Not that I know of. The game just launched so they're probably still reeling from that. But then again I've been too busy playing it to pay attention to stuff being said about it heh.
What's up with that scathing Eurogamer score?
Got to mission 8 and keep failing the mission, going to hit my head on it again tomorrow.
I'm enjoying it. I have no idea what the Eurogamer review means when the suit mode isnt mobile. Dash avoids attacks, timing is everything.
I say that, but as Keaser stays, those mini-beam turrets. URGH
Among other things, the reviewer failed the first suit mission 20 times in a row.
Gamespot - 7.5
Valid points. I find it interesting that Jamin has remained silent since the game went live and hasn't revisited the thread to address anyone's grievances.
I direly wish they would fix up the UI. If they just do that in a patch I'll be happy.
I love how the Strike mode missiles are just called "Circus"
The first Steam update to Strike Suit Zero is now LIVE!
This patch features:
- Added invert y-axis for mouse
- Fixed crash bug with CPUs with 6 or more cores
- Various Direct X fixes
- Mission 12 score bug fixed
We'll be continuing to support the game based on feedback from you guys, so do let us know if you come across any issues.
Thanks and have a fantastic weekend!
Jamin
Jamin said:The first Steam update to Strike Suit Zero is now LIVE!
This patch features:
- Added invert y-axis for mouse
- Fixed crash bug with CPUs with 6 or more cores
- Various Direct X fixes
- Mission 12 score bug fixed
We'll be continuing to support the game based on feedback from you guys, so do let us know if you come across any issues.
Thanks and have a fantastic weekend!
Jamin
I love how the Strike mode missiles are just called "Circus"
What's up with that scathing Eurogamer score?
I wonder if the game made him cry himself to sleep.Among other things, the reviewer failed the first suit mission 20 times in a row.
So I was pretty hyped for the game and bought it.
I'm only into mission 2, but I felt the game wasn't very smooth, so I fired up Fraps and with everything on high, I was capped at 20fps. I turned off a couple options and went to an acceptable 30. But I feel this could be a lot smoother.
I guess we'll get improvements in the near future, but I'm a bit disappointed in the performance for now. I'm rocking a MSI GE-60 laptop, which has some nice specs. I'm on windows 8 so maybe there's something there.
Game wise, I agree with pretty much everyone that there should be more checkpoints during a mission. I'll wait to finish the game to give some impressions.
I was lucky to be a obedient little player so I didnt run into the instant kill walls but yeah, that is just wrong. Still hate what they did in Bionic Commando (2009) with a similair tactic when the game just screamed "GO ABSOLUTE NUTS, YOU GOT THE COOLEST METHOD OF TRANSPORTATION EVER!".What the fuck.
With no warning whatsoever, I go "outside the operational area" and automatically fail the mission. Holy fuck that's gay. They need to have some big ass flashing indicators or something on your screen to say HEY, I KNOW YOU'RE IN SPACE, BUT IF YOU GO ANY FURTHER YOU FAIL.
Gah. Fuck having mission limits in a space game. What is this, COD?
Edit2:
LOL. So I restart from the checkpoint, complete the mission, and the game fucking crashes when the mission ends and I lose all of my progress / don't get the next mission unlock.
Seriously, fuck this shit.
Stay classy.Holy fuck that's gay.
Bring on the mods.I can see what they were going for here, but it was a really lack luster ending to a lack luster game/story. My only hope is thatwhenthe mod tools are releasedthe community will take over where the developers failed.
Given my desperation for space combat games I don't want to say anything bad about themeagerofferings.
I'm gonna have trouble believing that, unless Euro trucks shoot missile salvos.Welp, I've stopped playing this before going too far (wasn't the difficulty, haven't died once, just didn't have fun/wasn't entertained). Euro Truck Simulator 2 was more enticing, that should also tell you a lot...
I'm gonna have trouble believing that, unless Euro trucks shoot missile salvos.
Euro Truck Simulator is, in fact, quite good.I'm gonna have trouble believing that, unless Euro trucks shoot missile salvos.
Euro Truck Simulator 2 is one of the best games I've played recently.
Euro Truck Simulator is, in fact, quite good.
The GiantBomb Quicklook painted the game in a rather hilarious light lol. I guess If you're into trucking it's quite the complete package. Accurate simulation of what being a trucker is all about.
So are they actually planning on patching the end of mission crashing or have they already abandoned this?
Patch 2 features:
· Fuel platform containers now display correct wrecks when destroyed
· Added score to the mission select screen
· Saving the status of completed at the start of results screen in case the user shuts down the game before the results screen process has finished
· The forward and backward thrusting were not working for Mech mode when Auto aiming with gamepad. This has been fixed.
· Applied some HUD and UI alignment adjustments.
· Removed short period of gameplay between two end cutscenes at the end of mission 9
· Removing upgrade when you complete tunnel run with no limiters killed
· Fixed a crash coming out of the frigate cutscene in Mission 3
· Fixing stage 2 mission 11 - corvettes fleeing properly and squads now get clean down properly
· Health of freighters now correctly carriers over into each stage and is not reset on restart checkpoint in all stages of Mission 4
· Fixed Zfighting on the arcadia landing strip
· Control now returns to the player after the cruiser KillShot cutscene and Playable area now updates correctly when Enemy Cruiser spawns in stage 3 of Mission11
· Added missing collision to the static allied freighters and the gate tunnel in M1S3
· Removed the visible waypoint in Stage 3 of Mission 11
· All AI squads in Mission 5 that were set to defend the player are now set up to use Tethering instead (they won't keep colliding with the player)
· Updated station turret towers with matching textures and lods
· Fixed bug caused by killing cruiser before bowman arrives in Stage 4 of Mission 4
Patch #2 was released on January 31st. They are still working on the game, but I wouldn't expect most of the severe issues with the game (such as the GUI) to get fixed right away (if at all).