Doesn't Nash has this as well? He's able to dash under bison's vskill fireball.
I think so, but not to the extent that Ken has.
Have him eat Sean. Then he can bounce basketballs off people's domepieces like a harlem globetrotter.
Capcom really has to do another cinematic story mode update already.
So many questions left unanswered
Did Rog ever get his fight money?
Is Gen really dead this time or is he just gonna get up and cough?
Who won the Cammybowl between Juri, That Doll Nobody Remembers The Name Of, and Vega?
Thats not weird at all , he seems to be ducking in the animation which prolly lowers the hurtbox/collision box. I think even Nash can do the same. I use it to go under jump ins.
Having your hurtbox move back when you are moving forward like Mika? Yea no thats just weird.
That just looks really funky. It makes sense that he can dash through jump ins and tatsus and the like but forward dashing through a projectile?
I kinda get why capcom doesn't want to add a hitbox viewer for training mode, so much stuff would have been exposed especially in season 1.
But see, shit like that is what makes this game more interesting. Cool, you can't space out Ken all day with fireballs if they are really good because sometimes they can duck under those or do wakeup tatsus on him. But they gotta be timed correctly. More shit like that should be included across the board, because that'd freshen the game, make characters more diverse, and keep things interesting so long as it isn't busting the game.
The Mika thing though sucks because it doesn't make any goddamn sense. The model should at least kinda match the damn hitbox and that does not.
Edit: But on the flipside, they should really have this shit out in the open in their tutorials or something. This "I want them to find it on their own" shit is cute but doesn't help anyone.