LectureMaster
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Stressed Devs At GDC Admit Optimization Is Now A Focal Point For Studios Due To Ongoing RAM Crisis
Many developers at GDC expressed that optimization is now the main focus more than ever for the gaming industry due to the ongoing crisis.
tech4gamers.com
As AAA games have evolved, reliance on higher-end system resources has been quite apparent. Unfortunately, most of this happened because studios haven't kept up with game optimization and instead have focused on chasing 'ultra-realistic' visuals.
However, a new report shows the current memory crisis had many developers talking about optimization at GDC.
They argue that games can no longer sell well unless they are highly optimized, as many users can't afford the expensive high-end rigs required for AAA games.
The report by Polygon states that gaming optimization and RAM were a hot topic at the GDC conference this year because the market is more volatile than ever.
I agree, let's f*cking optimize games! We've been letting cool technical work slide for so long. They don't look that much better!
-Zero Parades writer, Siim Kosmos SinamAe.
There was a constant stress present among industry professionals, as developers can no longer assume gamers will keep up with increasing system requirements at the same pace as before.
Therefore, several developers now want to focus on optimization moving forward. We have already seen tangible effects of this new mindset, with Lego Batman: Legacy of the Dark Knight dialing down its recommended memory requirement from 32 GB to 16 GB.If you're asking people to suddenly pay more for their systems, that's fewer games than they can purchase. So it does change some of the conversations around how we have to approach our price point.
-Marketing Professional.
Unfortunately, this also means studios might be forced to introduce asset pop-ins and additional loading screens in games so they use less memory in the future.