classics.
9.5 Gameplay
Street Fighter III is a strong fighting experience, but Street Fighter II is arguably the greatest of all time. Being able to mix styles is a definite plus too; even if some of them aren't necessary.
7.5 Lasting Appeal
The upcoming Xbox version has online play but this one doesn't. That's a big loss for an otherwise powerful two-person party game. Because of this, the less fanatical may not stick with it for long.
8.5 OVERALL:
(out of 10 / not an average)
8.0 Presentation
Quick loading times, the inclusion of a full-length animated movie, and character-specific voice-overs and portraits relative to their mode types are a great touch. But where are the art galleries?
6.5 Graphics
Both Street Fighter games have terrific character designs and art direction, but look dated by today's standards. 3rd Strike boasts some killer animations but has suffered in the porting process.
8.0 Sound
Five different sound effects spread out between the two games and various voice-overs from throughout the series' history really hits home. The sound effects are bona fide classics.
9.5 Gameplay
Street Fighter III is a strong fighting experience, but Street Fighter II is arguably the greatest of all time. Being able to mix styles is a definite plus too; even if some of them aren't necessary.
7.5 Lasting Appeal
The upcoming Xbox version has online play but this one doesn't. That's a big loss for an otherwise powerful two-person party game. Because of this, the less fanatical may not stick with it for long.
8.5 OVERALL:
(out of 10 / not an average)
It's amazing to me how well the Street Fighter series holds up after all these years on the shelf. As despite a few tweaks and adjustments to their basic operation (especially Street Fighter II), they can still compete with any of today's fighting titles punch for punch -- and in some ways, even surpass them. Street Fighter Anniversary Collection goes a long way towards proving this shows just how these beauties became legends in the first place; while still finding a couple of new ways to refresh the experience.
After playing Mega Man Anniversary Collection to death, however, and having enjoyed all of that game's many bonus options, it makes me long for the same kind of content in the Street Fighter disc. I would have gladly given up the feature length SF2 animated movie in exchange for the original Street Fighter game and the two missing Street Fighter III's. Bonus material like art galleries, old commercials, or other such things would have been a lot more welcoming as well, and the absence of this kind of stuff really left me feeling a bit of void.
Even so, Street Fighter Anniversary Collection is still a pretty kick ass little bargain title. At a suggested retail cost of less than thirty bucks and a whole lot of memories going on in here, it's definitely worth the price of admission. The only real quandary is for multi-system owners who have both a PlayStation 2 and an Xbox. As the Xbox version of the game includes online play (while the PS2 doesn't), which really diminishes the value of picking up Sony's version when gamers know they can go head-to-head with one another cross-country in just a few months. For players with only one system or no interest in online play, however, SF Anniversary Collection should be in hardcore fighter's collections as of yesterday.