Ultimadrago
Member
Yep, I'm already getting hyped for the new game.
Welcome back, Phoenix.
Yep, I'm already getting hyped for the new game.
I liked the way it looked. It was true to Adachi with some modern day feel to it - I guess one could consider that cheap and ugly. Nice to see something hearken back to the days of Touch.
Right now, in anime, there's a real shortage of designers who do artistic designs, which are absolutely necessary to work in the details. When a room like this is shown, it's really just a box and there's nothing to it. You don't feel anything from the room, and it's just a backdrop. The story part and the world part are completely separate.
http://i835.photobucket.com/albums/zz278/Jexhius/CrossGame1_zps9738b8cd.jpg
http://i835.photobucket.com/albums/zz278/Jexhius/CrossGame5_zps969cc299.jpg
http://i835.photobucket.com/albums/zz278/Jexhius/CrossGame6_zps2c56ce12.jpg
Everything in the background is pretty low detail, no-one's worried about the colour balance or giving any semblance of depth to the spaces and it just looks bad. It's got that "bad digital art" thing going on. Here's a particular egregious example:
http://i835.photobucket.com/albums/zz278/Jexhius/CrossGame4_zps5d952437.jpg
In this picture Kou is at the front of the shot, there's a basket with balls in and then his Dad on the next layer, than the shop front is the next layer and finally at the very back you can see through the open door into the back of the shop. However, for whatever reason, all these things look like they're on exactly the same layer because no-one has bothered giving the art any depth. This is not something that you'd find with quite such prevalence in Touch!.
Seirei no Moribito- fin
Oh fuck, I totally forgot what the show looked like.
Yep, I'm already getting hyped for the new game.
New trailer. Seems Bones will be doing some animation in the game.
Red Panda is such a responsible and caring worker. Or: everything Panda-kun never will be.
Oh Handa-san, if only you were as swift in your love life as you are with puns.
Welp, those are moms alright.
New Btooom! commercial. Still looks great.
New Btooom! commercial. Still looks great.
We've seen way more of this show than of Pscho Pass.
Remove the good part and that's how I felt about the very little I watched.
We've seen way more of this show than of Pyscho Pass.
Excellent Choice! I've seen this series all the way through about three times in the past 4 years... It's part of a certain sense of place I can only get from watching a select style of anime that doesn't get made often:
- This
- Juuni Kokuki
- Saiunkoku Monogatari
[*]Kemono no Souja Erin- Arslan Senki
- Utawarerumono
- Stranger: Mukou Hadan
- Guin Saga
New Btooom! commercial. Still looks great.
New Btooom! commercial. Still looks great.
I wish it wasn't set inside a game. The concept of a bunch of people stranded on an island forced to blow each other up using mysterious techno-bombs is cool, but much less so when it's diluted through a VR filter. Still, I'll give it a shot.New Btooom! commercial. Still looks great.
Where is the hype for the new Toei x Gen Urobuchi project?
『楽園追放 -Expelled From Paradaise-』 Original Cinema Project
http://www.toei-anim.co.jp/movie/EFP/
Original: TOEI ANIMATION, Nitroplus
Scenario: Gen Urobuchi from Nitroplus
Director: Seiji Mizushima
Character design: Masatsugu Sato
Drowning in that Bitmob money!
Dat art. DemWhere is the hype for the new Toei x Gen Urobuchi project?
『楽園追放 -Expelled From Paradaise-』 Original Cinema Project
http://www.toei-anim.co.jp/movie/EFP/
Original: TOEI ANIMATION, Nitroplus
Scenario: Gen Urobuchi from Nitroplus
Director: Seiji Mizushima
Character design: Masatsugu Sato
I wish it wasn't set inside a game. The concept of a bunch of people stranded on an island forced to blow each other up using mysterious techno-bombs is cool, but much less so when it's diluted through a VR filter. Still, I'll give it a shot.
And this is a total nitpick, but the title is pretty dumb.
Are you guy's looking forward to this at all? I read the first few volumes of the manga and it wasn't that bad! Could be a decent show.
So what else is Koike doing these days? Well, drawing crossover promotional pictures for the Japanese release of the film Haywire, for one.
http://i.imgur.com/5H0ET.jpg
Wait wut. I could have sworn the setup was the protag wakes up and finds himself inside the game BTOOOM! It even has them sitting at computers with headsets and stuff.It's not set inside a game....
