Chittagong
Gold Member
compared to the crap mockup DS boxart in Gamestop, looks legit to me.
Wario64 said:Looks legitimate to me, and I guess this is a confirmation that the SpiderMan 2 boxart is real. But then again, both these boxarts are missing the Nintendo seal of quality...
jarrod said:Super Mario 64x4 was a better title. :/
AniHawk said:I like the little DS insert thing on the left side. Reminds me of the Dreamcast cases a lot.
soepkip said:So do we know anything about the actual game?
soepkip said:So do we know anything about the actual game?
soepkip said:So do we know anything about the actual game?
ManaByte said:IGN has videos of the first level. It's basically Mario 64 without any texture filtering. Looks a lot like a PSX game.
And the framerate has been doubled. Refrech my memory, how many PS1 60fps 3D platformers were there again?Mama Smurf said:He's right about the lack of texture filtering, but other parts of it have been improved. Ploygon counts seem to be up, and textures are better...even if they're not filtered.
jarrod said:And the framerate has been doubled. Refrech my memory, how many PS1 60fps 3D platformers were there again?
A couple being? Could I get some names?ManaByte said:A couple, actually
jarrod said:A couple being? Could I get some names?
ManaByte
Totally Batshit Insane
jarrod said:And the framerate has been doubled. Refrech my memory, how many PS1 60fps 3D platformers were there again?
ManaByte said:A couple, actually
Soul4ger said:ManaByte
Totally Batshit Insane
ManaByte said:If I remember correctly, Floating Runner hit 60fps.
And there were fighters on the PSX that ran at 60FPS. Toshinden 3 had a 60fps mode.
Mama Smurf said:Yeah, it got a bit stupid really, but basically it looks better than a PSX game. As to whether it looks better than the N64 game or not...well, that really depends what you're after.
Some people can't see past the texture filtering (I don't know if I can or not yet, need to see the game in front of me on a DS), but if you can then you get increased polygon levels, better textures, more characters on screen and a higher framerate.
But no analogue stick, which is the REAL problem.
Wario64 said:
AniHawk said:I like the little DS insert thing on the left side. Reminds me of the Dreamcast cases a lot.
jarrod said:Here's a Floating Runner screen for reference...
...in it's mostly flat shaded glory, it ran at a brisk 30 fps. Came out a good 6 months before Mario 64 as well.
Worst character design ever. Which is pretty fucked up, given that the Jim Henson Company worked on the game.Sho Nuff said:
Who remembers this? Oh yes. 60fps at high res on the PSX...
...until an enemy appeared on the screen or you shot your gun, making a transparency effect.
Holy crap Rascal was awful.
FoneBone said:Worst character design ever. Which is pretty fucked up, given that the Jim Henson Company worked on the game.
...That must be it.DIrtyWeasel said:Maybe because Super Mario 64 was also on N64?...