My man! Not that I can really recommend it to anyone because it's kind of long and inconsistent. If someone had, say, 100 hours to spare and felt like editing the whole show down into a much tighter work by lopping out all the repeated padding it would be an amazing series.
Wait wut. I could have sworn the setup was the protag wakes up and finds himself inside the game BTOOOM! It even has them sitting at computers with headsets and stuff.
Sakamoto Ryūta is an unemployed 22-year-old who lives with his mother. In the real world, there may be nothing really special about him, but online, he's one of the world's top players of the combat game called Btooom!.
One day, he awakes in what appears to be a tropical island, though he has no memory of how or why he has come to be there. While wandering around, Ryōta sees someone and calls out for help. The stranger responds by throwing a bomb at him! Now Ryōta realizes both that his life is in danger and that he has somehow been trapped in a real-life version of his favorite game! Will Ryōta be able to survive long enough to figure out how and why he ended up here?
I disagree. It was 'true to Adachi', I suppose, in that it maintained his original character designs without really watering them down. In this sense it clearly harkens back to Touch. However what does not harken back to Touch is any of background art, something which is present in just about every shot of the show. Good background art is extremely important in establishing place, character, mood and so forth. Or, to put it another way:
In this picture Kou is at the front of the shot, there's a basket with balls in and then his Dad on the next layer, than the shop front is the next layer and finally at the very back you can see through the open door into the back of the shop. However, for whatever reason, all these things look like they're on exactly the same layer because no-one has bothered giving the art any depth. This is not something that you'd find with quite such prevalence in Touch!.
Huh. The more you know.The setup from Wikipedia:
Wait wut. I could have sworn the setup was the protag wakes up and finds himself inside the game BTOOOM! It even has them sitting at computers with headsets and stuff.
Incidentally, Erin is the best:
Serika is so adorable. Surprising considering she's an old hag by anime standards.
Other studios can produce nice art direction, of course, I just don't think they're as reliable as those three. Brains Base's improvement in that area, through their partnership with Studio Pable, is especially impressive because they used to be quite inconsistent.
Sakamoto Ryūta is an unemployed 22-year-old who lives with his mother
Q: Urobuchi is very busy with the Fate/ZeroMadoka Magica movies and your Toei project Exiled From Paradise. Do you have any plans to go back to writing novels after these finish up?
Urobuchi: Well, the release date for Exiled from Paradise hasn't been decided yet and I'm working on two more TV projects. One will be released in October and the other in January. (turns to Iwakami) Is it okay I said that?
Might be cool. I bet his mom sent him there.The sitting at computer stuff is a flashback.
The premise is essentially this. There's this rumor thing where people can send other people they don't like to this program. The people chosen for the program are then sent to an island where they have to kill each other with different kinds of futuristic bombs they're given.
The main character was some gamer recluse before being sent to the island, and he notices the bombs and other equipment the island people are given is similar to stuff from his favorite online game, Btooom! He figures that the game company set it all up and it's pretty much a real-life playtesting of a future game's mechanics with all the footage captured and stuff.
Werd.Good thing I'm employed now or I too would be at risk of getting stuck in a virtual world.
Urobuchi still have unannounced TV anime for january right?
http://www.animenewsnetwork.com/convention/2012/sakura-con/14
Brains Base's improvement in that area, through their partnership with Studio Pable, is especially impressive because they used to be quite inconsistent.
Urobuchi still have unannounced TV anime for january right?
http://www.animenewsnetwork.com/convention/2012/sakura-con/14
Wouldn't the second season of Psycho-Pass be airing?
Excellent Choice! I've seen this series all the way through about three times in the past 4 years... It's part of a certain sense of place I can only get from watching a select style of anime that doesn't get made often:
- This
- Juuni Kokuki
- Saiunkoku Monogatari
- Kemono no Souja Erin
- Arslan Senki
- Utawarerumono
- Stranger: Mukou Hadan
- Guin Saga
Wouldn't the second season of Psycho-Pass be airing?
Still the same show.
Why must you get my hopes up with stuff like this?It's the adaptation of Saya no Uta, airing on Sunday mornings.
Seems kinda hard to be the lead writer for one show then work on a completely different one unless the secondary job is pretty minor.
I was thoroughly enjoying Space Brothers 23 until the CGI plane. I blame AnimeGAF for killing my innocence.
Serika is so adorable. Surprising considering she's an old hag by anime standards.
I hear the movie is pretty good.